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Author
2020-11-23
let players specify game path by running the installer from within it
Jesse Plamondon-Willard
2020-11-21
prepare for release
Jesse Plamondon-Willard
2020-11-21
split older release notes into a separate file
Jesse Plamondon-Willard
2020-11-21
update to TMXTile 1.5.8
Jesse Plamondon-Willard
2020-11-17
update to TMXTile 1.5.7
Jesse Plamondon-Willard
2020-11-10
fix 'collection was modified' error when using 'harmony summary' command in r...
Jesse Plamondon-Willard
2020-10-30
apply fish pond rules for roe spawning
Jesse Plamondon-Willard
2020-10-24
add character-customization-only shirts to item repo
Jesse Plamondon-Willard
2020-10-17
fix error in heuristic rewriting
Jesse Plamondon-Willard
2020-10-16
prepare for release
Jesse Plamondon-Willard
2020-10-16
reapply the game's town map changes in asset propagation
Jesse Plamondon-Willard
2020-10-03
prepare for release
Jesse Plamondon-Willard
2020-10-03
update dependencies
Jesse Plamondon-Willard
2020-09-27
fix update-check error for Chucklefish mods due to site change
Jesse Plamondon-Willard
2020-09-24
fix error in case-insensitive content pack code when mod passes in a null path
Jesse Plamondon-Willard
2020-09-23
prepare mod build package for release
Jesse Plamondon-Willard
2020-09-23
add SMAPI-ModTranslationClassBuilder files to mod build config ignore list
Jesse Plamondon-Willard
2020-09-23
streamline mod build config package creation
Jesse Plamondon-Willard
2020-09-22
update release notes, format code
Jesse Plamondon-Willard
2020-09-19
fix asset propagation for Data\MoviesReactions
Jesse Plamondon-Willard
2020-09-18
update JSON schema for Content Patcher 1.18
Jesse Plamondon-Willard
2020-09-16
prepare for release
Jesse Plamondon-Willard
2020-09-16
fix error when a mod rewrite adds instructions that break a short jump
Jesse Plamondon-Willard
2020-09-16
fix conflict with PyTK's map display device
Jesse Plamondon-Willard
2020-09-15
make IContentPack file paths case-insensitive
Jesse Plamondon-Willard
2020-09-13
add support for renewing uploaded JSON/log files
Jesse Plamondon-Willard
2020-09-11
prepare for release
Jesse Plamondon-Willard
2020-09-11
fix default mods folder path in build package
Jesse Plamondon-Willard
2020-09-11
improve logging in mod build package
Jesse Plamondon-Willard
2020-09-08
prepare for release
Jesse Plamondon-Willard
2020-09-08
rename PathUtilities.NormalizePathSeparator, add normalization for more cases
Jesse Plamondon-Willard
2020-09-08
prepare for release
Jesse Plamondon-Willard
2020-09-07
Add 'release highlights' links to release notes
Jesse Plamondon-Willard
2020-09-06
prepare for release
Jesse Plamondon-Willard
2020-09-06
fix asset propagation for title menu buttons
Jesse Plamondon-Willard
2020-09-05
make PathUtilities available to mods
Jesse Plamondon-Willard
2020-09-05
copyedit package readme
Jesse Plamondon-Willard
2020-09-05
add dates to package release notes, add missing notes
Jesse Plamondon-Willard
2020-09-05
set max game version to prepare for upcoming SDV 1.5 update
Jesse Plamondon-Willard
2020-09-05
add mod build package option to change the Mods path
Jesse Plamondon-Willard
2020-09-04
reorganize mod build package readme for readability
Jesse Plamondon-Willard
2020-09-04
simplify error shown for duplicate mods
Jesse Plamondon-Willard
2020-09-04
extend game's input logic instead of replacing it
Jesse Plamondon-Willard
2020-08-28
fix map tile rotation broken when you return to title
Jesse Plamondon-Willard
2020-08-26
add heuristic rewrite for field => const changes
Jesse Plamondon-Willard
2020-08-26
fix some broken field references not detected
Jesse Plamondon-Willard
2020-08-24
add rewriter for method references with missing optional parameters
Jesse Plamondon-Willard
2020-08-24
support mapping fields to a different type in FieldReplaceRewriter
Jesse Plamondon-Willard
2020-08-24
add heuristic field-to-property rewriter
Jesse Plamondon-Willard
2020-08-24
simplify console interception flow
Jesse Plamondon-Willard
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