| Age | Commit message (Expand) | Author |
|---|---|---|
| 2020-10-27 | Fix 2D compilation. | Crozet Sébastien |
| 2020-10-27 | Replace the Rounded<S> type by a non-generic RoundCylinder type. | Crozet Sébastien |
| 2020-10-26 | Redefine capsules as a segment with a radius, allowing us to reuse the pfm_pf... | Crozet Sébastien |
| 2020-10-20 | Add rounded cylinder. | Crozet Sébastien |
| 2020-10-20 | Add cone support. | Crozet Sébastien |
| 2020-10-20 | Collider shape: use a trait-object instead of an enum. | Crozet Sébastien |
| 2020-10-13 | Implement a special case for edge-edge 3D polygonal clipping. | Crozet Sébastien |
| 2020-10-12 | Start adding cylinders. | Crozet Sébastien |
| 2020-10-06 | Completely remove the WAABBHierarchy structure. | Crozet Sébastien |
| 2020-10-05 | Use the publish-subscribe mechanism to handle collider removals across pipeli... | Crozet Sébastien |
| 2020-09-28 | Complete the WQuadtree construction and ray-cast. | Crozet Sébastien |
| 2020-09-28 | Start implementing ray-casting. | Sébastien Crozet |
| 2020-08-25 | First public release of Rapier.v0.1.0 | Sébastien Crozet |
