Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-10-07 | reorganise repo structure | Jesse Plamondon-Willard | |
2017-10-07 | move mod build config files into subfolder | Jesse Plamondon-Willard | |
2017-10-07 | Merge remote-tracking branch 'mod-build-config/develop' into ↵ | Jesse Plamondon-Willard | |
add-mod-build-config # Conflicts: # .gitattributes # .gitignore # README.md # release-notes.md | |||
2017-09-26 | restore AssemblyRewriters assembly for method injection | Jesse Plamondon-Willard | |
This fixes a SMAPI 2.0 issue where mods would fail with MethodAccessException if they used SpriteBatch methods that got rewritten for MonoGame/XNA compatibility, because the methods SMAPI injected were internal. Moving it back into a separate assembly lets us make it public without making it visible to modders. | |||
2017-09-24 | update config documentation (#361) | Jesse Plamondon-Willard | |
2017-09-23 | drop support for SMAPI 1.x (#360) | Jesse Plamondon-Willard | |
2017-09-19 | merge assembly rewriters into main SMAPI project (#347) | Jesse Plamondon-Willard | |
2017-08-02 | add installer command-line arguments for scripting (#337) | Jesse Plamondon-Willard | |
2017-07-28 | update nuspec | Jesse Plamondon-Willard | |
2017-07-28 | mark debugging support as Windows-only in readme (#4) | Mike Weaver | |
2017-07-28 | add option to create release zip files (Windows-only) | Jesse Plamondon-Willard | |
CodeTaskFactory doesn't seem to be available on Linux/Mac. | |||
2017-07-23 | simplify compatibility list by defaulting compatibility type, update readme | Jesse Plamondon-Willard | |
2017-07-10 | enable SMAPI 2.0 mode by default | Jesse Plamondon-Willard | |
This commit replaces the SMAPI_2_0 compile flag with SMAPI_1_x. | |||
2017-07-03 | add SMAPI 2.0 compile mode | Jesse Plamondon-Willard | |
2017-07-02 | update readme & polish release notes for 1.15 | Jesse Plamondon-Willard | |
2017-07-01 | update readme | Jesse Plamondon-Willard | |
2017-06-05 | update nuspec for release | Jesse Plamondon-Willard | |
2017-06-05 | add support for deploying mods to game folder automatically | Jesse Plamondon-Willard | |
2017-06-05 | move release notes into separate file | Jesse Plamondon-Willard | |
2017-06-05 | recommended path override with config instead of per-project setting | Jesse Plamondon-Willard | |
2017-05-16 | document compile flags in readme | Jesse Plamondon-Willard | |
2017-05-13 | streamline crossplatform build with Mono 5.0, update readme, tweak release notes | Jesse Plamondon-Willard | |
2017-04-22 | fix typo in readme | Jesse Plamondon-Willard | |
2017-04-01 | add --log-path argument to specify SMAPI log path during testing | Jesse Plamondon-Willard | |
2017-03-14 | let players override SMAPI incompatible-code detection if needed | Jesse Plamondon-Willard | |
2017-03-14 | clarify incompatible mods config in readme | Jesse Plamondon-Willard | |
2017-03-14 | add 'what is SMAPI?' section to readme, update Discord link | Jesse Plamondon-Willard | |
2017-03-12 | update readme | Jesse Plamondon-Willard | |
2017-02-23 | merge config files | Jesse Plamondon-Willard | |
2017-02-09 | remove Mono.Cecil.Rocks (#231) | Jesse Plamondon-Willard | |
It's not needed since we're not injecting new instructions, and causes the field rewriters to fail unexpectedly. | |||
2017-02-03 | move install package's Mono/Windows folders out of root | Jesse Plamondon-Willard | |
This will hopefully reduce confusion among players who go into "Windows" instead of running install.exe. | |||
2017-01-26 | update image URL in readme | Jesse Plamondon-Willard | |
2017-01-22 | add support for setting a custom game path globally | Jesse Plamondon-Willard | |
2017-01-22 | Add GOG Mac path | Jesse Plamondon-Willard | |
Thanks to LeonBlade for the path. | |||
2017-01-16 | bump version, update release steps in readme | Jesse Plamondon-Willard | |
2017-01-11 | fix release notes | Jesse Plamondon-Willard | |
2017-01-11 | rewrite readme for simplicity | Jesse Plamondon-Willard | |
2017-01-10 | tweak custom game path section | Jesse Plamondon-Willard | |
2017-01-10 | remove support custom target platform (never used) | Jesse Plamondon-Willard | |
2017-01-10 | remove support for Silverplum (discontinued), update release notes | Jesse Plamondon-Willard | |
2016-12-30 | fallback to launching SMAPI without a terminal on Linux if the terminal is ↵ | Jesse Plamondon-Willard | |
unavailable (#198) | |||
2016-12-30 | add config file to readme | Jesse Plamondon-Willard | |
2016-12-22 | skip mods known to be incompatible and display error with update links (#192) | Jesse Plamondon-Willard | |
2016-12-21 | rename SMAPI config file for consistency (#192, #202) | Jesse Plamondon-Willard | |
2016-12-12 | fix System.Runtime.Caching not available on Mac | Jesse Plamondon-Willard | |
2016-12-05 | add 'simplify mod development' section, add TOC | Jesse Plamondon-Willard | |
2016-12-01 | remove Costura assembly weaving (#166) | Jesse Plamondon-Willard | |
This didn't work on Linux or Mac, caused assembly resolution problems when rewritten mods referenced Json.NET, complicated debugging, and wasn't really needed since players use the installer to cleanly add or remove SMAPI. | |||
2016-11-29 | update readme & installer for 1.3 (#166) | Jesse Plamondon-Willard | |
2016-11-24 | tweak readme | Jesse Plamondon-Willard | |
2016-11-17 | add global assembly info | Jesse Plamondon-Willard | |