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AgeCommit message (Collapse)Author
2018-11-05fix build on Linux/MacJesse Plamondon-Willard
2018-10-31sync SMAPI context between players in multiplayer (#480)Jesse Plamondon-Willard
2018-08-31fix readme filename capitalisationJesse Plamondon-Willard
2018-08-30fix assembly load security exceptions by restructuring installer and adding ↵Jesse Plamondon-Willard
*.exe.config files (#582, #588)
2018-08-26add more default game install pathsJesse Plamondon-Willard
2018-08-23bump versions for betaJesse Plamondon-Willard
2018-08-19fix mod build package not parsing some valid manifests (#584)Jesse Plamondon-Willard
2018-08-19move most SMAPI files into subfolder (#582)Jesse Plamondon-Willard
2018-08-14update for SMAPI 2.7 releaseJesse Plamondon-Willard
2018-07-09fix various build issuesJesse Plamondon-Willard
- installer not waiting until SaveBackup mod is compiled before preparing release build; - missing XML doc files for new toolkit assemblies; - missing XML doc file in SMAPI release build; - SaveBackup including toolkit DLL.
2018-06-24add project for toolkit interfaces visible to SMAPI mods (#532)Jesse Plamondon-Willard
2018-06-06add Harmony DLL (#541)Jesse Plamondon-Willard
2018-05-25fix post-build step in toolkit project (#532)Jesse Plamondon-Willard
2018-05-25add empty toolkit project & fix misleading build configuration name (#532)Jesse Plamondon-Willard
2018-05-12add bundled save backup mod (#253)Jesse Plamondon-Willard
2018-05-12minor cleanupJesse Plamondon-Willard
2018-05-11rename 'install.exe' to 'install on Windows.exe' to avoid confusionJesse Plamondon-Willard
2018-05-11fix unit test projectJesse Plamondon-Willard
2018-05-10fix references to removed fileJesse Plamondon-Willard
2018-05-03switch back to shared project due to installer issuesJesse Plamondon-Willard
2018-05-02compile separate Linux/Mac installer to avoid WMI reference errors (#485)Jesse Plamondon-Willard
2018-05-02reorganise to avoid errors deploying web app, fix WMI error in Linux installerJesse Plamondon-Willard
2018-05-01unify SMAPI.AssemblyRewriters and SMAPI.Common projectsJesse Plamondon-Willard
2018-04-30fix install package on WindowsJesse Plamondon-Willard
2018-04-25update for upcoming 2.6 beta releaseJesse Plamondon-Willard
2018-04-25add default GOG install pathJesse Plamondon-Willard
2018-04-13add MacOS detectionJesse Plamondon-Willard
2018-04-13split mod DB into a separate fileJesse Plamondon-Willard
The mod metadata has grown over time, and there's no need to keep it in memory after mod loading. This lets us load the config earlier (since it has a smaller impact on memory usage which affects the game's audio code), and lets us discard the mod metadata when we're done with it.
2018-04-11drop support for Stardew Valley 1.2 (#453)Jesse Plamondon-Willard
2018-04-11update for 2.5.5 releaseJesse Plamondon-Willard
2018-04-09add mod code analyzers to detect implicit net field conversion issues (#471)Jesse Plamondon-Willard
2018-03-26update for 2.5.4 releaseJesse Plamondon-Willard
2018-03-11add initial compatibility with Stardew Valley 1.3 (#453)Jesse Plamondon-Willard
2018-03-04bump version for releaseJesse Plamondon-Willard
2018-02-25update for 2.5.2 releaseJesse Plamondon-Willard
2018-02-24update for 2.5.1 releaseJesse Plamondon-Willard
2018-02-24update for 2.5 release and simplify assembly infoJesse Plamondon-Willard
2018-02-17add install scripts for Linux/Mac (#434)Jesse Plamondon-Willard
2018-01-21update for releaseJesse Plamondon-Willard
2017-12-16bump version for upcoming releaseJesse Plamondon-Willard
2017-11-28update for 2.2 releaseJesse Plamondon-Willard
2017-11-01update for 2.1 releaseJesse Plamondon-Willard
2017-10-27rename TrainerMod to Console Commands to clarify purposeJesse Plamondon-Willard
2017-10-07reorganise repo structureJesse Plamondon-Willard
2017-10-07move mod build config files into subfolderJesse Plamondon-Willard
2017-10-07move manifest version parsing into methodJesse Plamondon-Willard
2017-10-07switch create-zip task to class type to simplify encapsulationJesse Plamondon-Willard
2017-10-07add version support to zip filenames (#7)Death
2017-10-07Updates exported mod zip files to use a base folderDeath
Instead of all of the mod files being in the root directory of the zip file, they are now in /ModName/, making it easier for modders to export upload-ready zip files of their mods.
2017-07-28fix duplicate manifest/i18n files added to release zip if they're also ↵Jesse Plamondon-Willard
copied to build output