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path: root/src/SMAPI/Framework/ContentManagers/ModContentManager.cs
AgeCommit message (Expand)Author
2022-10-09drop UseRawImageLoading optionJesse Plamondon-Willard
2022-10-09split PyTK raw-image-load check into a separate method so it can be patched b...Jesse Plamondon-Willard
2022-10-09set texture name earlier to support mods like SpriteMasterJesse Plamondon-Willard
2022-10-08tweak new codeJesse Plamondon-Willard
2022-10-08 use try..finally to make sure rented arrays are returnedJesse Plamondon-Willard
2022-10-08hide throwhelper from stack trace in dotnet 6atravita-mods
2022-10-08arraypool in the modcontentmanager, a bit of fussingatravita-mods
2022-08-29deprecate PyTK compatibility modeJesse Plamondon-Willard
2022-08-29update compatibility workaround for the recent PyTK updateJesse Plamondon-Willard
2022-08-08tweak new error textJesse Plamondon-Willard
2022-08-05Adds an error message for an invaild pngatravita-mods
2022-07-05fix PyTK compatibility mode not handling some edge casesJesse Plamondon-Willard
2022-06-10add image compatibility mode for PyTKJesse Plamondon-Willard
2022-06-10fix accidental case-sensitivity changeJesse Plamondon-Willard
2022-06-10use IRawTextureData instead of intermediate tupleJesse Plamondon-Willard
2022-06-10simplify asset type validaitonJesse Plamondon-Willard
2022-06-10apply style conventionsJesse Plamondon-Willard
2022-06-10Refactored ModContentManager.cs so it actually fit on my 1440p screens.Ameisen
2022-06-10simplify pixel conversion loopJesse Plamondon-Willard
2022-06-10encapsulate loading the raw image data for mod patchingJesse Plamondon-Willard
2022-06-10add validation error when loading XNB file as IRawTextureDataJesse Plamondon-Willard
2022-06-10enable raw image loading by default, rename settingJesse Plamondon-Willard
2022-06-10add IRawTextureData asset typeJesse Plamondon-Willard
2022-06-10add experimental image load rewriteJesse Plamondon-Willard
2022-05-27fix typoJesse Plamondon-Willard
2022-05-15fix typoJesse Plamondon-Willard
2022-05-11add error code to SContentLoadExceptionJesse Plamondon-Willard
2022-05-07simplify and rewrite case-insensitive file path featureJesse Plamondon-Willard
2022-05-04remove aggressive memory optimizations optionJesse Plamondon-Willard
2022-05-04disable case-insensitive paths by default pending performance reworkJesse Plamondon-Willard
2022-04-16move case-insensitive path lookup into toolkit for reuseJesse Plamondon-Willard
2022-04-13enable nullable annotations in the rest of SMAPI core (#837)Jesse Plamondon-Willard
2022-04-06enable nullable annotations by default (#837)Jesse Plamondon-Willard
2022-04-06remove some unused/redundant codeJesse Plamondon-Willard
2022-04-06fix asset name truncation when loading XNB mod file without file extensionJesse Plamondon-Willard
2022-04-03split mod content load method, make error-handling more consistentJesse Plamondon-Willard
2022-04-01make mod file paths case-insensitive in all SMAPI APIsJesse Plamondon-Willard
2022-04-01fix local file path asset name parsing locale codes in rare cases (#766)Jesse Plamondon-Willard
2022-04-01keep old XNB file extension behavior for backwards compatibility (#766)Jesse Plamondon-Willard
2022-03-27add asset type to AssetRequested event (#766)Jesse Plamondon-Willard
2022-03-26rewrite content loading to allow handling locale variants (#766, #786, #812)Jesse Plamondon-Willard
2022-03-05add DoesAssetExist to support the upcoming Stardew Valley 1.6 (#766)Jesse Plamondon-Willard
2022-03-05migrate more internal code to IAssetName (#766)Jesse Plamondon-Willard
2022-03-05fix regression with mod XNB files in the content pipeline (#766)Jesse Plamondon-Willard
2022-02-22avoid SetData when premultiplying texture with no semi-transparencyJesse Plamondon-Willard
2022-02-18add AssetName to encapsulate asset name handling (#766)Jesse Plamondon-Willard
2021-11-28add support for loading BmFont files for custom languagesJesse Plamondon-Willard
2021-11-28remove libgdiplus workaround on macOSJesse Plamondon-Willard
2021-07-30migrate to the new Harmony patch pattern used in my modsJesse Plamondon-Willard
2021-07-20fix error loading .xnb files from the local mod folder since SMAPI 3.0Jesse Plamondon-Willard