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2022-04-28Add collision event flagsSébastien Crozet
2022-04-22Remove unused dependencySébastien Crozet
2022-04-22Add a basic lines-based debug-rendererSébastien Crozet
2022-04-20Warning fix.Sébastien Crozet
2022-04-20CI: deny warnings againSébastien Crozet
2022-04-20Remove unnecessary type annotationSébastien Crozet
2022-04-20Remove the default-sets featureSébastien Crozet
2022-04-20Finalize refactoringSébastien Crozet
2022-04-20First round deleting the component sets.Sébastien Crozet
2022-04-20Fix mass-properties update after collider changeSébastien Crozet
2022-04-19Include broken values in assertion failure message.Nolan Darilek
2022-04-18Readme: update sponsorsSébastien Crozet
2022-03-27Fix broad-phase becomming potentially invalid after collision group changeSébastien Crozet
2022-03-20Update testsSébastien Crozet
2022-03-20Type fixSébastien Crozet
2022-03-20Cargo fmtSébastien Crozet
2022-03-20Update changelog.Sébastien Crozet
2022-03-20Emit collision stopped events after a collider is removed.Sébastien Crozet
2022-03-20Combine contact events and intersection events into a single event type and ↵Sébastien Crozet
flags
2022-03-20Rename rigid-body `static` to `fixed`Sébastien Crozet
2022-03-20Fix warnings and add comments.Sébastien Crozet
2022-03-20Add a method to propagate collider transforms with the RigidBodySetSébastien Crozet
2022-03-20Add 2-axes coupling for angular joint limitsSébastien Crozet
2022-03-20Rigid-body: don’t clear forces at end of timestep + don’t wake-up a ↵Sébastien Crozet
rigid-body if the modified property is equal to the old value.
2022-03-20Add a max penetration correction integration parameterSébastien Crozet
2022-03-20Don’t track the state.bin file.Sébastien Crozet
2022-03-20Rename the 3D debug-deserialize exampleSébastien Crozet
2022-03-20Rebase on master branchSébastien Crozet
2022-03-20Complete the parallel solver fixSébastien Crozet
2022-03-20Second round to fix the parallel solver.Sébastien Crozet
2022-03-20Allow removing a rigid-body without auto-removing attached collidersSébastien Crozet
2022-03-20Start fixing the parallel version.Sébastien Crozet
2022-03-20Joint API and joint motors improvementsSébastien Crozet
2022-03-20Minor island solver simplificationSébastien Crozet
2022-03-20Rename JointHandle -> ImpulseJointHandleSébastien Crozet
2022-03-20Testbed: add a constructor that calls a custom closure with bevy’s AppSébastien Crozet
2022-03-06Start to Load World StateGeoffrey Hayes
This patch starts to load world state for debugging. The next step is to make sure that deserialization exactly matches the format of world.takeSnapshot().
2022-03-06Merge pull request #286 from funmaker/sleep_fixSébastien Crozet
Fix rigid bodies falling asleep when linear/angular threshold is negative
2022-03-06Merge pull request #292 from CleanCut/masterSébastien Crozet
Derive Debug for IntegrationParameters
2022-03-05Merge pull request #298 from aunyks/readme-project-fixSébastien Crozet
Update README to Mention Rapier Sponsors, Not Parry
2022-03-04Update README to Mention Rapier Sponsors, Not ParryNash
2022-02-24derive Debug for IntegrationParametersNathan Stocks
2022-02-22Fix some typos in the changelogSébastien Crozet
2022-02-21Merge pull request #290 from dimforge/solver-nanSébastien Crozet
Fix potential inf/NaN by using an epsilon for inv/simd_inv
2022-02-21Use WReal instead of SimdRealField everywhereSébastien Crozet
2022-02-21Use a threshold for utils::inv and simd_invSébastien Crozet
2022-01-31Fix rigid bodies falling asleep when linear/angular threshold is negative.Fun Maker
2022-01-29Merge pull request #285 from jsatka/masterSébastien Crozet
Update old documentation of raycast methods' parameters
2022-01-29Update old documentation of raycast methods parametersJoonas Satka
2022-01-28Merge pull request #284 from dimforge/damping-fixSébastien Crozet
Fix the application of damping to bodies part of an active island