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Author
2020-06-20
tweak 3.6 release notes
Jesse Plamondon-Willard
2020-06-20
switch to custom build of Harmony 1.2.0.1
Jesse Plamondon-Willard
2020-06-19
backport harmony_summary command to Harmony 1.x (#711)
Jesse Plamondon-Willard
2020-06-15
temporarily restore Harmony 1.x support with compile flag (#711)
Jesse Plamondon-Willard
2020-06-15
fix merge, update release notes
Jesse Plamondon-Willard
2020-06-14
add support for using a custom Harmony build (#711)
Jesse Plamondon-Willard
2020-06-07
improve premultiplication performance
Jesse Plamondon-Willard
2020-06-03
don't prevent mods from accessing game methods/properties extended by SMAPI
Jesse Plamondon-Willard
2020-06-03
tweak new code, add release note (#718)
Jesse Plamondon-Willard
2020-06-02
undo parallel loop (#716)
Jesse Plamondon-Willard
2020-06-02
add release note (#716)
Jesse Plamondon-Willard
2020-05-31
update TMXTile to fix void map issue on Android
Jesse Plamondon-Willard
2020-05-27
fix BadImageFormatException error handling
Jesse Plamondon-Willard
2020-05-24
add update key overrides
Jesse Plamondon-Willard
2020-05-24
update ModDrop URLs
Jesse Plamondon-Willard
2020-05-24
ignore MacOS files starting with ._
Jesse Plamondon-Willard
2020-05-24
add update subkeys
Jesse Plamondon-Willard
2020-05-23
refactor update check API
Jesse Plamondon-Willard
2020-05-23
drop MongoDB code
Jesse Plamondon-Willard
2020-05-22
add harmony_summary command
Jesse Plamondon-Willard
2020-05-21
load .pdb file when mod is loaded from bytes (#711)
Jesse Plamondon-Willard
2020-05-20
Merge branch 'mod/harmony-2.0' into develop
Jesse Plamondon-Willard
2020-05-16
migrate subdomain redirects to Azure
Jesse Plamondon-Willard
2020-05-16
simplify single-instance deployment and make MongoDB server optional
Jesse Plamondon-Willard
2020-05-09
fixed generic types in method references not rewritten (#711)
Jesse Plamondon-Willard
2020-05-09
add GitHub licenses to mod compatibility list, update release notes
Jesse Plamondon-Willard
2020-05-09
sort mod warning lists
Jesse Plamondon-Willard
2020-05-09
simplify logged paranoid warnings
Jesse Plamondon-Willard
2020-05-09
add attribute type rewriting (#711)
Jesse Plamondon-Willard
2020-05-04
add Multiplayer.PeerConnected event
Jesse Plamondon-Willard
2020-05-04
fix asset propagation for Gil's portraits
Jesse Plamondon-Willard
2020-04-27
prepare for release, tweak readme
Jesse Plamondon-Willard
2020-04-25
fix asset propagation for maps loaded through a temporary content manager
Jesse Plamondon-Willard
2020-04-24
add support for getting a patch helper for arbitrary data
Jesse Plamondon-Willard
2020-04-24
add map patching API
Jesse Plamondon-Willard
2020-04-17
use better short date translations
Jesse Plamondon-Willard
2020-04-15
tweak new code, update release notes
Jesse Plamondon-Willard
2020-04-15
prevent object.loadDisplayName errors due to invalid/missing item data
Jesse Plamondon-Willard
2020-04-12
add config option to disable console colors (#707)
Jesse Plamondon-Willard
2020-04-11
update release notes
Jesse Plamondon-Willard
2020-04-05
fix rare intermittent "CGI application encountered an error" errors
Jesse Plamondon-Willard
2020-04-01
fix marriage dialogue left in invalid state after dialogue propagation
Jesse Plamondon-Willard
2020-03-29
fix AutoQualityPatch version in compatibility list
Jesse Plamondon-Willard
2020-03-29
fix path segmenting on Linux/Mac in asset propagation
Jesse Plamondon-Willard
2020-03-27
update schema for Content Patcher 1.13
Jesse Plamondon-Willard
2020-03-24
prepare for release
Jesse Plamondon-Willard
2020-03-24
fix mouse input suppression broken in SMAPI 3.4 (#705)
Jesse Plamondon-Willard
2020-03-23
fix asset changes not propagating to NPCs in an event
Jesse Plamondon-Willard
2020-03-22
prepare for release
Jesse Plamondon-Willard
2020-03-22
remove invalid-location check now handled by the game
Jesse Plamondon-Willard
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