Age | Commit message (Expand) | Author |
2021-05-27 | add asset propagation for paint masks | Jesse Plamondon-Willard |
2021-04-04 | fix error when mod edits bundle data while a split-screen player is joining | Jesse Plamondon-Willard |
2021-04-04 | improve error-handling during asset propagation | Jesse Plamondon-Willard |
2021-04-02 | fix asset propagation for localized movie data | Jesse Plamondon-Willard |
2021-03-19 | update NPC pathfinding cache when map warps change | Jesse Plamondon-Willard |
2021-03-16 | avoid asset propagation into the world if it's unloaded | Jesse Plamondon-Willard |
2021-03-14 | add asset propagation for interior door sprites | Jesse Plamondon-Willard |
2021-02-21 | use inheritdoc, minor cleanup | Jesse Plamondon-Willard |
2021-02-13 | fix asset propagation for map seats | Jesse Plamondon-Willard |
2021-01-31 | extend aggressive memory optimization to a few more common textures (#757) | Jesse Plamondon-Willard |
2021-01-31 | rework aggressive memory optimization to minimize mod impact (#757) | Jesse Plamondon-Willard |
2021-01-31 | add experimental 'aggressive memory optimization' flag (#757) | Jesse Plamondon-Willard |
2021-01-24 | minor cleanup | Jesse Plamondon-Willard |
2021-01-24 | fix interior door errors when reloading maps | Jesse Plamondon-Willard |
2021-01-22 | update for new map override logic in SDV 1.5.4 | Jesse Plamondon-Willard |
2021-01-19 | reset some missed map cache fields (#751) | Jesse Plamondon-Willard |
2021-01-18 | reset map overrides when reloading a map (#751) | Jesse Plamondon-Willard |
2021-01-18 | add asset propagation for Strings\StringsFromCSFiles | Jesse Plamondon-Willard |
2021-01-18 | merge sections in asset propagator | Jesse Plamondon-Willard |
2021-01-12 | tuck location map reload into method (#751) | Jesse Plamondon-Willard |
2020-12-20 | update patches and asset propagation | Jesse Plamondon-Willard |
2020-10-16 | reapply the game's town map changes in asset propagation | Jesse Plamondon-Willard |
2020-09-19 | fix asset propagation for Data\MoviesReactions | Jesse Plamondon-Willard |
2020-09-06 | fix asset propagation for title menu buttons | Jesse Plamondon-Willard |
2020-09-06 | move title menu asset propagation into method | Jesse Plamondon-Willard |
2020-09-05 | minor cleanup | Jesse Plamondon-Willard |
2020-07-26 | use ordinal comparison/sorting instead of invariant | Jesse Plamondon-Willard |
2020-05-04 | fix asset propagation for Gil's portraits | Jesse Plamondon-Willard |
2020-04-01 | fix marriage dialogue left in invalid state after dialogue propagation | Jesse Plamondon-Willard |
2020-03-29 | fix path segmenting on Linux/Mac in asset propagation | Jesse Plamondon-Willard |
2020-03-23 | fix asset changes not propagating to NPCs in an event | Jesse Plamondon-Willard |
2020-02-10 | fix dialogue propagation clearing marriage dialogue | Jesse Plamondon-Willard |
2020-01-25 | fix dialogue asset propagation | Jesse Plamondon-Willard |
2020-01-12 | remove invalid-schedule error which can have false positives (e.g. when NPC i... | Jesse Plamondon-Willard |
2020-01-12 | fix asset propagation for player sprites not affecting other players or recol... | Jesse Plamondon-Willard |
2019-12-22 | add asset propagation for winter flooring (#679) | Jesse Plamondon-Willard |
2019-12-20 | fix typo in asset propagation | Jesse Plamondon-Willard |
2019-12-15 | fix overeager asset propagation for bundles | Jesse Plamondon-Willard |
2019-12-14 | add asset propagation for bundles | Jesse Plamondon-Willard |
2019-12-14 | refactor cache invalidation & propagation to allow for future optimizations | Jesse Plamondon-Willard |
2019-12-08 | use GetLocations logic more consistently in asset propagation | Jesse Plamondon-Willard |
2019-12-08 | add asset propagation for grass textures | Jesse Plamondon-Willard |
2019-11-24 | update movie data propagation (#638) | Jesse Plamondon-Willard |
2019-11-24 | add asset propagation for new assets in SDV 1.4 (#638) | Jesse Plamondon-Willard |
2019-11-18 | minor updates (#638) | Jesse Plamondon-Willard |
2019-11-08 | update for NPC schedule changes (#638) | Jesse Plamondon-Willard |
2019-10-22 | add asset propagation for cursors2 (#638) | Jesse Plamondon-Willard |
2019-09-14 | fix key errors during asset propagation in some cases | Jesse Plamondon-Willard |
2019-09-14 | track texture asset keys, fix NPC portrait propagation | Jesse Plamondon-Willard |
2019-09-14 | add asset propagation for Data\FarmAnimals (#618) | Jesse Plamondon-Willard |