summaryrefslogtreecommitdiff
path: root/src/SMAPI/Framework/SGame.cs
AgeCommit message (Expand)Author
2020-06-15Merge pull request #723 from spacechase0/event-priorityJesse Plamondon-Willard
2020-06-15merge inconsistent event raise methodsJesse Plamondon-Willard
2020-05-16minor cleanupJesse Plamondon-Willard
2020-03-08rework input handling to allow sending custom input to the game/modsJesse Plamondon-Willard
2020-03-07add support for flipped and rotated map tilesJesse Plamondon-Willard
2020-02-22fix mods receiving their own broadcastsJesse Plamondon-Willard
2020-02-22update draw logic for recent game updatesJesse Plamondon-Willard
2020-02-19rename InputStatus to SButtonState for consistencyJesse Plamondon-Willard
2020-01-26tweak namespaceJesse Plamondon-Willard
2020-01-26refactor performance counter codeJesse Plamondon-Willard
2020-01-15Added documentation for all performance counter methods and members. Refactor...Drachenkaetzchen
2020-01-11Reworked the console implementation, added monitoring. Some internal refactor...Drachenkaetzchen
2020-01-04fix new asset invalidation code not correctly handling interceptors which bot...Jesse Plamondon-Willard
2020-01-01unify item diff logic for players & chestsJesse Plamondon-Willard
2019-12-31minor refactoringJesse Plamondon-Willard
2019-12-31Finished chest eventswartech0
2019-12-31minor refactoringJesse Plamondon-Willard
2019-12-31Added the new ChestItemChanged event.wartech0
2019-12-12batch asset editor/loader changesJesse Plamondon-Willard
2019-11-16update for more draw changes (#638)Jesse Plamondon-Willard
2019-11-16fix render events not raised during minigamesJesse Plamondon-Willard
2019-11-16update for more draw changes (#638)Jesse Plamondon-Willard
2019-11-16update for more draw changes (#638)Jesse Plamondon-Willard
2019-11-16update for more draw changes (#638)Jesse Plamondon-Willard
2019-11-16update for draw changes in SDV 1.4 (#638)Jesse Plamondon-Willard
2019-10-01auto-fix save data when a custom location mod is removedJesse Plamondon-Willard
2019-10-01add support for core translation filesJesse Plamondon-Willard
2019-09-14update for game draw changes (#638)Jesse Plamondon-Willard
2019-09-14update for game draw changes (#638)Jesse Plamondon-Willard
2019-09-14fix typos and inconsistent spellingJesse Plamondon-Willard
2019-09-14update for disconnection change in SDV 1.4 (#638)Jesse Plamondon-Willard
2019-09-14update draw logic (#638)Jesse Plamondon-Willard
2019-09-14decouple updating watchers & raising event to fix some mod changes not being ...Jesse Plamondon-Willard
2019-09-14reorganise update loop a bit (#648)Jesse Plamondon-Willard
2019-09-14update code for SDV 1.4 changes (#638)Jesse Plamondon-Willard
2019-09-14add separate LogNetworkTraffic optionJesse Plamondon-Willard
2019-09-14fix inconsistent LoadStage behavior when creating a new saveJesse Plamondon-Willard
2019-09-14drop monitor.ExitGameImmediately methodJesse Plamondon-Willard
2019-09-14update code for SDV 1.4 (#638)Jesse Plamondon-Willard
2019-09-14fix translatable assets not updated when switching language (#586)Jesse Plamondon-Willard
2019-09-14load mods much earlier so they can intercept all content assetsJesse Plamondon-Willard
2019-09-14remove deprecated APIs (#606)Jesse Plamondon-Willard
2019-09-13fix 'location list changed' verbose log not correctly listing changesJesse Plamondon-Willard
2019-02-07add locale to context trace logsJesse Plamondon-Willard
2019-02-07fix LoadStage.SaveParsed raised before save data availableJesse Plamondon-Willard
2019-02-07fix save folder constants not available during early load stagesJesse Plamondon-Willard
2018-12-30fix GameLaunched raised twice due to Game1.ticks not incrementing reliablyJesse Plamondon-Willard
2018-12-27tweak comment header conventionJesse Plamondon-Willard
2018-12-25minor performance optimisationJesse Plamondon-Willard
2018-12-25add GameLoop.OneSecondUpdateTicking/TickedJesse Plamondon-Willard