Age | Commit message (Expand) | Author |
2022-02-09 | Cleanup and performance/allocation improvement for AssetDataForImage.PatchImage | Ameisen |
2022-01-29 | normalize season names in SDate constructor | Jesse Plamondon-Willard |
2022-01-18 | Update Ukrainian translation for SMAPI | ChulkyBow |
2022-01-16 | prepare for release | Jesse Plamondon-Willard |
2022-01-16 | rewrite fallback assembly resolution | Jesse Plamondon-Willard |
2022-01-16 | prepare for release | Jesse Plamondon-Willard |
2022-01-16 | merge field rewriters to reduce rewrite iterations | Jesse Plamondon-Willard |
2022-01-16 | improve console interception logic | Jesse Plamondon-Willard |
2022-01-16 | bump min game version to 1.5.6 | Jesse Plamondon-Willard |
2022-01-15 | fix backspaces ignored on Linux/macOS in SDV 1.5.5+ | Jesse Plamondon-Willard |
2022-01-15 | fix suppressed console output not suppressing newlines | Jesse Plamondon-Willard |
2022-01-02 | add Ukrainian translations (#823) | Jesse Plamondon-Willard |
2021-12-21 | add new game build number to the SMAPI log | Jesse Plamondon-Willard |
2021-12-20 | auto-fix maps broken due to missing vanilla tilesheet | Jesse Plamondon-Willard |
2021-12-18 | update Steam error message | Jesse Plamondon-Willard |
2021-12-05 | prepare for release | Jesse Plamondon-Willard |
2021-12-05 | add Windows build process to fix application icon until .NET bug is fixed | Jesse Plamondon-Willard |
2021-12-04 | fix self-contained install on Windows | Jesse Plamondon-Willard |
2021-12-04 | suppress non-applicable code warnings | Jesse Plamondon-Willard |
2021-12-04 | fix code warnings | Jesse Plamondon-Willard |
2021-12-03 | update for Stardew Valley 1.5.5 hotfix | Jesse Plamondon-Willard |
2021-11-30 | prepare for release | Jesse Plamondon-Willard |
2021-11-30 | prepare for release | Jesse Plamondon-Willard |
2021-11-28 | add support for loading BmFont files for custom languages | Jesse Plamondon-Willard |
2021-11-28 | add map overlay patches | Jesse Plamondon-Willard |
2021-11-28 | remove outdated note in config.json | Jesse Plamondon-Willard |
2021-11-28 | remove walls_and_floors asset propagation | Jesse Plamondon-Willard |
2021-11-28 | remove GameFramework build property from package | Jesse Plamondon-Willard |
2021-11-28 | remove GameExecutableName build property from package | Jesse Plamondon-Willard |
2021-11-28 | update for custom languages | Jesse Plamondon-Willard |
2021-11-28 | fix error resolving native DLLs like libSkiaSharp | Jesse Plamondon-Willard |
2021-11-28 | remove path-too-long exception handling | Jesse Plamondon-Willard |
2021-11-28 | remove handling for exception no longer thrown by the game | Jesse Plamondon-Willard |
2021-11-28 | remove reference no longer needed in .NET 5 | Jesse Plamondon-Willard |
2021-11-28 | remove libgdiplus workaround on macOS | Jesse Plamondon-Willard |
2021-11-28 | update for accessibility change in Stardew Valley 1.5.5 | Jesse Plamondon-Willard |
2021-11-28 | fix error reading console title on Linux with .NET 5 | Jesse Plamondon-Willard |
2021-11-28 | use new mod hooks to synchronize tasks | Jesse Plamondon-Willard |
2021-11-28 | update for other changes in SDV 1.5.5 | Jesse Plamondon-Willard |
2021-11-28 | update for asset name format change | Jesse Plamondon-Willard |
2021-11-28 | update to .NET 5 and official 64-bit | Jesse Plamondon-Willard |
2021-11-28 | update for game assembly name now consistent on all platforms | Jesse Plamondon-Willard |
2021-11-28 | update for Netcode now merged into game assembly on all platforms | Jesse Plamondon-Willard |
2021-11-28 | drop support for XNA Framework | Jesse Plamondon-Willard |
2021-11-28 | update versions for Stardew Valley 1.5.5 and remove 1.5.4-specific checks | Jesse Plamondon-Willard |
2021-10-17 | prepare for release | Jesse Plamondon-Willard |
2021-10-17 | Add Polish translation | Zangorr |
2021-10-09 | Merge pull request #807 from ellipszist/develop | Jesse Plamondon-Willard |
2021-10-08 | fix compile errors on Linux | Jesse Plamondon-Willard |
2021-10-08 | bump to .NET Framework 4.5.2 | Jesse Plamondon-Willard |