Age | Commit message (Expand) | Author |
---|---|---|
2022-03-05 | add Pintail to install package (#830) | Jesse Plamondon-Willard |
2022-02-16 | move proxying to a separate NuGet library | Shockah |
2022-01-16 | prepare for release | Jesse Plamondon-Willard |
2022-01-16 | prepare for release | Jesse Plamondon-Willard |
2022-01-15 | add detection for Xbox app game folders | Jesse Plamondon-Willard |
2021-12-05 | prepare for release | Jesse Plamondon-Willard |
2021-12-05 | add Windows build process to fix application icon until .NET bug is fixed | Jesse Plamondon-Willard |
2021-12-04 | fix self-contained install on Windows | Jesse Plamondon-Willard |
2021-12-04 | migrate SMAPI to self-contained install | Jesse Plamondon-Willard |
2021-12-04 | suppress non-applicable code warnings | Jesse Plamondon-Willard |
2021-12-03 | add build script to set the release version | Jesse Plamondon-Willard |
2021-12-03 | make installer self-contained | Jesse Plamondon-Willard |
2021-12-02 | switch to scripted release package process | Jesse Plamondon-Willard |
2021-11-30 | prepare for release | Jesse Plamondon-Willard |
2021-11-30 | prepare for release | Jesse Plamondon-Willard |
2021-11-28 | remove GameExecutableName build property from package | Jesse Plamondon-Willard |
2021-11-28 | fix SMAPI not working on macOS, improve installer validation | Jesse Plamondon-Willard |
2021-11-28 | restructure installer for .NET 5 changes | Jesse Plamondon-Willard |
2021-11-28 | fix segfault on Linux/macOS after .NET 5 update | Jesse Plamondon-Willard |
2021-11-28 | update to .NET 5 build of Harmony 2.1.0 | Jesse Plamondon-Willard |
2021-11-28 | update to .NET 5 and official 64-bit | Jesse Plamondon-Willard |
2021-11-28 | update for game assembly name now consistent on all platforms | Jesse Plamondon-Willard |
2021-10-17 | prepare for release | Jesse Plamondon-Willard |
2021-10-08 | bump to .NET Framework 4.5.2 | Jesse Plamondon-Willard |
2021-09-18 | prepare for release | Jesse Plamondon-Willard |
2021-09-03 | prepare for release | Jesse Plamondon-Willard |
2021-09-02 | drop support for unofficial 64-bit mode | Jesse Plamondon-Willard |
2021-08-26 | prepare for release | Jesse Plamondon-Willard |
2021-08-25 | prepare for release | Jesse Plamondon-Willard |
2021-08-25 | prepare for release | Jesse Plamondon-Willard |
2021-08-04 | prepare for release | Jesse Plamondon-Willard |
2021-08-03 | prepare for release | Jesse Plamondon-Willard |
2021-08-01 | prepare for release | Jesse Plamondon-Willard |
2021-07-23 | use unmerged Harmony assembly (#711) | Jesse Plamondon-Willard |
2021-07-13 | migrate to Harmony 2.1 (#711) | Jesse Plamondon-Willard |
2021-07-09 | prepare for release | Jesse Plamondon-Willard |
2021-05-03 | prepare for release | Jesse Plamondon-Willard |
2021-05-03 | prepare for release | Jesse Plamondon-Willard |
2021-04-23 | add 64-bit support to the SMAPI installer (#767) | Jesse Plamondon-Willard |
2021-04-04 | standardize spelling of 'macOS' | Jesse Plamondon-Willard |
2021-04-02 | add initial support for 64-bit Windows hack (#767) | Jesse Plamondon-Willard |
2021-03-30 | prepare mod build package for 64-bit SMAPI (#767) | Jesse Plamondon-Willard |
2021-03-21 | prepare for release | Jesse Plamondon-Willard |
2021-03-21 | split compile flag into separate Windows + XNA flags (#767) | Jesse Plamondon-Willard |
2021-03-08 | prepare for release | Jesse Plamondon-Willard |
2021-03-07 | prepare for release | Jesse Plamondon-Willard |
2021-02-21 | prepare for release | Jesse Plamondon-Willard |
2021-01-25 | prepare for release | Jesse Plamondon-Willard |
2021-01-22 | prepare for release | Jesse Plamondon-Willard |
2021-01-17 | improve game path detection | Jesse Plamondon-Willard |