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2019-11-18optimise map tilesheet fixing slightlyJesse Plamondon-Willard
2019-11-18minor updates (#638)Jesse Plamondon-Willard
2019-11-16update CP schema to allow boolean values for Enabled fieldJesse Plamondon-Willard
2019-11-16update for more draw changes (#638)Jesse Plamondon-Willard
2019-11-16fix render events not raised during minigamesJesse Plamondon-Willard
2019-11-16update for more draw changes (#638)Jesse Plamondon-Willard
2019-11-16update for more draw changes (#638)Jesse Plamondon-Willard
2019-11-16update for more draw changes (#638)Jesse Plamondon-Willard
2019-11-16update for draw changes in SDV 1.4 (#638)Jesse Plamondon-Willard
2019-11-09overhaul update checksJesse Plamondon-Willard
This commit moves the core update-check logic serverside, and adds support for community-defined version mappings. For example, that means false update alerts can now be solved by the community for all players.
2019-11-09filter another new error (#638)Jesse Plamondon-Willard
2019-11-08update for NPC schedule changes (#638)Jesse Plamondon-Willard
2019-11-08update game log filters (#638)Jesse Plamondon-Willard
2019-11-08add CurseForge to mod metadata (#605)Jesse Plamondon-Willard
2019-11-07add support for CurseForge update keys (#605)Jesse Plamondon-Willard
2019-11-04no longer omit zero patch numbers when formatting versionsJesse Plamondon-Willard
2019-11-04add friendly error for BadImageFormatException on launchJesse Plamondon-Willard
2019-11-04remove obsolete validationJesse Plamondon-Willard
Players can no longer launch SMAPI from the installer folder, since the files are hidden in a data file.
2019-11-03add support for using environment variables instead of command-line ↵Jesse Plamondon-Willard
arguments (#665)
2019-11-02Create de.jsonEren Kemer
Translation into german,
2019-10-29update for further networking changes in SDV 1.4 (#638)Jesse Plamondon-Willard
2019-10-29update for networking changes in SDV 1.4 (#638)Jesse Plamondon-Willard
2019-10-29update for honey changes in SDV 1.4 (#638)Jesse Plamondon-Willard
2019-10-29make item spawn commands more robustJesse Plamondon-Willard
2019-10-22add asset propagation for cursors2 (#638)Jesse Plamondon-Willard
2019-10-07rework Save Backup to support AndroidJesse Plamondon-Willard
2019-10-03fix non-generic GetAPI not checking that all mods are loaded (#662)Jesse Plamondon-Willard
2019-10-02fix Save Backup mod on AndroidJesse Plamondon-Willard
2019-10-01auto-fix save data when a custom location mod is removedJesse Plamondon-Willard
2019-10-01add support for core translation filesJesse Plamondon-Willard
2019-10-01remove unused translation field & methodJesse Plamondon-Willard
2019-10-01update supporter listJesse Plamondon-Willard
2019-10-01add community short urlJesse Plamondon-Willard
2019-09-26auto-fix save data when a custom NPC mod is removedJesse Plamondon-Willard
2019-09-23make console colors configurableJesse Plamondon-Willard
2019-09-18fix saving event doc typodanvolchek
2019-09-16log custom SMAPI settings to simplify troubleshootingJesse Plamondon-Willard
2019-09-14fix ICursorPosition.AbsolutePixels not adjusted for zoomJesse Plamondon-Willard
2019-09-14 minor fixesJesse Plamondon-Willard
2019-09-14fix key errors during asset propagation in some casesJesse Plamondon-Willard
2019-09-14track texture asset keys, fix NPC portrait propagationJesse Plamondon-Willard
2019-09-14add asset propagation for Data\FarmAnimals (#618)Jesse Plamondon-Willard
2019-09-14simplify Data/NPCDispositions propagation with changes in SDV 1.4 (#638)Jesse Plamondon-Willard
2019-09-14allow bool condition values in CP schemaJesse Plamondon-Willard
2019-09-14update packagesJesse Plamondon-Willard
2019-09-14add immutable collection watcherJesse Plamondon-Willard
2019-09-14update SMAPI/game version mapJesse Plamondon-Willard
2019-09-14add Android detectionJesse Plamondon-Willard
2019-09-14fix log parser changesJesse Plamondon-Willard
2019-09-14Merge pull request #658 from danvolchek/log-parser-user-agent-detectionJesse Plamondon-Willard
[SMAPI.Web] Detect the client's platform and check the right log parser input accordingly