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path: root/src/SMAPI
AgeCommit message (Collapse)Author
2018-09-18fix dependencies not enforced if the dependency failed in the load phaseJesse Plamondon-Willard
2018-09-18unify logic for loading content packs & mods to simplify common validationJesse Plamondon-Willard
2018-09-18fix translation issues not shown as warningsJesse Plamondon-Willard
2018-09-18update for Stardew Valley 1.3.30Jesse Plamondon-Willard
2018-09-06bump versions for betaJesse Plamondon-Willard
2018-09-06add support for parallel stable/beta unofficial versions (#594)Jesse Plamondon-Willard
2018-09-03fix transparency issues on Linux/Mac due to MonoGame bug (#279)Jesse Plamondon-Willard
2018-09-03rewrite PNG premultiplication so mods can load PNGs during a draw cycleJesse Plamondon-Willard
2018-09-02only use valid update keys in update-check logic (#592)Jesse Plamondon-Willard
2018-09-01migrate to new NuGet package reference formatJesse Plamondon-Willard
2018-08-31bump versions for betaJesse Plamondon-Willard
2018-08-31enable paranoid warnings automatically in debug mode (#590)Jesse Plamondon-Willard
2018-08-31add paranoid warnings mode (#590)Jesse Plamondon-Willard
2018-08-26delete data API entries when they're set to null (#468)Jesse Plamondon-Willard
2018-08-24bump versions for betaJesse Plamondon-Willard
2018-08-24suppress the game's 'added cricket' debug outputJesse Plamondon-Willard
2018-08-24fix path init error-handling using monitor before it's initialisedJesse Plamondon-Willard
2018-08-23bump versions for betaJesse Plamondon-Willard
2018-08-23tweak data API keys (#468)Jesse Plamondon-Willard
2018-08-23split core logic out of Program (#582)Jesse Plamondon-Willard
This is needed because Mono validates Program's instance fields before the static Main runs, so the custom assembly resolution isn't set up until the app has already crashed due to invalid property types.
2018-08-22let mods access mod.IsContentPack property (#534)Jesse Plamondon-Willard
2018-08-22change mod registry to return a container interface (#534)Jesse Plamondon-Willard
2018-08-22fix deprecated Read/WriteJsonFiles method enforcing newer restrictions (#468)Jesse Plamondon-Willard
2018-08-22update for Stardew Valley 1.3.29 beta (#585)Jesse Plamondon-Willard
2018-08-19fix error handling when resolving assemblies (#582)Jesse Plamondon-Willard
2018-08-19add error when using Read/WriteSaveData when not main player (#468)Jesse Plamondon-Willard
2018-08-19add display name field to ModFolder (#583)Jesse Plamondon-Willard
2018-08-19add recursive mod search (#583)Jesse Plamondon-Willard
2018-08-19move most SMAPI files into subfolder (#582)Jesse Plamondon-Willard
2018-08-19add data API (#468)Jesse Plamondon-Willard
2018-08-18no longer allow non-relative paths for IContentPack.Read/WriteJsonFile (#468)Jesse Plamondon-Willard
2018-08-18add IContentPack.WriteJsonFile method (#468)Jesse Plamondon-Willard
2018-08-18refactor some methods for reuse (#468)Jesse Plamondon-Willard
2018-08-14update for SMAPI 2.7 releaseJesse Plamondon-Willard
2018-08-12bump minimum game versionJesse Plamondon-Willard
2018-08-12add asset propagation for map tilesheets (#570)Jesse Plamondon-Willard
2018-08-12fix asset propagation for child sprites (#573)Jesse Plamondon-Willard
2018-08-11add asset propagation for dialogue changes (#580)Jesse Plamondon-Willard
2018-08-11add support for loading unpacked .json files through content API (#576)Jesse Plamondon-Willard
2018-08-11add --mods-path CLI argument to allow switching between mod folders (#579)Jesse Plamondon-Willard
2018-08-10revamp how mod skips & issues are displayed (#571)Jesse Plamondon-Willard
2018-08-09fix some log files not deleted on startupJesse Plamondon-Willard
2018-08-08serialise all enums to string in JSON by defaultJesse Plamondon-Willard
2018-08-06fix spring tilesheets always used for custom festival maps (#577)Jesse Plamondon-Willard
2018-08-04fixed false compat error when constructing multidimensional arraysJesse Plamondon-Willard
2018-08-04fix ToSButton() methods not publicJesse Plamondon-Willard
2018-07-31bump versions for upcoming releaseJesse Plamondon-Willard
2018-07-31tweak 'share your log' messageJesse Plamondon-Willard
2018-07-29remove 'use SMAPI 2.5.5' message when running Stardew Valley 1.2 (#569)Jesse Plamondon-Willard
2018-07-27remove now-unneeded save guard (#568)Jesse Plamondon-Willard
We previously checked !SaveGame.IsProcessing to avoid running events while the game was saving. Due to a bug in Stardew Valley on Linux/Mac, this flag is never unset when the save completes. It's no longer needed anyway, since SMAPI now runs the save synchronously.