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Author
2022-10-07
fix issues with BundleExtraAssemblies
Jesse Plamondon-Willard
2022-08-16
clarify docs
Jesse Plamondon-Willard
2022-08-08
update release notes
Jesse Plamondon-Willard
2022-06-20
add flag to disable deprecated code
Jesse Plamondon-Willard
2022-05-23
fix readme headings for mod build package
Jesse Plamondon-Willard
2022-05-01
fix crossplatform build scripts
Jesse Plamondon-Willard
2022-04-29
set SMAPI version from main build script
Jesse Plamondon-Willard
2022-04-19
fix typo
Jesse Plamondon-Willard
2022-04-14
prepare mod build package 4.0.1 for release
Jesse Plamondon-Willard
2022-04-14
fix assembly version conflict error in mod build package
Jesse Plamondon-Willard
2022-04-09
add environment variable form of new CLI args, update docs
Jesse Plamondon-Willard
2022-04-07
reverse mod build package migration to .NET 5 (#837)
Jesse Plamondon-Willard
2022-04-07
migrate mod build package to .NET 5 to allow full nullable annotations (#837)
Jesse Plamondon-Willard
2022-04-06
fix all warnings to simplify migration to nullable annotations (#837)
Jesse Plamondon-Willard
2022-03-06
rework launch script argument parsing (#832)
Jesse Plamondon-Willard
2022-01-15
add detection for Xbox app game folders
Jesse Plamondon-Willard
2021-12-05
add Windows build process to fix application icon until .NET bug is fixed
Jesse Plamondon-Willard
2021-12-03
add build script to set the release version
Jesse Plamondon-Willard
2021-12-02
switch to scripted release package process
Jesse Plamondon-Willard
2021-12-01
update mod build package release notes
Jesse Plamondon-Willard
2021-11-28
add BundleExtraAssemblies package option for new .NET 5 reference model
Jesse Plamondon-Willard
2021-11-28
remove GameFramework build property from package
Jesse Plamondon-Willard
2021-11-28
remove GameExecutableName build property from package
Jesse Plamondon-Willard
2021-11-28
add IgnoreModFilePaths option to package
Jesse Plamondon-Willard
2021-11-28
update to .NET 5 and official 64-bit
Jesse Plamondon-Willard
2021-11-28
drop support for XNA Framework
Jesse Plamondon-Willard
2021-10-17
update release process to use Windows 11 WSL instead of a Linux VM
Jesse Plamondon-Willard
2021-09-02
drop support for unofficial 64-bit mode
Jesse Plamondon-Willard
2021-08-08
enable parallel analyzer execution
Jesse Plamondon-Willard
2021-07-13
migrate to Harmony 2.1 (#711)
Jesse Plamondon-Willard
2021-05-12
clarify common mistake when setting game path
Jesse Plamondon-Willard
2021-04-23
add 64-bit support to the SMAPI installer (#767)
Jesse Plamondon-Willard
2021-04-04
standardize spelling of 'macOS'
Jesse Plamondon-Willard
2021-04-02
add initial support for 64-bit Windows hack (#767)
Jesse Plamondon-Willard
2021-03-30
prepare for release
Jesse Plamondon-Willard
2021-03-30
prepare mod build package for 64-bit SMAPI (#767)
Jesse Plamondon-Willard
2021-03-21
split compile flag into separate Windows + XNA flags (#767)
Jesse Plamondon-Willard
2021-03-21
remove unused code (#767)
Jesse Plamondon-Willard
2020-09-23
prepare mod build package for release
Jesse Plamondon-Willard
2020-09-23
add SMAPI-ModTranslationClassBuilder files to mod build config ignore list
Jesse Plamondon-Willard
2020-09-23
streamline mod build config package creation
Jesse Plamondon-Willard
2020-09-11
prepare for release
Jesse Plamondon-Willard
2020-09-11
fix default mods folder path in build package
Jesse Plamondon-Willard
2020-09-11
improve logging in mod build package
Jesse Plamondon-Willard
2020-09-06
prepare for release
Jesse Plamondon-Willard
2020-09-05
copyedit package readme
Jesse Plamondon-Willard
2020-09-05
add dates to package release notes, add missing notes
Jesse Plamondon-Willard
2020-09-05
add mod build package option to change the Mods path
Jesse Plamondon-Willard
2020-09-04
reorganize mod build package readme for readability
Jesse Plamondon-Willard
2020-08-09
tweak release docs
Jesse Plamondon-Willard
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