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path: root/src/StardewModdingAPI/Framework
AgeCommit message (Collapse)Author
2017-09-23drop support for SMAPI 1.x (#360)Jesse Plamondon-Willard
2017-09-23update file name (#336)Jesse Plamondon-Willard
2017-09-23add mod update checks based on manifest fields (#336)Jesse Plamondon-Willard
2017-09-23migrate SMAPI update check to new web API (#336)Jesse Plamondon-Willard
2017-09-20remove mod metadata from instruction handlers, no longer needed (#347)Jesse Plamondon-Willard
2017-09-20warn for mods which change the serialiser (#347)Jesse Plamondon-Willard
2017-09-20add support for detecting game patching via Harmony (#347)Jesse Plamondon-Willard
2017-09-19encapsulated duplicate code (#347)Jesse Plamondon-Willard
2017-09-19rename file to match new type name (#347)Jesse Plamondon-Willard
2017-09-19generalise IInstructionRewriter into IInstructionHandler (#347)Jesse Plamondon-Willard
2017-09-19move rewriters into metadata class (#347)Jesse Plamondon-Willard
2017-09-19pass mod metadata into rewriters (#347)Jesse Plamondon-Willard
2017-09-19move monitor.LogOnce into internal extensions for reuse (#347)Jesse Plamondon-Willard
2017-09-19merge assembly rewriters into main SMAPI project (#347)Jesse Plamondon-Willard
2017-09-08fix errors loading some custom map tilesheets on Linux/MacJesse Plamondon-Willard
2017-09-03fix '.dll.dll' in logs (#355)Jesse Plamondon-Willard
2017-09-03handle maps referencing a non-spring seasonal variation (#352)Jesse Plamondon-Willard
2017-09-02account for game loading tilesheets from either Content or Content\Maps (#352)Jesse Plamondon-Willard
2017-09-01fix IAssetLoader instances not able to load a map tilesheet if it doesn't ↵Jesse Plamondon-Willard
also exist in the content folder (#352)
2017-08-24simplify & fix asset disposal (#352)Jesse Plamondon-Willard
2017-08-24restructure content manager to better handle asset disposal (#352)Jesse Plamondon-Willard
2017-08-24fix game's main temporary content manager not being intercepted (#352)Jesse Plamondon-Willard
2017-08-24fix map tilesheet load not handling seasonal variations (#352)Jesse Plamondon-Willard
2017-08-23fix incorrect 'mod already loaded' errors in some casesJesse Plamondon-Willard
2017-08-21show friendlier error when players have two copies of a modJesse Plamondon-Willard
2017-08-17break loops when loading assets through a mod loaderJesse Plamondon-Willard
2017-08-16only invalidate cache entries matched by new interceptorsJesse Plamondon-Willard
2017-08-14add content helper properties for the current languageJesse Plamondon-Willard
2017-08-09Fix building SMAPI 1.xspacechase0
2017-08-07add asset editors & loaders to content API in 2.0 (#255)Jesse Plamondon-Willard
2017-08-01remove support for invalidating mod assets per discussion (#335)Jesse Plamondon-Willard
2017-07-31fix GraphicsEvents.Resize being raised before the game updates its window ↵Jesse Plamondon-Willard
data (#328)
2017-07-31fix AfterDayStarted event being raised during the new-game intro (#332)Jesse Plamondon-Willard
2017-07-31prevent mods from accessing SMAPI internals using its own reflection helper ↵Jesse Plamondon-Willard
(#334)
2017-07-23use more flexible approach to core asset reloading (#335)Jesse Plamondon-Willard
2017-07-23let mods invalidate cached assets by name or type (#335)Jesse Plamondon-Willard
2017-07-23add support for partial cache invalidation (#335)Jesse Plamondon-Willard
2017-07-23improve handling of legacy non-semantic game versions (#333)Jesse Plamondon-Willard
2017-07-23add support for disambiguating IDs in mod compatibility listJesse Plamondon-Willard
2017-07-23simplify compatibility list by defaulting compatibility type, update readmeJesse Plamondon-Willard
2017-07-23simplify compatibility skip message in 2.0 & combine update URL fieldsJesse Plamondon-Willard
2017-07-23simplify mod compatibility model parsingJesse Plamondon-Willard
2017-07-23rename ManifestFieldConverter for broader usageJesse Plamondon-Willard
2017-07-13use more readable colours if player has a light-backgrounded terminal (#327)Jesse Plamondon-Willard
2017-07-13fix crash in unique-ID check when mod has no manifest (#323)Jesse Plamondon-Willard
2017-07-10change SMAPI 2.0 link in deprecation warningsJesse Plamondon-Willard
2017-07-10normalise unique IDs in mod registry lookups, update release notesJesse Plamondon-Willard
2017-07-10enable SMAPI 2.0 mode by defaultJesse Plamondon-Willard
This commit replaces the SMAPI_2_0 compile flag with SMAPI_1_x.
2017-07-10fail mods if their unique ID isn't unique (#323)Jesse Plamondon-Willard
2017-07-08tweak deprecation meta-warningJesse Plamondon-Willard