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Age
Commit message (
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Author
2022-06-24
fix config.user.json overrides no longer applied
Jesse Plamondon-Willard
2022-06-22
avoid unneeded overhead of ConcurrentQueue
Jesse Plamondon-Willard
2022-06-20
deprecate support for updating ancient versions of SMAPI
Jesse Plamondon-Willard
2022-06-19
fix mod count in log parser metadata
Jesse Plamondon-Willard
2022-06-16
prepare for release
Jesse Plamondon-Willard
2022-06-16
fix case-sensitive mod ID check
Jesse Plamondon-Willard
2022-06-12
update compatibility list
Jesse Plamondon-Willard
2022-06-10
update Pintail
Jesse Plamondon-Willard
2022-06-10
update Newtonsoft.Json
Jesse Plamondon-Willard
2022-06-10
tweak new code, update release notes
Jesse Plamondon-Willard
2022-06-10
link to SMAPI 3.15 release highlights
Jesse Plamondon-Willard
2022-06-10
update to Harmony 2.2.1
Jesse Plamondon-Willard
2022-06-10
drop support for pre-Pintail proxying
Jesse Plamondon-Willard
2022-06-10
enable raw image loading by default, rename setting
Jesse Plamondon-Willard
2022-06-10
add IRawTextureData asset type
Jesse Plamondon-Willard
2022-06-10
add experimental image load rewrite
Jesse Plamondon-Willard
2022-06-10
rework VerboseLogging option to allow enabling for specific mods
Jesse Plamondon-Willard
2022-06-08
avoid NPC pathfinding rebuild if reachable locations didn't change
Jesse Plamondon-Willard
2022-06-01
prepare for release
Jesse Plamondon-Willard
2022-05-31
replace MemoryCache with custom cache
Jesse Plamondon-Willard
2022-05-31
remove `System.Reflection.Metadata.MetadataUpdater.IsSupported: false` in run...
Jesse Plamondon-Willard
2022-05-27
prepare for release
Jesse Plamondon-Willard
2022-05-24
fix split-screen error when a mod provides a localized asset in one screen bu...
Jesse Plamondon-Willard
2022-05-22
prepare for release
Jesse Plamondon-Willard
2022-05-21
fix error when mod localizes an unlocalizable asset and then stops doing so
Jesse Plamondon-Willard
2022-05-19
defer asset reload during propagation when possible
Jesse Plamondon-Willard
2022-05-18
update for the new CurseForge API
Jesse Plamondon-Willard
2022-05-15
prepare for release
Jesse Plamondon-Willard
2022-05-15
reduce performance impact of deprecation warnings
Jesse Plamondon-Willard
2022-05-14
remove warning for mods which use `dynamic`
Jesse Plamondon-Willard
2022-05-12
prepare for release
Jesse Plamondon-Willard
2022-05-11
log time change in verbose mode
Jesse Plamondon-Willard
2022-05-11
rewrite asset operations to reduce allocations
Jesse Plamondon-Willard
2022-05-11
optimize raising events for the most common cases
Jesse Plamondon-Willard
2022-05-11
fix error when mod loads XNB mod file without extension
Jesse Plamondon-Willard
2022-05-10
fix asset propagation for player sprite recolor masks
Jesse Plamondon-Willard
2022-05-09
update schema for Content Patcher 1.26.0
Jesse Plamondon-Willard
2022-05-08
prepare for release
Jesse Plamondon-Willard
2022-05-08
optimize case where there's no legacy IAssetLoader/IAssetEditor instances
Jesse Plamondon-Willard
2022-05-07
enable case-insensitive file paths by default for Android/Linux players
Jesse Plamondon-Willard
2022-05-07
simplify and rewrite case-insensitive file path feature
Jesse Plamondon-Willard
2022-05-07
log fake content packs created by mods
Jesse Plamondon-Willard
2022-05-07
fix assets loaded through fake content pack using parent mod's path info
Jesse Plamondon-Willard
2022-05-06
prepare for release
Jesse Plamondon-Willard
2022-05-06
cache asset operation instances created legacy interceptors
Jesse Plamondon-Willard
2022-05-06
fix errors reading empty JSON files
Jesse Plamondon-Willard
2022-05-06
fix content managers' LoadBaseString not recognizing localized mod assets
Jesse Plamondon-Willard
2022-05-04
remove aggressive memory optimizations option
Jesse Plamondon-Willard
2022-05-04
disable case-insensitive paths by default pending performance rework
Jesse Plamondon-Willard
2022-05-01
update compatibility list
Jesse Plamondon-Willard
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