Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-11-24 | migrate package icon to the new NuGet format | Jesse Plamondon-Willard | |
2019-11-24 | update packages | Jesse Plamondon-Willard | |
2019-11-23 | drop mod build package change which sets the x86 platform | Jesse Plamondon-Willard | |
Visual Studio changes platform inconsistently when set through a NuGet package, which can cause confusing behavior. It's better to set it directly in the project file instead. | |||
2019-11-23 | update compatibility list (#638) | Jesse Plamondon-Willard | |
2019-11-18 | optimise map tilesheet fixing slightly | Jesse Plamondon-Willard | |
2019-11-18 | minor updates (#638) | Jesse Plamondon-Willard | |
2019-11-16 | update CP schema to allow boolean values for Enabled field | Jesse Plamondon-Willard | |
2019-11-16 | update for more draw changes (#638) | Jesse Plamondon-Willard | |
2019-11-16 | fix render events not raised during minigames | Jesse Plamondon-Willard | |
2019-11-16 | update for more draw changes (#638) | Jesse Plamondon-Willard | |
2019-11-16 | update for more draw changes (#638) | Jesse Plamondon-Willard | |
2019-11-16 | update for more draw changes (#638) | Jesse Plamondon-Willard | |
2019-11-16 | update for draw changes in SDV 1.4 (#638) | Jesse Plamondon-Willard | |
2019-11-09 | overhaul update checks | Jesse Plamondon-Willard | |
This commit moves the core update-check logic serverside, and adds support for community-defined version mappings. For example, that means false update alerts can now be solved by the community for all players. | |||
2019-11-09 | filter another new error (#638) | Jesse Plamondon-Willard | |
2019-11-08 | update for NPC schedule changes (#638) | Jesse Plamondon-Willard | |
2019-11-08 | update game log filters (#638) | Jesse Plamondon-Willard | |
2019-11-08 | add CurseForge to mod metadata (#605) | Jesse Plamondon-Willard | |
2019-11-07 | add support for CurseForge update keys (#605) | Jesse Plamondon-Willard | |
2019-11-04 | no longer omit zero patch numbers when formatting versions | Jesse Plamondon-Willard | |
2019-11-04 | add friendly error for BadImageFormatException on launch | Jesse Plamondon-Willard | |
2019-11-04 | remove obsolete validation | Jesse Plamondon-Willard | |
Players can no longer launch SMAPI from the installer folder, since the files are hidden in a data file. | |||
2019-11-03 | add support for using environment variables instead of command-line ↵ | Jesse Plamondon-Willard | |
arguments (#665) | |||
2019-11-02 | Create de.json | Eren Kemer | |
Translation into german, | |||
2019-10-29 | update for further networking changes in SDV 1.4 (#638) | Jesse Plamondon-Willard | |
2019-10-29 | update for networking changes in SDV 1.4 (#638) | Jesse Plamondon-Willard | |
2019-10-29 | update for honey changes in SDV 1.4 (#638) | Jesse Plamondon-Willard | |
2019-10-29 | make item spawn commands more robust | Jesse Plamondon-Willard | |
2019-10-22 | add asset propagation for cursors2 (#638) | Jesse Plamondon-Willard | |
2019-10-07 | rework Save Backup to support Android | Jesse Plamondon-Willard | |
2019-10-03 | fix non-generic GetAPI not checking that all mods are loaded (#662) | Jesse Plamondon-Willard | |
2019-10-02 | fix Save Backup mod on Android | Jesse Plamondon-Willard | |
2019-10-01 | auto-fix save data when a custom location mod is removed | Jesse Plamondon-Willard | |
2019-10-01 | add support for core translation files | Jesse Plamondon-Willard | |
2019-10-01 | remove unused translation field & method | Jesse Plamondon-Willard | |
2019-10-01 | update supporter list | Jesse Plamondon-Willard | |
2019-10-01 | add community short url | Jesse Plamondon-Willard | |
2019-09-26 | auto-fix save data when a custom NPC mod is removed | Jesse Plamondon-Willard | |
2019-09-23 | make console colors configurable | Jesse Plamondon-Willard | |
2019-09-18 | fix saving event doc typo | danvolchek | |
2019-09-16 | log custom SMAPI settings to simplify troubleshooting | Jesse Plamondon-Willard | |
2019-09-14 | fix ICursorPosition.AbsolutePixels not adjusted for zoom | Jesse Plamondon-Willard | |
2019-09-14 | minor fixes | Jesse Plamondon-Willard | |
2019-09-14 | fix key errors during asset propagation in some cases | Jesse Plamondon-Willard | |
2019-09-14 | track texture asset keys, fix NPC portrait propagation | Jesse Plamondon-Willard | |
2019-09-14 | add asset propagation for Data\FarmAnimals (#618) | Jesse Plamondon-Willard | |
2019-09-14 | simplify Data/NPCDispositions propagation with changes in SDV 1.4 (#638) | Jesse Plamondon-Willard | |
2019-09-14 | allow bool condition values in CP schema | Jesse Plamondon-Willard | |
2019-09-14 | update packages | Jesse Plamondon-Willard | |
2019-09-14 | add immutable collection watcher | Jesse Plamondon-Willard | |