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SMAPI
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SGame.cs
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Author
2019-10-01
add support for core translation files
Jesse Plamondon-Willard
2019-09-14
update for game draw changes (#638)
Jesse Plamondon-Willard
2019-09-14
update for game draw changes (#638)
Jesse Plamondon-Willard
2019-09-14
fix typos and inconsistent spelling
Jesse Plamondon-Willard
2019-09-14
update for disconnection change in SDV 1.4 (#638)
Jesse Plamondon-Willard
2019-09-14
update draw logic (#638)
Jesse Plamondon-Willard
2019-09-14
decouple updating watchers & raising event to fix some mod changes not being ...
Jesse Plamondon-Willard
2019-09-14
reorganise update loop a bit (#648)
Jesse Plamondon-Willard
2019-09-14
update code for SDV 1.4 changes (#638)
Jesse Plamondon-Willard
2019-09-14
add separate LogNetworkTraffic option
Jesse Plamondon-Willard
2019-09-14
fix inconsistent LoadStage behavior when creating a new save
Jesse Plamondon-Willard
2019-09-14
drop monitor.ExitGameImmediately method
Jesse Plamondon-Willard
2019-09-14
update code for SDV 1.4 (#638)
Jesse Plamondon-Willard
2019-09-14
fix translatable assets not updated when switching language (#586)
Jesse Plamondon-Willard
2019-09-14
load mods much earlier so they can intercept all content assets
Jesse Plamondon-Willard
2019-09-14
remove deprecated APIs (#606)
Jesse Plamondon-Willard
2019-09-13
fix 'location list changed' verbose log not correctly listing changes
Jesse Plamondon-Willard
2019-02-07
add locale to context trace logs
Jesse Plamondon-Willard
2019-02-07
fix LoadStage.SaveParsed raised before save data available
Jesse Plamondon-Willard
2019-02-07
fix save folder constants not available during early load stages
Jesse Plamondon-Willard
2018-12-30
fix GameLaunched raised twice due to Game1.ticks not incrementing reliably
Jesse Plamondon-Willard
2018-12-27
tweak comment header convention
Jesse Plamondon-Willard
2018-12-25
minor performance optimisation
Jesse Plamondon-Willard
2018-12-25
add GameLoop.OneSecondUpdateTicking/Ticked
Jesse Plamondon-Willard
2018-12-24
add Specialised.LoadStageChanged event
Jesse Plamondon-Willard
2018-12-23
add Specialised.SavePreloaded event
Jesse Plamondon-Willard
2018-12-16
fix host peer not cleared when a multiplayer session ends
Jesse Plamondon-Willard
2018-12-09
fix 'begin must be called' sprite batch errors when using Display.RenderedWor...
Jesse Plamondon-Willard
2018-12-05
add friendly error when Steam isn't loaded
Jesse Plamondon-Willard
2018-12-04
fix build error in non-strict mode (#606)
Jesse Plamondon-Willard
2018-12-04
add SMAPI 3.0 compatibility strict mode (#606)
Jesse Plamondon-Willard
2018-11-29
fix RenderedWorld event not invoked before overlays are rendered
Jesse Plamondon-Willard
2018-11-25
fix error when leaving & rejoining a server in the same session
Jesse Plamondon-Willard
2018-11-16
fix error when entering an incorrect console command
Jesse Plamondon-Willard
2018-11-07
add verbose logging as a monitor feature
Jesse Plamondon-Willard
2018-11-07
print deprecation messages in batches for easier reading
Jesse Plamondon-Willard
2018-11-03
add APIs to send/receive messages in multiplayer (#480)
Jesse Plamondon-Willard
2018-10-31
sync SMAPI context between players in multiplayer (#480)
Jesse Plamondon-Willard
2018-10-08
add more events (#310)
Jesse Plamondon-Willard
2018-10-06
add DayEnding event (#310)
Jesse Plamondon-Willard
2018-10-06
add save and day-started events for 3.0 (#310)
Jesse Plamondon-Willard
2018-10-05
tweak new event naming convention (#310)
Jesse Plamondon-Willard
2018-09-29
fix command errors logged as SMAPI instead of the affected mod
Jesse Plamondon-Willard
2018-09-27
log base update loop errors as 'game' instead of SMAPI
Jesse Plamondon-Willard
2018-09-18
update for Stardew Valley 1.3.30
Jesse Plamondon-Willard
2018-08-22
update for Stardew Valley 1.3.29 beta (#585)
Jesse Plamondon-Willard
2018-08-11
add support for loading unpacked .json files through content API (#576)
Jesse Plamondon-Willard
2018-07-27
remove now-unneeded save guard (#568)
Jesse Plamondon-Willard
2018-07-15
fix misnamed types
Jesse Plamondon-Willard
2018-07-13
fix console commands being invoked asynchronously (#562)
Jesse Plamondon-Willard
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