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2022-05-18update for the new CurseForge APIJesse Plamondon-Willard
2022-05-15prepare for releaseJesse Plamondon-Willard
2022-05-15reduce performance impact of deprecation warningsJesse Plamondon-Willard
Creating a stack is *very* slow, so it should be avoided if possible until after the duplicate-warning check.
2022-05-14remove warning for mods which use `dynamic`Jesse Plamondon-Willard
2022-05-12prepare for releaseJesse Plamondon-Willard
2022-05-11log time change in verbose modeJesse Plamondon-Willard
2022-05-11rewrite asset operations to reduce allocationsJesse Plamondon-Willard
• When raising AssetRequested, SMAPI now creates a single event args model and reuses it for each handler. • There's now a single AssetOperationGroup per asset, which tracks the loaders/editors registered by every mod for that asset. • The operation group's loader/editor lists are now used directly instead of querying them.
2022-05-11optimize raising events for the most common casesJesse Plamondon-Willard
2022-05-11fix error when mod loads XNB mod file without extensionJesse Plamondon-Willard
2022-05-10fix asset propagation for player sprite recolor masksJesse Plamondon-Willard
2022-05-09update schema for Content Patcher 1.26.0Jesse Plamondon-Willard
2022-05-08prepare for releaseJesse Plamondon-Willard
2022-05-08optimize case where there's no legacy IAssetLoader/IAssetEditor instancesJesse Plamondon-Willard
2022-05-07enable case-insensitive file paths by default for Android/Linux playersJesse Plamondon-Willard
2022-05-07simplify and rewrite case-insensitive file path featureJesse Plamondon-Willard
2022-05-07log fake content packs created by modsJesse Plamondon-Willard
2022-05-07fix assets loaded through fake content pack using parent mod's path infoJesse Plamondon-Willard
2022-05-06prepare for releaseJesse Plamondon-Willard
2022-05-06cache asset operation instances created legacy interceptorsJesse Plamondon-Willard
2022-05-06fix errors reading empty JSON filesJesse Plamondon-Willard
2022-05-06fix content managers' LoadBaseString not recognizing localized mod assetsJesse Plamondon-Willard
2022-05-04remove aggressive memory optimizations optionJesse Plamondon-Willard
2022-05-04disable case-insensitive paths by default pending performance reworkJesse Plamondon-Willard
2022-05-01update compatibility listJesse Plamondon-Willard
2022-05-01prepare for releaseJesse Plamondon-Willard
2022-05-01fix crossplatform build scriptsJesse Plamondon-Willard
2022-04-29set SMAPI version from main build scriptJesse Plamondon-Willard
2022-04-26re-enable Pintail by defaultJesse Plamondon-Willard
2022-04-19fix typoJesse Plamondon-Willard
2022-04-16temporarily disable Pintail by default pending out parameter fixJesse Plamondon-Willard
2022-04-16update release notesJesse Plamondon-Willard
2022-04-16fix Nexus API key needed to launch web project locallyJesse Plamondon-Willard
2022-04-14show simplified stack trace for deprecation noticesJesse Plamondon-Willard
2022-04-14prepare mod build package 4.0.1 for releaseJesse Plamondon-Willard
2022-04-14update release notesJesse Plamondon-Willard
2022-04-14fix assembly version conflict error in mod build packageJesse Plamondon-Willard
2022-04-13update release notes (#837)Jesse Plamondon-Willard
2022-04-11add IAssetDataForMap.ExtendMapJesse Plamondon-Willard
2022-04-09update release notesJesse Plamondon-Willard
2022-04-09add environment variable form of new CLI args, update docsJesse Plamondon-Willard
2022-04-07reverse mod build package migration to .NET 5 (#837)Jesse Plamondon-Willard
The migrated package didn't work consistently in VIsual Studio, so this suppresses nullable annotations in .NET Standard instead.
2022-04-07migrate mod build package to .NET 5 to allow full nullable annotations (#837)Jesse Plamondon-Willard
2022-04-07expand & reorganize 3.14.0 release notesJesse Plamondon-Willard
2022-04-06allow null values in ISemanticVersion compare methods (#837)Jesse Plamondon-Willard
2022-04-06fix all warnings to simplify migration to nullable annotations (#837)Jesse Plamondon-Willard
2022-04-06drop update checks for Stardew64InstallerJesse Plamondon-Willard
2022-04-01make mod file paths case-insensitive in all SMAPI APIsJesse Plamondon-Willard
2022-03-27split helper.Content API into game/mod content APIsJesse Plamondon-Willard
2022-03-26add IContentHelper.ParseAssetName (#766)Jesse Plamondon-Willard
2022-03-26add deprecation notices for SMAPI 4.0.0 (#766)Jesse Plamondon-Willard