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SMAPI
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Author
2021-12-05
prepare for release
Jesse Plamondon-Willard
2021-12-05
add Windows build process to fix application icon until .NET bug is fixed
Jesse Plamondon-Willard
2021-12-04
fix self-contained install on Windows
Jesse Plamondon-Willard
2021-12-04
suppress non-applicable code warnings
Jesse Plamondon-Willard
2021-12-04
fix code warnings
Jesse Plamondon-Willard
2021-12-03
update for Stardew Valley 1.5.5 hotfix
Jesse Plamondon-Willard
2021-11-30
prepare for release
Jesse Plamondon-Willard
2021-11-30
prepare for release
Jesse Plamondon-Willard
2021-11-28
add support for loading BmFont files for custom languages
Jesse Plamondon-Willard
2021-11-28
add map overlay patches
Jesse Plamondon-Willard
2021-11-28
remove outdated note in config.json
Jesse Plamondon-Willard
2021-11-28
remove walls_and_floors asset propagation
Jesse Plamondon-Willard
2021-11-28
remove GameFramework build property from package
Jesse Plamondon-Willard
2021-11-28
remove GameExecutableName build property from package
Jesse Plamondon-Willard
2021-11-28
update for custom languages
Jesse Plamondon-Willard
2021-11-28
fix error resolving native DLLs like libSkiaSharp
Jesse Plamondon-Willard
2021-11-28
remove path-too-long exception handling
Jesse Plamondon-Willard
2021-11-28
remove handling for exception no longer thrown by the game
Jesse Plamondon-Willard
2021-11-28
remove reference no longer needed in .NET 5
Jesse Plamondon-Willard
2021-11-28
remove libgdiplus workaround on macOS
Jesse Plamondon-Willard
2021-11-28
update for accessibility change in Stardew Valley 1.5.5
Jesse Plamondon-Willard
2021-11-28
fix error reading console title on Linux with .NET 5
Jesse Plamondon-Willard
2021-11-28
use new mod hooks to synchronize tasks
Jesse Plamondon-Willard
2021-11-28
update for other changes in SDV 1.5.5
Jesse Plamondon-Willard
2021-11-28
update for asset name format change
Jesse Plamondon-Willard
2021-11-28
update to .NET 5 and official 64-bit
Jesse Plamondon-Willard
2021-11-28
update for game assembly name now consistent on all platforms
Jesse Plamondon-Willard
2021-11-28
update for Netcode now merged into game assembly on all platforms
Jesse Plamondon-Willard
2021-11-28
drop support for XNA Framework
Jesse Plamondon-Willard
2021-11-28
update versions for Stardew Valley 1.5.5 and remove 1.5.4-specific checks
Jesse Plamondon-Willard
2021-10-17
prepare for release
Jesse Plamondon-Willard
2021-10-17
Add Polish translation
Zangorr
2021-10-09
Merge pull request #807 from ellipszist/develop
Jesse Plamondon-Willard
2021-10-08
fix compile errors on Linux
Jesse Plamondon-Willard
2021-10-08
bump to .NET Framework 4.5.2
Jesse Plamondon-Willard
2021-10-06
fix barn/coop map edits resetting the exit warp
Jesse Plamondon-Willard
2021-09-27
fix SMAPI's display device not hooked correctly in split-screen mode
Jesse Plamondon-Willard
2021-09-25
fix farmhouse edits shifting player down one tile
Jesse Plamondon-Willard
2021-09-18
prepare for release
Jesse Plamondon-Willard
2021-09-18
simplify exception logs
Jesse Plamondon-Willard
2021-09-18
add simpler error when an asset isn't found
Jesse Plamondon-Willard
2021-09-18
add more visible log output for players during early startup
Jesse Plamondon-Willard
2021-09-16
Add Thai translations
ELL
2021-09-13
add asset propagation for giftbox texture
Jesse Plamondon-Willard
2021-09-08
fix error when loading corrupted translation files
Jesse Plamondon-Willard
2021-09-03
prepare for release
Jesse Plamondon-Willard
2021-09-03
remove asset propagation for Data/Bundles
Jesse Plamondon-Willard
2021-09-02
drop support for unofficial 64-bit mode
Jesse Plamondon-Willard
2021-09-02
fix build errors on Linux
Jesse Plamondon-Willard
2021-09-02
avoid duplicate update key parsing logic, fix unit tests
Jesse Plamondon-Willard
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