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path: root/src/SMAPI
AgeCommit message (Expand)Author
2021-03-07prepare for releaseJesse Plamondon-Willard
2021-03-07get patcher names automatically if neededJesse Plamondon-Willard
2021-03-07add descriptive error for PathTooLongException which crashes SMAPI or the ins...Jesse Plamondon-Willard
2021-03-04fix RewriteMods option ignored when rewriting mod for OSJesse Plamondon-Willard
2021-02-28fix broken references to LoadStage enum in previously compiled modsJesse Plamondon-Willard
2021-02-28fix edge case for non-English farmhands where content coordinator handled ret...Jesse Plamondon-Willard
2021-02-28add ReturningToTitle stageJesse Plamondon-Willard
2021-02-28fix mods with suppressed warnings counted for showing the log sectionJesse Plamondon-Willard
2021-02-28add load stages immediately after game adds initial locationsJesse Plamondon-Willard
2021-02-21prepare for releaseJesse Plamondon-Willard
2021-02-21add detailed error message when Stardew Valley.exe can't be loadedJesse Plamondon-Willard
2021-02-21use inheritdoc, minor cleanupJesse Plamondon-Willard
2021-02-21reduce performance impact of new cache fixJesse Plamondon-Willard
2021-02-13fix asset propagation for map seatsJesse Plamondon-Willard
2021-02-06fix edge case in non-English asset cache after returning to title screenJesse Plamondon-Willard
2021-02-03enable aggressive memory optimizations by default (#757)Jesse Plamondon-Willard
2021-01-31extend aggressive memory optimization to a few more common textures (#757)Jesse Plamondon-Willard
2021-01-31rework aggressive memory optimization to minimize mod impact (#757)Jesse Plamondon-Willard
2021-01-31add experimental 'aggressive memory optimization' flag (#757)Jesse Plamondon-Willard
2021-01-25prepare for releaseJesse Plamondon-Willard
2021-01-24minor cleanupJesse Plamondon-Willard
2021-01-24fix interior door errors when reloading mapsJesse Plamondon-Willard
2021-01-23remove unused AlternativeUrl field in metadata modelJesse Plamondon-Willard
2021-01-22prepare for releaseJesse Plamondon-Willard
2021-01-22update for new map override logic in SDV 1.5.4Jesse Plamondon-Willard
2021-01-20rewrite C# 9 code not supported in Linux build tools yetJesse Plamondon-Willard
2021-01-20fix SDV 1.5 compatibility with content packs that still load XNB mapsJesse Plamondon-Willard
2021-01-20correct linksJesse Plamondon-Willard
2021-01-20fix null handling in keybind list parsing (#744)Jesse Plamondon-Willard
2021-01-20add unit tests for KeybindList (#744)Jesse Plamondon-Willard
2021-01-19add method to suppress active keybindings (#744)Jesse Plamondon-Willard
2021-01-19make buttonState.IsDown() extension public (#744)Jesse Plamondon-Willard
2021-01-19add shortcut method to create a keybind list for a single default keybind (#744)Jesse Plamondon-Willard
2021-01-19add Input.ButtonsChanged event (#744)Jesse Plamondon-Willard
2021-01-19add multi-key binding API (#744)Jesse Plamondon-Willard
2021-01-19reset some missed map cache fields (#751)Jesse Plamondon-Willard
2021-01-18reset map overrides when reloading a map (#751)Jesse Plamondon-Willard
2021-01-18add asset propagation for Strings\StringsFromCSFilesJesse Plamondon-Willard
2021-01-18merge sections in asset propagatorJesse Plamondon-Willard
2021-01-17don't send multiplayer broadcasts to players without SMAPIJesse Plamondon-Willard
2021-01-17subclass chatbox to log game errorsJesse Plamondon-Willard
2021-01-15add split-screen info to multiplayer peerJesse Plamondon-Willard
2021-01-15allow getting all active values from a PerScreen<T> fieldJesse Plamondon-Willard
2021-01-15allow resetting a PerScreen<T> fieldJesse Plamondon-Willard
2021-01-15allow get/setting PerScreen<T> values by screen IDJesse Plamondon-Willard
2021-01-15tweak recent changes, update release notesJesse Plamondon-Willard
2021-01-15(feat) Disable Mod rewrites if requestedDavid Camp
2021-01-15move error-handling Harmony patches into a new Error Handler bundled modJesse Plamondon-Willard
2021-01-15prepare for releaseJesse Plamondon-Willard
2021-01-15update for draw code changes in SDV 1.5.3Jesse Plamondon-Willard