Age | Commit message (Expand) | Author |
2021-04-02 | add initial support for 64-bit Windows hack (#767) | Jesse Plamondon-Willard |
2021-04-02 | fix asset propagation for localized movie data | Jesse Plamondon-Willard |
2021-03-21 | prepare for release | Jesse Plamondon-Willard |
2021-03-21 | add Constants.GameFramework field (#767) | Jesse Plamondon-Willard |
2021-03-21 | split compile flag into separate Windows + XNA flags (#767) | Jesse Plamondon-Willard |
2021-03-21 | simplify creating keybind list for single key | Jesse Plamondon-Willard |
2021-03-19 | update NPC pathfinding cache when map warps change | Jesse Plamondon-Willard |
2021-03-16 | avoid asset propagation into the world if it's unloaded | Jesse Plamondon-Willard |
2021-03-14 | add asset propagation for interior door sprites | Jesse Plamondon-Willard |
2021-03-14 | fix some assets not reapplied correctly when playing in non-English and retur... | Jesse Plamondon-Willard |
2021-03-13 | disable aggressive memory optimizations by default | Jesse Plamondon-Willard |
2021-03-08 | prepare for release | Jesse Plamondon-Willard |
2021-03-07 | prepare for release | Jesse Plamondon-Willard |
2021-03-07 | get patcher names automatically if needed | Jesse Plamondon-Willard |
2021-03-07 | add descriptive error for PathTooLongException which crashes SMAPI or the ins... | Jesse Plamondon-Willard |
2021-03-04 | fix RewriteMods option ignored when rewriting mod for OS | Jesse Plamondon-Willard |
2021-02-28 | fix broken references to LoadStage enum in previously compiled mods | Jesse Plamondon-Willard |
2021-02-28 | fix edge case for non-English farmhands where content coordinator handled ret... | Jesse Plamondon-Willard |
2021-02-28 | add ReturningToTitle stage | Jesse Plamondon-Willard |
2021-02-28 | fix mods with suppressed warnings counted for showing the log section | Jesse Plamondon-Willard |
2021-02-28 | add load stages immediately after game adds initial locations | Jesse Plamondon-Willard |
2021-02-21 | prepare for release | Jesse Plamondon-Willard |
2021-02-21 | add detailed error message when Stardew Valley.exe can't be loaded | Jesse Plamondon-Willard |
2021-02-21 | use inheritdoc, minor cleanup | Jesse Plamondon-Willard |
2021-02-21 | reduce performance impact of new cache fix | Jesse Plamondon-Willard |
2021-02-13 | fix asset propagation for map seats | Jesse Plamondon-Willard |
2021-02-06 | fix edge case in non-English asset cache after returning to title screen | Jesse Plamondon-Willard |
2021-02-03 | enable aggressive memory optimizations by default (#757) | Jesse Plamondon-Willard |
2021-01-31 | extend aggressive memory optimization to a few more common textures (#757) | Jesse Plamondon-Willard |
2021-01-31 | rework aggressive memory optimization to minimize mod impact (#757) | Jesse Plamondon-Willard |
2021-01-31 | add experimental 'aggressive memory optimization' flag (#757) | Jesse Plamondon-Willard |
2021-01-25 | prepare for release | Jesse Plamondon-Willard |
2021-01-24 | minor cleanup | Jesse Plamondon-Willard |
2021-01-24 | fix interior door errors when reloading maps | Jesse Plamondon-Willard |
2021-01-23 | remove unused AlternativeUrl field in metadata model | Jesse Plamondon-Willard |
2021-01-22 | prepare for release | Jesse Plamondon-Willard |
2021-01-22 | update for new map override logic in SDV 1.5.4 | Jesse Plamondon-Willard |
2021-01-20 | rewrite C# 9 code not supported in Linux build tools yet | Jesse Plamondon-Willard |
2021-01-20 | fix SDV 1.5 compatibility with content packs that still load XNB maps | Jesse Plamondon-Willard |
2021-01-20 | correct links | Jesse Plamondon-Willard |
2021-01-20 | fix null handling in keybind list parsing (#744) | Jesse Plamondon-Willard |
2021-01-20 | add unit tests for KeybindList (#744) | Jesse Plamondon-Willard |
2021-01-19 | add method to suppress active keybindings (#744) | Jesse Plamondon-Willard |
2021-01-19 | make buttonState.IsDown() extension public (#744) | Jesse Plamondon-Willard |
2021-01-19 | add shortcut method to create a keybind list for a single default keybind (#744) | Jesse Plamondon-Willard |
2021-01-19 | add Input.ButtonsChanged event (#744) | Jesse Plamondon-Willard |
2021-01-19 | add multi-key binding API (#744) | Jesse Plamondon-Willard |
2021-01-19 | reset some missed map cache fields (#751) | Jesse Plamondon-Willard |
2021-01-18 | reset map overrides when reloading a map (#751) | Jesse Plamondon-Willard |
2021-01-18 | add asset propagation for Strings\StringsFromCSFiles | Jesse Plamondon-Willard |