index
:
github/SMAPI.git
develop
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
SMAPI
/
Framework
/
SGame.cs
Age
Commit message (
Collapse
)
Author
2019-12-12
batch asset editor/loader changes
Jesse Plamondon-Willard
2019-11-16
update for more draw changes (#638)
Jesse Plamondon-Willard
2019-11-16
fix render events not raised during minigames
Jesse Plamondon-Willard
2019-11-16
update for more draw changes (#638)
Jesse Plamondon-Willard
2019-11-16
update for more draw changes (#638)
Jesse Plamondon-Willard
2019-11-16
update for more draw changes (#638)
Jesse Plamondon-Willard
2019-11-16
update for draw changes in SDV 1.4 (#638)
Jesse Plamondon-Willard
2019-10-01
auto-fix save data when a custom location mod is removed
Jesse Plamondon-Willard
2019-10-01
add support for core translation files
Jesse Plamondon-Willard
2019-09-14
update for game draw changes (#638)
Jesse Plamondon-Willard
2019-09-14
update for game draw changes (#638)
Jesse Plamondon-Willard
2019-09-14
fix typos and inconsistent spelling
Jesse Plamondon-Willard
2019-09-14
update for disconnection change in SDV 1.4 (#638)
Jesse Plamondon-Willard
2019-09-14
update draw logic (#638)
Jesse Plamondon-Willard
2019-09-14
decouple updating watchers & raising event to fix some mod changes not being ↵
Jesse Plamondon-Willard
tracked correctly (#648)
2019-09-14
reorganise update loop a bit (#648)
Jesse Plamondon-Willard
2019-09-14
update code for SDV 1.4 changes (#638)
Jesse Plamondon-Willard
2019-09-14
add separate LogNetworkTraffic option
Jesse Plamondon-Willard
2019-09-14
fix inconsistent LoadStage behavior when creating a new save
Jesse Plamondon-Willard
2019-09-14
drop monitor.ExitGameImmediately method
Jesse Plamondon-Willard
This is bad practice in most cases, and was only used by two mods which didn't legitimately need to exit immediately.
2019-09-14
update code for SDV 1.4 (#638)
Jesse Plamondon-Willard
2019-09-14
fix translatable assets not updated when switching language (#586)
Jesse Plamondon-Willard
2019-09-14
load mods much earlier so they can intercept all content assets
Jesse Plamondon-Willard
2019-09-14
remove deprecated APIs (#606)
Jesse Plamondon-Willard
2019-09-13
fix 'location list changed' verbose log not correctly listing changes
Jesse Plamondon-Willard
2019-02-07
add locale to context trace logs
Jesse Plamondon-Willard
2019-02-07
fix LoadStage.SaveParsed raised before save data available
Jesse Plamondon-Willard
2019-02-07
fix save folder constants not available during early load stages
Jesse Plamondon-Willard
2018-12-30
fix GameLaunched raised twice due to Game1.ticks not incrementing reliably
Jesse Plamondon-Willard
2018-12-27
tweak comment header convention
Jesse Plamondon-Willard
2018-12-25
minor performance optimisation
Jesse Plamondon-Willard
2018-12-25
add GameLoop.OneSecondUpdateTicking/Ticked
Jesse Plamondon-Willard
2018-12-24
add Specialised.LoadStageChanged event
Jesse Plamondon-Willard
2018-12-23
add Specialised.SavePreloaded event
Jesse Plamondon-Willard
2018-12-16
fix host peer not cleared when a multiplayer session ends
Jesse Plamondon-Willard
2018-12-09
fix 'begin must be called' sprite batch errors when using ↵
Jesse Plamondon-Willard
Display.RenderedWorld event
2018-12-05
add friendly error when Steam isn't loaded
Jesse Plamondon-Willard
2018-12-04
fix build error in non-strict mode (#606)
Jesse Plamondon-Willard
2018-12-04
add SMAPI 3.0 compatibility strict mode (#606)
Jesse Plamondon-Willard
2018-11-29
fix RenderedWorld event not invoked before overlays are rendered
Jesse Plamondon-Willard
2018-11-25
fix error when leaving & rejoining a server in the same session
Jesse Plamondon-Willard
2018-11-16
fix error when entering an incorrect console command
Jesse Plamondon-Willard
2018-11-07
add verbose logging as a monitor feature
Jesse Plamondon-Willard
2018-11-07
print deprecation messages in batches for easier reading
Jesse Plamondon-Willard
2018-11-03
add APIs to send/receive messages in multiplayer (#480)
Jesse Plamondon-Willard
2018-10-31
sync SMAPI context between players in multiplayer (#480)
Jesse Plamondon-Willard
2018-10-08
add more events (#310)
Jesse Plamondon-Willard
2018-10-06
add DayEnding event (#310)
Jesse Plamondon-Willard
2018-10-06
add save and day-started events for 3.0 (#310)
Jesse Plamondon-Willard
2018-10-05
tweak new event naming convention (#310)
Jesse Plamondon-Willard
[next]