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2022-05-07
enable case-insensitive file paths by default for Android/Linux players
Jesse Plamondon-Willard
2022-05-07
simplify and rewrite case-insensitive file path feature
Jesse Plamondon-Willard
2022-05-07
log fake content packs created by mods
Jesse Plamondon-Willard
2022-05-07
fix assets loaded through fake content pack using parent mod's path info
Jesse Plamondon-Willard
2022-05-07
move CreateFakeContentPack into its own method
Jesse Plamondon-Willard
2022-05-06
cache legacy asset operations by target type
Jesse Plamondon-Willard
2022-05-06
cache asset operation instances created legacy interceptors
Jesse Plamondon-Willard
2022-05-06
fix errors reading empty JSON files
Jesse Plamondon-Willard
2022-05-06
fix content managers' LoadBaseString not recognizing localized mod assets
Jesse Plamondon-Willard
2022-05-04
remove aggressive memory optimizations option
Jesse Plamondon-Willard
2022-05-04
disable case-insensitive paths by default pending performance rework
Jesse Plamondon-Willard
2022-04-30
omit stack trace for deprecated code not called directly by the mod
Jesse Plamondon-Willard
2022-04-27
add backwards compatibility for loading content assets with .xnb extension
Jesse Plamondon-Willard
2022-04-26
fix locale change for legacy IAssetEditor/Loader implementations
Jesse Plamondon-Willard
2022-04-26
re-enable Pintail by default
Jesse Plamondon-Willard
2022-04-23
fix ReplaceWith not working for legacy IAssetEditor implementations
Jesse Plamondon-Willard
2022-04-19
fix null reference when adding new layers in a map patch
Jesse Plamondon-Willard
2022-04-19
suppress some duplicate deprecation notices
Jesse Plamondon-Willard
2022-04-19
add immutable stack trace to cache stack info
Jesse Plamondon-Willard
2022-04-19
move deprecation code into namespace
Jesse Plamondon-Willard
2022-04-17
simplify ExtendMap usage
Jesse Plamondon-Willard
2022-04-16
temporarily disable Pintail by default pending out parameter fix
Jesse Plamondon-Willard
2022-04-16
allow switching between Pintail & original API proxying
Jesse Plamondon-Willard
2022-04-16
fix broken unit tests
Jesse Plamondon-Willard
2022-04-16
move case-insensitive path lookup into toolkit for reuse
Jesse Plamondon-Willard
2022-04-16
make EntryDll manifest field case-insensitive
Jesse Plamondon-Willard
2022-04-16
use specified nullability in reflection API (#837)
Jesse Plamondon-Willard
2022-04-14
show simplified stack trace for deprecation notices
Jesse Plamondon-Willard
2022-04-14
track full mod & stack metadata in queued deprecation warnings
Jesse Plamondon-Willard
2022-04-14
track mod metadata reference in APIs for upcoming deprecation changes
Jesse Plamondon-Willard
2022-04-14
fix nullable annotation (#837)
Jesse Plamondon-Willard
2022-04-13
remove reflection no longer needed after migration to MonoGame
Jesse Plamondon-Willard
2022-04-13
fix typos in recent changes (#837)
Jesse Plamondon-Willard
2022-04-13
fix spelling warnings
Jesse Plamondon-Willard
2022-04-13
enable nullable annotations in the rest of SMAPI core (#837)
Jesse Plamondon-Willard
2022-04-13
remove unused code (#837)
Jesse Plamondon-Willard
2022-04-13
enable nullable annotations in SMAPI where no logic changes are needed (#837)
Jesse Plamondon-Willard
2022-04-13
enable nullable annotations in SMAPI where no changes are needed (#837)
Jesse Plamondon-Willard
2022-04-11
add IAssetDataForMap.ExtendMap
Jesse Plamondon-Willard
2022-04-09
Merge pull request #836 from Tondorian/feature/CommandLineArgs
Jesse Plamondon-Willard
Add command-line arguments to toggle developer mode # Conflicts: # src/SMAPI/Program.cs
2022-04-09
fix config.user.json overriding new CLI arguments
Jesse Plamondon-Willard
2022-04-09
simplify format for new CLI arguments
Jesse Plamondon-Willard
2022-04-07
enable asset caching for GameContentHelper
Jesse Plamondon-Willard
2022-04-07
enable nullable annotations for most of the SMAPI toolkit (#837)
Jesse Plamondon-Willard
2022-04-07
enable nullable annotations for manifests (#837)
Jesse Plamondon-Willard
2022-04-06
fix all warnings to simplify migration to nullable annotations (#837)
Jesse Plamondon-Willard
2022-04-06
enable nullable annotations by default (#837)
Jesse Plamondon-Willard
This adds `#nullable disable` to all existing code (except where null is impossible like enum files), so it can be migrated incrementally.
2022-04-06
drop update checks for Stardew64Installer
Jesse Plamondon-Willard
2022-04-06
remove some unused/redundant code
Jesse Plamondon-Willard
2022-04-06
simplify with newer pattern features
Jesse Plamondon-Willard
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