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SMAPI
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2018-10-06
add save and day-started events for 3.0 (#310)
Jesse Plamondon-Willard
2018-10-05
tweak new event naming convention (#310)
Jesse Plamondon-Willard
2018-10-01
fix error in second-pass dependency checks if a mod is invalid
Jesse Plamondon-Willard
2018-10-01
add error if player has wrong version of SMAPI installed for their OS
Jesse Plamondon-Willard
2018-09-29
fix command errors logged as SMAPI instead of the affected mod
Jesse Plamondon-Willard
2018-09-27
log base update loop errors as 'game' instead of SMAPI
Jesse Plamondon-Willard
2018-09-25
simplify alpha blending
Jesse Plamondon-Willard
2018-09-25
add support for semi-transparency when overlaying images
Jesse Plamondon-Willard
2018-09-21
fix crash when mods add an invalid location with no name
Jesse Plamondon-Willard
2018-09-18
fix content packs not loaded before the mods that read them
Jesse Plamondon-Willard
2018-09-18
fix error if mod doesn't have a loaded manifest
Jesse Plamondon-Willard
2018-09-18
fix trace logs not showing path for invalid mods
Jesse Plamondon-Willard
2018-09-18
fix dependencies not enforced if the dependency failed in the load phase
Jesse Plamondon-Willard
2018-09-18
unify logic for loading content packs & mods to simplify common validation
Jesse Plamondon-Willard
2018-09-18
fix translation issues not shown as warnings
Jesse Plamondon-Willard
2018-09-18
update for Stardew Valley 1.3.30
Jesse Plamondon-Willard
2018-09-06
bump versions for beta
Jesse Plamondon-Willard
2018-09-06
add support for parallel stable/beta unofficial versions (#594)
Jesse Plamondon-Willard
2018-09-03
fix transparency issues on Linux/Mac due to MonoGame bug (#279)
Jesse Plamondon-Willard
2018-09-03
rewrite PNG premultiplication so mods can load PNGs during a draw cycle
Jesse Plamondon-Willard
2018-09-02
only use valid update keys in update-check logic (#592)
Jesse Plamondon-Willard
2018-09-01
migrate to new NuGet package reference format
Jesse Plamondon-Willard
2018-08-31
bump versions for beta
Jesse Plamondon-Willard
2018-08-31
enable paranoid warnings automatically in debug mode (#590)
Jesse Plamondon-Willard
2018-08-31
add paranoid warnings mode (#590)
Jesse Plamondon-Willard
2018-08-26
delete data API entries when they're set to null (#468)
Jesse Plamondon-Willard
2018-08-24
bump versions for beta
Jesse Plamondon-Willard
2018-08-24
suppress the game's 'added cricket' debug output
Jesse Plamondon-Willard
2018-08-24
fix path init error-handling using monitor before it's initialised
Jesse Plamondon-Willard
2018-08-23
bump versions for beta
Jesse Plamondon-Willard
2018-08-23
tweak data API keys (#468)
Jesse Plamondon-Willard
2018-08-23
split core logic out of Program (#582)
Jesse Plamondon-Willard
This is needed because Mono validates Program's instance fields before the static Main runs, so the custom assembly resolution isn't set up until the app has already crashed due to invalid property types.
2018-08-22
let mods access mod.IsContentPack property (#534)
Jesse Plamondon-Willard
2018-08-22
change mod registry to return a container interface (#534)
Jesse Plamondon-Willard
2018-08-22
fix deprecated Read/WriteJsonFiles method enforcing newer restrictions (#468)
Jesse Plamondon-Willard
2018-08-22
update for Stardew Valley 1.3.29 beta (#585)
Jesse Plamondon-Willard
2018-08-19
fix error handling when resolving assemblies (#582)
Jesse Plamondon-Willard
2018-08-19
add error when using Read/WriteSaveData when not main player (#468)
Jesse Plamondon-Willard
2018-08-19
add display name field to ModFolder (#583)
Jesse Plamondon-Willard
2018-08-19
add recursive mod search (#583)
Jesse Plamondon-Willard
2018-08-19
move most SMAPI files into subfolder (#582)
Jesse Plamondon-Willard
2018-08-19
add data API (#468)
Jesse Plamondon-Willard
2018-08-18
no longer allow non-relative paths for IContentPack.Read/WriteJsonFile (#468)
Jesse Plamondon-Willard
2018-08-18
add IContentPack.WriteJsonFile method (#468)
Jesse Plamondon-Willard
2018-08-18
refactor some methods for reuse (#468)
Jesse Plamondon-Willard
2018-08-14
update for SMAPI 2.7 release
Jesse Plamondon-Willard
2018-08-12
bump minimum game version
Jesse Plamondon-Willard
2018-08-12
add asset propagation for map tilesheets (#570)
Jesse Plamondon-Willard
2018-08-12
fix asset propagation for child sprites (#573)
Jesse Plamondon-Willard
2018-08-11
add asset propagation for dialogue changes (#580)
Jesse Plamondon-Willard
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