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Author
2019-11-24
update packages
Jesse Plamondon-Willard
2019-11-23
drop mod build package change which sets the x86 platform
Jesse Plamondon-Willard
2019-11-23
update compatibility list (#638)
Jesse Plamondon-Willard
2019-11-18
optimise map tilesheet fixing slightly
Jesse Plamondon-Willard
2019-11-18
minor updates (#638)
Jesse Plamondon-Willard
2019-11-16
update CP schema to allow boolean values for Enabled field
Jesse Plamondon-Willard
2019-11-16
update for more draw changes (#638)
Jesse Plamondon-Willard
2019-11-16
fix render events not raised during minigames
Jesse Plamondon-Willard
2019-11-16
update for more draw changes (#638)
Jesse Plamondon-Willard
2019-11-16
update for more draw changes (#638)
Jesse Plamondon-Willard
2019-11-16
update for more draw changes (#638)
Jesse Plamondon-Willard
2019-11-16
update for draw changes in SDV 1.4 (#638)
Jesse Plamondon-Willard
2019-11-09
overhaul update checks
Jesse Plamondon-Willard
2019-11-09
filter another new error (#638)
Jesse Plamondon-Willard
2019-11-08
update for NPC schedule changes (#638)
Jesse Plamondon-Willard
2019-11-08
update game log filters (#638)
Jesse Plamondon-Willard
2019-11-08
add CurseForge to mod metadata (#605)
Jesse Plamondon-Willard
2019-11-07
add support for CurseForge update keys (#605)
Jesse Plamondon-Willard
2019-11-04
no longer omit zero patch numbers when formatting versions
Jesse Plamondon-Willard
2019-11-04
add friendly error for BadImageFormatException on launch
Jesse Plamondon-Willard
2019-11-04
remove obsolete validation
Jesse Plamondon-Willard
2019-11-03
add support for using environment variables instead of command-line arguments...
Jesse Plamondon-Willard
2019-11-02
Create de.json
Eren Kemer
2019-10-29
update for further networking changes in SDV 1.4 (#638)
Jesse Plamondon-Willard
2019-10-29
update for networking changes in SDV 1.4 (#638)
Jesse Plamondon-Willard
2019-10-29
update for honey changes in SDV 1.4 (#638)
Jesse Plamondon-Willard
2019-10-29
make item spawn commands more robust
Jesse Plamondon-Willard
2019-10-22
add asset propagation for cursors2 (#638)
Jesse Plamondon-Willard
2019-10-07
rework Save Backup to support Android
Jesse Plamondon-Willard
2019-10-03
fix non-generic GetAPI not checking that all mods are loaded (#662)
Jesse Plamondon-Willard
2019-10-02
fix Save Backup mod on Android
Jesse Plamondon-Willard
2019-10-01
auto-fix save data when a custom location mod is removed
Jesse Plamondon-Willard
2019-10-01
add support for core translation files
Jesse Plamondon-Willard
2019-10-01
remove unused translation field & method
Jesse Plamondon-Willard
2019-10-01
update supporter list
Jesse Plamondon-Willard
2019-10-01
add community short url
Jesse Plamondon-Willard
2019-09-26
auto-fix save data when a custom NPC mod is removed
Jesse Plamondon-Willard
2019-09-23
make console colors configurable
Jesse Plamondon-Willard
2019-09-18
fix saving event doc typo
danvolchek
2019-09-16
log custom SMAPI settings to simplify troubleshooting
Jesse Plamondon-Willard
2019-09-14
fix ICursorPosition.AbsolutePixels not adjusted for zoom
Jesse Plamondon-Willard
2019-09-14
minor fixes
Jesse Plamondon-Willard
2019-09-14
fix key errors during asset propagation in some cases
Jesse Plamondon-Willard
2019-09-14
track texture asset keys, fix NPC portrait propagation
Jesse Plamondon-Willard
2019-09-14
add asset propagation for Data\FarmAnimals (#618)
Jesse Plamondon-Willard
2019-09-14
simplify Data/NPCDispositions propagation with changes in SDV 1.4 (#638)
Jesse Plamondon-Willard
2019-09-14
allow bool condition values in CP schema
Jesse Plamondon-Willard
2019-09-14
update packages
Jesse Plamondon-Willard
2019-09-14
add immutable collection watcher
Jesse Plamondon-Willard
2019-09-14
update SMAPI/game version map
Jesse Plamondon-Willard
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