Age | Commit message (Expand) | Author |
2019-09-14 | add separate LogNetworkTraffic option | Jesse Plamondon-Willard |
2019-09-14 | fix log level for multiplayer 'received message' logs | Jesse Plamondon-Willard |
2019-09-14 | remove deprecated APIs (#606) | Jesse Plamondon-Willard |
2019-09-14 | better handle player reconnecting before disconnection is registered | Jesse Plamondon-Willard |
2018-12-27 | tweak comment header convention | Jesse Plamondon-Willard |
2018-12-16 | fix host peer not cleared when a multiplayer session ends | Jesse Plamondon-Willard |
2018-12-16 | fix messages not sent correctly to farmhands connected via Steam friends | Jesse Plamondon-Willard |
2018-12-04 | add SMAPI 3.0 compatibility strict mode (#606) | Jesse Plamondon-Willard |
2018-11-14 | update multiplayer code for Stardew Valley 1.3.22 (#480) | Jesse Plamondon-Willard |
2018-11-14 | patch GalaxyNetServer to support context sync pending game code changes to ma... | Jesse Plamondon-Willard |
2018-11-14 | override Galaxy client/server to support context sync (#480) | Jesse Plamondon-Willard |
2018-11-14 | rework multiplayer code to allow for upcoming Galaxy client overrides (#480) | Jesse Plamondon-Willard |
2018-11-14 | rework multiplayer code to allow for upcoming Galaxy server overrides (#480) | Jesse Plamondon-Willard |
2018-11-07 | add verbose logging as a monitor feature | Jesse Plamondon-Willard |
2018-11-04 | add PeerDisconnected event (#480) | Jesse Plamondon-Willard |
2018-11-04 | add ContextReceived event (#480) | Jesse Plamondon-Willard |
2018-11-04 | rewrite multiplayer sync to use generic callbacks from client/server for bett... | Jesse Plamondon-Willard |
2018-11-03 | add APIs to send/receive messages in multiplayer (#480) | Jesse Plamondon-Willard |
2018-10-31 | sync SMAPI context between players in multiplayer (#480) | Jesse Plamondon-Willard |
2018-10-05 | tweak new event naming convention (#310) | Jesse Plamondon-Willard |
2018-04-27 | add multiplayer sync events (#479) | Jesse Plamondon-Willard |