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2024-05-25
feat: ui to set the number of simulation steps per frame
Sébastien Crozet
2024-05-25
feat: add a benchmark with many individual pyramids
Sébastien Crozet
2024-05-25
feat: remove the "fast constraint" special case
Sébastien Crozet
2024-05-25
feat: make the constraints regularization coefficients configurable with angu...
Sébastien Crozet
2024-05-25
feat: add simple inverse-kinematics solver for multibodies (#632)
Sébastien Crozet
2024-05-05
Release v0.19.0
v0.19.0
Sébastien Crozet
2024-05-05
fix: temporarily switch to the master branch of parry
Sébastien Crozet
2024-05-05
chore: update changelog
Sébastien Crozet
2024-05-05
chore: don’t return &mut Self with GenericJoint::flip
Sébastien Crozet
2024-05-05
Fix joint limits not being flipped in one body constrains. (#549)
Fun Maker
2024-05-05
Removed leftovers from block breaks stabilization.
Fun Maker
2024-05-05
chore: clippy fixes
Sébastien Crozet
2024-05-05
chore: misc typo fixes
Sébastien Crozet
2024-05-05
feat: rename CharacterCollision::toi to hit
Sébastien Crozet
2024-05-05
chore: switch to git version of parry
Sébastien Crozet
2024-05-05
chore: update changelog
Sébastien Crozet
2024-05-05
feat: add a vertical wall to the 2D and 3D character controller examples
Sébastien Crozet
2024-05-05
chore: update to the latest parry api
Sébastien Crozet
2024-05-05
feat: don’t enable character controller autostepping by default
Sébastien Crozet
2024-05-05
Fix character controller getting stuck against vertical walls
Sébastien Crozet
2024-05-05
Fix some typos. (#620)
Bruce Mitchener
2024-05-05
Fix typo in clippy fix.
Bruce Mitchener
2024-05-05
ci: Update `actions/checkout` from v3 to v4
Bruce Mitchener
2024-04-30
fix compilation of tests
Sébastien Crozet
2024-04-30
fix: remove local cargo patches
Sébastien Crozet
2024-04-30
chore: clippy fixes
Sébastien Crozet
2024-04-30
feat: rename collision_skin to contact_skin
Sébastien Crozet
2024-04-30
fix: add a collision skin to the 2D trimesh demo
Sébastien Crozet
2024-04-30
fix: include the 0.5 factor in pseudo (mass-normalized) kinetic energy calcu...
Sébastien Crozet
2024-04-30
feat: more interesting dynamic mesh demo
Sébastien Crozet
2024-04-30
feat: add dynamic trimesh example
Sébastien Crozet
2024-04-30
chore: clenaup testbed profiling ui
Sébastien Crozet
2024-04-30
feat: implement collision skin
Sébastien Crozet
2024-04-30
feat: add IntegrationParameters::length_unit to adjust internal threshold b...
Sébastien Crozet
2024-04-30
feat: add configurable distance cap to soft-ccd
Sébastien Crozet
2024-04-30
feat: add a capsule collider constructor from endpoints.
Sébastien Crozet
2024-04-30
feat: add warmstarting to contact constraints resolution
Sébastien Crozet
2024-04-30
feat: add "compression" debug-example
Sébastien Crozet
2024-04-30
chore: rework vertical stacks demo
Sébastien Crozet
2024-04-30
chore: update cargo.toml
Sébastien Crozet
2024-04-30
feat: add a few more debug demos
Sébastien Crozet
2024-04-30
feat: add variable constraints stabilization iteration number
Sébastien Crozet
2024-04-30
feat: add soft (solver-based) ccd implementation
Sébastien Crozet
2024-04-30
feat: add exact mlcp solver for pais of 2 constraints
Sébastien Crozet
2024-04-30
feat: make narrow-phase filter-out predictive solver contact based on contact...
Sébastien Crozet
2024-04-30
fix contact debug-rendering for compound shapes
Sébastien Crozet
2024-04-30
feat: add Collider::heightfield_with_flags
Sébastien Crozet
2024-04-30
feat: add some additional perf counters
Sébastien Crozet
2024-03-24
chore: clippy fixes
Sébastien Crozet
2024-03-24
feat: update testbeds to bevy 0.13
Sébastien Crozet
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