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path: root/src/SMAPI/Framework
AgeCommit message (Expand)Author
2018-06-10add debris list changed event (#310)Jesse Plamondon-Willard
2018-06-10set mods without updates to have no updatesDan Volchek
2018-06-10refactor IModMetadata update infoDan Volchek
2018-06-10seperate IModMetadata methods, call them correctly when updatingDan Volchek
2018-06-10add version info to ModMetadata, change update checking to consider preview v...Dan Volchek
2018-06-10create watcher core (#310)Jesse Plamondon-Willard
2018-06-09add metadata dump option for troubleshootingJesse Plamondon-Willard
2018-06-09fix incorrect error when a mod has no manifestJesse Plamondon-Willard
2018-06-06rm unneeded ref (#541)Jesse Plamondon-Willard
2018-06-06add Harmony patch to fix custom tilesheet handling (#541)Jesse Plamondon-Willard
2018-06-06add simple Harmony wrapper for validation, error-handling, etc (#541)Jesse Plamondon-Willard
2018-06-05fix version parsing issues in new toolkit code (#532)Jesse Plamondon-Willard
2018-06-05move manifest parsing into toolkit (#532)Jesse Plamondon-Willard
2018-06-02move web API client into toolkit (#532)Jesse Plamondon-Willard
2018-06-02Merge branch 'create-toolkit' into developJesse Plamondon-Willard
2018-06-02tweak SGame update logic to avoid some edge cases (#310)Jesse Plamondon-Willard
2018-06-02remove suppression from new events, add convenience methods (#310)Jesse Plamondon-Willard
2018-06-02add input APIJesse Plamondon-Willard
2018-06-02add mouse scroll event (#310)Jesse Plamondon-Willard
2018-06-02use value watcher for cursor position (#310)Jesse Plamondon-Willard
2018-06-02add Input.CursorMoved event (#310)Jesse Plamondon-Willard
2018-06-02add new-style input events (#310)Jesse Plamondon-Willard
2018-06-02add base implementation for mod event classes (#310)Jesse Plamondon-Willard
2018-06-02disambiguate legacy events internally (#310)Jesse Plamondon-Willard
2018-06-01add large terrain feature list changed event (#310)Jesse Plamondon-Willard
2018-06-01fix issue where a mod crashing in CanEdit/CanLoad could cause an abort-retry ...Jesse Plamondon-Willard
2018-06-01add NPC list changed event (#310)Jesse Plamondon-Willard
2018-06-01add terrain feature list changed event (#310)Jesse Plamondon-Willard
2018-06-01rename new events for clarity (#310)Jesse Plamondon-Willard
2018-05-31move location events into new event system (#310)Jesse Plamondon-Willard
2018-05-30fix game content managers not cloning assets from IAssetLoaderJesse Plamondon-Willard
2018-05-25move PathUtilities into toolkit (#532)Jesse Plamondon-Willard
2018-05-25suppress implicit cast warnings in code mirrored from gameJesse Plamondon-Willard
2018-05-24tweak context trace messages to make multiplayer context more clearJesse Plamondon-Willard
2018-05-24Merge branch 'content-core-rewrite' into developJesse Plamondon-Willard
2018-05-24fix input suppression not working on the title menu (#527)Jesse Plamondon-Willard
2018-05-24add option to locally suppress update checks for a specific modJesse Plamondon-Willard
2018-05-24minor fixesJesse Plamondon-Willard
2018-05-22refactor content API to fix load errors with decentralised cache (#524)Jesse Plamondon-Willard
2018-05-16update for Stardew Valley 1.3.11 (#521)Jesse Plamondon-Willard
2018-05-13tweak not-compatible messagesJesse Plamondon-Willard
2018-05-12group mod warnings in consoleJesse Plamondon-Willard
2018-05-11fix error when game looks up dialogue for a pet/horse with special characters...Jesse Plamondon-Willard
2018-05-11fix content cache always missed when not playing in EnglishJesse Plamondon-Willard
2018-05-10fix various issues with content core rewrite (#488)Jesse Plamondon-Willard
2018-05-10fix documentation warningsJesse Plamondon-Willard
2018-05-10generalise console color logic for reuse (#495)Jesse Plamondon-Willard
2018-05-09rewrite content logic to decentralise cache (#488)Jesse Plamondon-Willard
2018-05-06fix new events losing track of changed dataJesse Plamondon-Willard
2018-05-06add GetActiveLocations to multiplayer API (#480)Jesse Plamondon-Willard