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authorCrozet Sébastien <developer@crozet.re>2020-09-28 11:18:13 +0200
committerCrozet Sébastien <developer@crozet.re>2020-09-28 11:18:13 +0200
commit42a72f36689e93b071ec840b1d4c4b92b3ee88cf (patch)
treefbb63af67984aada10f755bcb33a0aa3f299993e /CHANGELOG
parent55216e45b74b430e41a3a32e211554c96f50f8f9 (diff)
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Release v0.1.5v0.1.5
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- Fix multiple issues occurring when having colliders resulting in a non-zero center-of-mass.
- Fix a crash happening when removing a rigid-body with a collider, stepping the simulation, adding another rigid-body
with a collider, and stepping the simulation again.
+- Fix NaN when detection contacts between two polygonal faces where one has a normal perfectly perpendicular to the
+separating vector.
+- Fix bug collision detection between trimeshes and other shapes. The bug appeared depending on whether the trimesh
+collider was added before the other shape's collider or after. \ No newline at end of file