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path: root/src/StardewModdingAPI/Framework
AgeCommit message (Collapse)Author
2017-10-02detect use of 'dynamic' in mod codeJesse Plamondon-Willard
2017-10-01fix errors caused by content managers finalizing asynchronouslyJesse Plamondon-Willard
2017-09-26restore AssemblyRewriters assembly for method injectionJesse Plamondon-Willard
This fixes a SMAPI 2.0 issue where mods would fail with MethodAccessException if they used SpriteBatch methods that got rewritten for MonoGame/XNA compatibility, because the methods SMAPI injected were internal. Moving it back into a separate assembly lets us make it public without making it visible to modders.
2017-09-26simplify API fetch codeJesse Plamondon-Willard
2017-09-26remove base.Entry() method calls (#362)Jesse Plamondon-Willard
2017-09-26minor cleanup after 1.x removalJesse Plamondon-Willard
2017-09-25consolidate update fields in manifest & SMAPI config (#336, #361)Jesse Plamondon-Willard
2017-09-25use POST for SMAPI update checks to avoid issues with long queries (#336)Jesse Plamondon-Willard
2017-09-24add support for remapping legacy versions for update checks (#361)Jesse Plamondon-Willard
2017-09-24remove name from data record (#361)Jesse Plamondon-Willard
2017-09-24add support for specifying default update fields, migrate mods already in ↵Jesse Plamondon-Willard
mod list (#361)
2017-09-24minor bug fixes (#361)Jesse Plamondon-Willard
2017-09-24add support for update checks from the Chucklefish mod site (#336)Jesse Plamondon-Willard
2017-09-24revamp mod compatibility fields to allow broader use of mod data records (#361)Jesse Plamondon-Willard
2017-09-23abstract mod IDs with multiple variants (#361)Jesse Plamondon-Willard
2017-09-23rename mod compatibility records for broader use (#361)Jesse Plamondon-Willard
2017-09-23unify disabled-mod and compatibility lists (#361)Jesse Plamondon-Willard
2017-09-23rename mod compatibility type for broader use (#361)Jesse Plamondon-Willard
2017-09-23drop support for SMAPI 1.x (#360)Jesse Plamondon-Willard
2017-09-23update file name (#336)Jesse Plamondon-Willard
2017-09-23add mod update checks based on manifest fields (#336)Jesse Plamondon-Willard
2017-09-23migrate SMAPI update check to new web API (#336)Jesse Plamondon-Willard
2017-09-20remove mod metadata from instruction handlers, no longer needed (#347)Jesse Plamondon-Willard
2017-09-20warn for mods which change the serialiser (#347)Jesse Plamondon-Willard
2017-09-20add support for detecting game patching via Harmony (#347)Jesse Plamondon-Willard
2017-09-19encapsulated duplicate code (#347)Jesse Plamondon-Willard
2017-09-19rename file to match new type name (#347)Jesse Plamondon-Willard
2017-09-19generalise IInstructionRewriter into IInstructionHandler (#347)Jesse Plamondon-Willard
2017-09-19move rewriters into metadata class (#347)Jesse Plamondon-Willard
2017-09-19pass mod metadata into rewriters (#347)Jesse Plamondon-Willard
2017-09-19move monitor.LogOnce into internal extensions for reuse (#347)Jesse Plamondon-Willard
2017-09-19merge assembly rewriters into main SMAPI project (#347)Jesse Plamondon-Willard
2017-09-08fix errors loading some custom map tilesheets on Linux/MacJesse Plamondon-Willard
2017-09-03fix '.dll.dll' in logs (#355)Jesse Plamondon-Willard
2017-09-03handle maps referencing a non-spring seasonal variation (#352)Jesse Plamondon-Willard
2017-09-02account for game loading tilesheets from either Content or Content\Maps (#352)Jesse Plamondon-Willard
2017-09-01fix IAssetLoader instances not able to load a map tilesheet if it doesn't ↵Jesse Plamondon-Willard
also exist in the content folder (#352)
2017-08-24simplify & fix asset disposal (#352)Jesse Plamondon-Willard
2017-08-24restructure content manager to better handle asset disposal (#352)Jesse Plamondon-Willard
2017-08-24fix game's main temporary content manager not being intercepted (#352)Jesse Plamondon-Willard
2017-08-24fix map tilesheet load not handling seasonal variations (#352)Jesse Plamondon-Willard
2017-08-23fix incorrect 'mod already loaded' errors in some casesJesse Plamondon-Willard
2017-08-21show friendlier error when players have two copies of a modJesse Plamondon-Willard
2017-08-17break loops when loading assets through a mod loaderJesse Plamondon-Willard
2017-08-16only invalidate cache entries matched by new interceptorsJesse Plamondon-Willard
2017-08-14add content helper properties for the current languageJesse Plamondon-Willard
2017-08-09Fix building SMAPI 1.xspacechase0
2017-08-07add asset editors & loaders to content API in 2.0 (#255)Jesse Plamondon-Willard
2017-08-01remove support for invalidating mod assets per discussion (#335)Jesse Plamondon-Willard
2017-07-31fix GraphicsEvents.Resize being raised before the game updates its window ↵Jesse Plamondon-Willard
data (#328)