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Author
2017-04-23
fixed `Constants.SaveFolderName` not set for a new game until the save is cre...
Jesse Plamondon-Willard
2017-04-23
dispose resources on Windows Form exit (#268)
Jesse Plamondon-Willard
2017-04-23
minor cleanup
Jesse Plamondon-Willard
2017-04-23
ensure SMAPI resources are disposed on exit (#268)
Jesse Plamondon-Willard
2017-04-23
add support for non-melee weapons to TrainerMod (#259)
Jesse Plamondon-Willard
2017-04-23
add world_setyear command to TrainerMod
Jesse Plamondon-Willard
2017-04-23
add string overloads for version methods (#263)
Jesse Plamondon-Willard
2017-04-23
add version.IsBetween method (#263)
Jesse Plamondon-Willard
2017-04-23
fix rare issue where installer crashes trying to delete a bundled mod from %a...
Jesse Plamondon-Willard
2017-04-23
revamp startup process (#265)
Jesse Plamondon-Willard
2017-04-23
let mods specify a minimum game version in their manifest.json (#264)
Jesse Plamondon-Willard
2017-04-23
unify SMAPI versions for SDV 1.11 and 1.2 using compile switches where needed...
Jesse Plamondon-Willard
2017-04-23
Merge branch for Stardew Valley 1.2 beta into develop
Jesse Plamondon-Willard
2017-04-23
fix monitor.ExitGameImmediately not working correctly
Jesse Plamondon-Willard
2017-04-23
minor cleanup
Jesse Plamondon-Willard
2017-04-23
remove Initialize/LoadContent overrides & deprecate related events (#265)
Jesse Plamondon-Willard
2017-04-23
tweak installer to suggest common fix for file permission issues
Jesse Plamondon-Willard
2017-04-22
fix mouse-changed event never updating prior mouse position
Jesse Plamondon-Willard
2017-04-05
rewrite references to Game1.currentMinigame broken by SDV 1.2
Jesse Plamondon-Willard
2017-04-05
unbackport for SDV 1.2 branch (#258)
Jesse Plamondon-Willard
2017-04-01
add --log-path argument to specify SMAPI log path during testing
Jesse Plamondon-Willard
2017-03-30
always show friendly game version
Jesse Plamondon-Willard
2017-03-30
remove old error logs when installing a new version to avoid confusion
Jesse Plamondon-Willard
2017-03-30
add upper version check (#258)
Jesse Plamondon-Willard
2017-03-30
backport SMAPI 1.9 to Stardew Valley 1.11 (#258)
Jesse Plamondon-Willard
2017-03-26
fix SMAPI not recognising Mod instances that don't subclass Mod directly (#252)
Jesse Plamondon-Willard
2017-03-26
rewrite ItemStackChange references to correct namespace (#254)
Jesse Plamondon-Willard
2017-03-26
add type reference rewriter (#254)
Jesse Plamondon-Willard
2017-03-26
fix type finder not matching generic type parameters (#254)
Jesse Plamondon-Willard
2017-03-26
add support for rewriting method definitions (#254)
Jesse Plamondon-Willard
2017-03-26
merge CIL finders & rewriters into one interface (#254)
Jesse Plamondon-Willard
2017-03-26
allow multiple rewriters to change the same CIL instruction (#254)
Jesse Plamondon-Willard
2017-03-25
minor cleanup
Jesse Plamondon-Willard
2017-03-25
simplify CIL rewriter hierarchy
Jesse Plamondon-Willard
2017-03-25
rewrite removed font references for compatibility
Jesse Plamondon-Willard
2017-03-25
drop 'generic' prefix for rewriters since they're all generic now
Jesse Plamondon-Willard
2017-03-25
replace field-to-property rewriters with a generic rewriter
Jesse Plamondon-Willard
2017-03-25
replace SpriteBatch rewriter with a generic method mapper
Jesse Plamondon-Willard
2017-03-16
add another default game path for Linux
Jesse Plamondon-Willard
2017-03-16
add inline documentation to StardewModdingAPI.config.json file
Jesse Plamondon-Willard
2017-03-16
validate XNA 4.0+ is installed on Windows in SMAPI installer
Jesse Plamondon-Willard
2017-03-14
let players override SMAPI incompatible-code detection if needed
Jesse Plamondon-Willard
2017-03-14
remove unofficial patch for Chest Label System (no longer available)
Jesse Plamondon-Willard
2017-03-14
validate .NET Framework 4.5+ is installed on Windows in SMAPI installer
Jesse Plamondon-Willard
2017-03-14
revert all projects except installer to .NET Framework 4.5
Jesse Plamondon-Willard
2017-03-14
avoid C# 7 until MonoDevelop supports it
Jesse Plamondon-Willard
2017-03-14
use default C# version instead of specifying version
Jesse Plamondon-Willard
2017-03-14
downgrade to .NET Framework 4.0 for better compatibility on Windows 7–8.1
Jesse Plamondon-Willard
2017-03-14
simplify TrainerMod int parsing with C# 7 out variables
Jesse Plamondon-Willard
2017-03-14
refactor SGame a bit now that it's internal
Jesse Plamondon-Willard
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