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SMAPI
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Author
2018-12-04
deprecate old events (#606)
Jesse Plamondon-Willard
2018-12-04
fix new event arg constructors not marked internal (#606)
Jesse Plamondon-Willard
2018-11-29
fix RenderedWorld event not invoked before overlays are rendered
Jesse Plamondon-Willard
2018-11-28
fix some map tilesheets not editable if not playing in English
Jesse Plamondon-Willard
2018-11-25
add support for propagating NPCDisposition asset changes
Jesse Plamondon-Willard
2018-11-25
fix error when leaving & rejoining a server in the same session
Jesse Plamondon-Willard
2018-11-25
add support for propagating map asset changes
Jesse Plamondon-Willard
2018-11-19
bump version for release
Jesse Plamondon-Willard
2018-11-19
bump versions for re-release
Jesse Plamondon-Willard
2018-11-18
bump versions for release
Jesse Plamondon-Willard
2018-11-18
remove rewrite rules only used by mods that broke in SDV 1.3
Jesse Plamondon-Willard
2018-11-17
fix errors in rare cases when sending a message through LidgrenClient after a...
Jesse Plamondon-Willard
2018-11-16
fix error when entering an incorrect console command
Jesse Plamondon-Willard
2018-11-16
fix content packs always failing to load if they declare a dependency on a SM...
Jesse Plamondon-Willard
2018-11-14
update for release
Jesse Plamondon-Willard
2018-11-14
update multiplayer code for Stardew Valley 1.3.22 (#480)
Jesse Plamondon-Willard
2018-11-14
patch GalaxyNetServer to support context sync pending game code changes to ma...
Jesse Plamondon-Willard
2018-11-14
override Galaxy client/server to support context sync (#480)
Jesse Plamondon-Willard
2018-11-14
rework multiplayer code to allow for upcoming Galaxy client overrides (#480)
Jesse Plamondon-Willard
2018-11-14
rework multiplayer code to allow for upcoming Galaxy server overrides (#480)
Jesse Plamondon-Willard
2018-11-13
fix inconsistent PackageReference format
Jesse Plamondon-Willard
2018-11-09
fix console output during early game init not being logged
Jesse Plamondon-Willard
2018-11-07
bump version for beta release
Jesse Plamondon-Willard
2018-11-07
add verbose logging as a monitor feature
Jesse Plamondon-Willard
2018-11-07
print deprecation messages in batches for easier reading
Jesse Plamondon-Willard
2018-11-07
deprecate version build field
Jesse Plamondon-Willard
2018-11-07
deprecate old manifest version format
Jesse Plamondon-Willard
2018-11-07
fix error if peer.GetMod is called on a peer who doesn't have SMAPI (#480)
Jesse Plamondon-Willard
2018-11-06
fix crash log deleted immediately on game relaunch
Jesse Plamondon-Willard
2018-11-04
update HTTP URLs to HTTPS
Jesse Plamondon-Willard
2018-11-04
update mod compatibility page URLs
Jesse Plamondon-Willard
2018-11-04
update Mono.Cecil
Jesse Plamondon-Willard
2018-11-04
fix unit tests
Jesse Plamondon-Willard
2018-11-04
migrate to new Harmony NuGet package
Jesse Plamondon-Willard
2018-11-04
add PeerDisconnected event (#480)
Jesse Plamondon-Willard
2018-11-04
add ContextReceived event (#480)
Jesse Plamondon-Willard
2018-11-04
rewrite multiplayer sync to use generic callbacks from client/server for bett...
Jesse Plamondon-Willard
2018-11-03
add APIs to send/receive messages in multiplayer (#480)
Jesse Plamondon-Willard
2018-11-02
add internal mod.HasID helper (#480)
Jesse Plamondon-Willard
2018-10-31
sync SMAPI context between players in multiplayer (#480)
Jesse Plamondon-Willard
2018-10-28
clarify dialogue patch name
Jesse Plamondon-Willard
2018-10-28
fix Context.IsPlayerFree being true before player finishes transitioning to a...
Jesse Plamondon-Willard
2018-10-27
add support for ignored mod folders
Jesse Plamondon-Willard
2018-10-27
fix friendly error no longer shown when SMAPI isn't run from the game folder
Jesse Plamondon-Willard
2018-10-20
recommend compatible SMAPI version in game version check error
Jesse Plamondon-Willard
2018-10-11
update for beta release
Jesse Plamondon-Willard
2018-10-11
fix second-pass dependency check failing for optional dependencies
Jesse Plamondon-Willard
2018-10-09
fix compile error on Linux/Mac
Jesse Plamondon-Willard
2018-10-08
move marker files into smapi-internal (#582)
Jesse Plamondon-Willard
2018-10-08
prevent game crash caused by invalid dialogue
Jesse Plamondon-Willard
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