| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2020-11-30 | Rename CHANHGELOG -> CHANGELOG.md | Crozet Sébastien | |
| 2020-11-30 | Release v0.4.0v0.4.0 | Crozet Sébastien | |
| 2020-11-30 | Update the changelog + make the boolean flags more intuitive. | Crozet Sébastien | |
| 2020-11-19 | Update CHANGELOG. | Crozet Sébastien | |
| 2020-11-03 | Release v0.3.2v0.3.2 | Crozet Sébastien | |
| 2020-11-02 | Release v0.3.1v0.3.1 | Crozet Sébastien | |
| 2020-10-27 | Release v0.3.0v0.3.0 | Crozet Sébastien | |
| 2020-10-12 | Release v0.2.1v0.2.1 | Crozet Sébastien | |
| 2020-10-06 | Fix compilation in 2D. | Crozet Sébastien | |
| 2020-09-28 | Start implementing ray-casting. | Sébastien Crozet | |
| This adds a QueryPipeline structure responsible for scene queries. Currently this structure is able to perform a brute-force ray-cast. This commit also includes the beginning of implementation of a SIMD-based acceleration structure which will be used for these scene queries in the future. | |||
| 2020-09-28 | Release v0.1.5v0.1.5 | Crozet Sébastien | |
| 2020-09-01 | Release v0.1.4v0.1.4 | Sébastien Crozet | |
| 2020-08-27 | Release v0.1.3 | Sébastien Crozet | |
