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path: root/src/SMAPI/Framework
AgeCommit message (Collapse)Author
2022-05-07enable case-insensitive file paths by default for Android/Linux playersJesse Plamondon-Willard
2022-05-07simplify and rewrite case-insensitive file path featureJesse Plamondon-Willard
2022-05-07log fake content packs created by modsJesse Plamondon-Willard
2022-05-07fix assets loaded through fake content pack using parent mod's path infoJesse Plamondon-Willard
2022-05-07move CreateFakeContentPack into its own methodJesse Plamondon-Willard
2022-05-06cache legacy asset operations by target typeJesse Plamondon-Willard
2022-05-06cache asset operation instances created legacy interceptorsJesse Plamondon-Willard
2022-05-06fix errors reading empty JSON filesJesse Plamondon-Willard
2022-05-06fix content managers' LoadBaseString not recognizing localized mod assetsJesse Plamondon-Willard
2022-05-04remove aggressive memory optimizations optionJesse Plamondon-Willard
2022-05-04disable case-insensitive paths by default pending performance reworkJesse Plamondon-Willard
2022-04-30omit stack trace for deprecated code not called directly by the modJesse Plamondon-Willard
2022-04-27add backwards compatibility for loading content assets with .xnb extensionJesse Plamondon-Willard
2022-04-26fix locale change for legacy IAssetEditor/Loader implementationsJesse Plamondon-Willard
2022-04-26re-enable Pintail by defaultJesse Plamondon-Willard
2022-04-23fix ReplaceWith not working for legacy IAssetEditor implementationsJesse Plamondon-Willard
2022-04-19fix null reference when adding new layers in a map patchJesse Plamondon-Willard
2022-04-19suppress some duplicate deprecation noticesJesse Plamondon-Willard
2022-04-19add immutable stack trace to cache stack infoJesse Plamondon-Willard
2022-04-19move deprecation code into namespaceJesse Plamondon-Willard
2022-04-17simplify ExtendMap usageJesse Plamondon-Willard
2022-04-16temporarily disable Pintail by default pending out parameter fixJesse Plamondon-Willard
2022-04-16allow switching between Pintail & original API proxyingJesse Plamondon-Willard
2022-04-16fix broken unit testsJesse Plamondon-Willard
2022-04-16move case-insensitive path lookup into toolkit for reuseJesse Plamondon-Willard
2022-04-16make EntryDll manifest field case-insensitiveJesse Plamondon-Willard
2022-04-16use specified nullability in reflection API (#837)Jesse Plamondon-Willard
2022-04-14show simplified stack trace for deprecation noticesJesse Plamondon-Willard
2022-04-14track full mod & stack metadata in queued deprecation warningsJesse Plamondon-Willard
2022-04-14track mod metadata reference in APIs for upcoming deprecation changesJesse Plamondon-Willard
2022-04-14fix nullable annotation (#837)Jesse Plamondon-Willard
2022-04-13remove reflection no longer needed after migration to MonoGameJesse Plamondon-Willard
2022-04-13fix typos in recent changes (#837)Jesse Plamondon-Willard
2022-04-13fix spelling warningsJesse Plamondon-Willard
2022-04-13enable nullable annotations in the rest of SMAPI core (#837)Jesse Plamondon-Willard
2022-04-13remove unused code (#837)Jesse Plamondon-Willard
2022-04-13enable nullable annotations in SMAPI where no logic changes are needed (#837)Jesse Plamondon-Willard
2022-04-13enable nullable annotations in SMAPI where no changes are needed (#837)Jesse Plamondon-Willard
2022-04-11add IAssetDataForMap.ExtendMapJesse Plamondon-Willard
2022-04-09Merge pull request #836 from Tondorian/feature/CommandLineArgsJesse Plamondon-Willard
Add command-line arguments to toggle developer mode # Conflicts: # src/SMAPI/Program.cs
2022-04-09fix config.user.json overriding new CLI argumentsJesse Plamondon-Willard
2022-04-09simplify format for new CLI argumentsJesse Plamondon-Willard
2022-04-07enable asset caching for GameContentHelperJesse Plamondon-Willard
2022-04-07enable nullable annotations for most of the SMAPI toolkit (#837)Jesse Plamondon-Willard
2022-04-07enable nullable annotations for manifests (#837)Jesse Plamondon-Willard
2022-04-06fix all warnings to simplify migration to nullable annotations (#837)Jesse Plamondon-Willard
2022-04-06enable nullable annotations by default (#837)Jesse Plamondon-Willard
This adds `#nullable disable` to all existing code (except where null is impossible like enum files), so it can be migrated incrementally.
2022-04-06drop update checks for Stardew64InstallerJesse Plamondon-Willard
2022-04-06remove some unused/redundant codeJesse Plamondon-Willard
2022-04-06simplify with newer pattern featuresJesse Plamondon-Willard