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Author
2022-05-08
prepare for release
Jesse Plamondon-Willard
2022-05-08
optimize case where there's no legacy IAssetLoader/IAssetEditor instances
Jesse Plamondon-Willard
2022-05-07
enable case-insensitive file paths by default for Android/Linux players
Jesse Plamondon-Willard
2022-05-07
simplify and rewrite case-insensitive file path feature
Jesse Plamondon-Willard
2022-05-07
log fake content packs created by mods
Jesse Plamondon-Willard
2022-05-07
fix assets loaded through fake content pack using parent mod's path info
Jesse Plamondon-Willard
2022-05-06
prepare for release
Jesse Plamondon-Willard
2022-05-06
cache asset operation instances created legacy interceptors
Jesse Plamondon-Willard
2022-05-06
fix errors reading empty JSON files
Jesse Plamondon-Willard
2022-05-06
fix content managers' LoadBaseString not recognizing localized mod assets
Jesse Plamondon-Willard
2022-05-04
remove aggressive memory optimizations option
Jesse Plamondon-Willard
2022-05-04
disable case-insensitive paths by default pending performance rework
Jesse Plamondon-Willard
2022-05-01
update compatibility list
Jesse Plamondon-Willard
2022-05-01
prepare for release
Jesse Plamondon-Willard
2022-05-01
fix crossplatform build scripts
Jesse Plamondon-Willard
2022-04-29
set SMAPI version from main build script
Jesse Plamondon-Willard
2022-04-26
re-enable Pintail by default
Jesse Plamondon-Willard
2022-04-19
fix typo
Jesse Plamondon-Willard
2022-04-16
temporarily disable Pintail by default pending out parameter fix
Jesse Plamondon-Willard
2022-04-16
update release notes
Jesse Plamondon-Willard
2022-04-16
fix Nexus API key needed to launch web project locally
Jesse Plamondon-Willard
2022-04-14
show simplified stack trace for deprecation notices
Jesse Plamondon-Willard
2022-04-14
prepare mod build package 4.0.1 for release
Jesse Plamondon-Willard
2022-04-14
update release notes
Jesse Plamondon-Willard
2022-04-14
fix assembly version conflict error in mod build package
Jesse Plamondon-Willard
2022-04-13
update release notes (#837)
Jesse Plamondon-Willard
2022-04-11
add IAssetDataForMap.ExtendMap
Jesse Plamondon-Willard
2022-04-09
update release notes
Jesse Plamondon-Willard
2022-04-09
add environment variable form of new CLI args, update docs
Jesse Plamondon-Willard
2022-04-07
reverse mod build package migration to .NET 5 (#837)
Jesse Plamondon-Willard
2022-04-07
migrate mod build package to .NET 5 to allow full nullable annotations (#837)
Jesse Plamondon-Willard
2022-04-07
expand & reorganize 3.14.0 release notes
Jesse Plamondon-Willard
2022-04-06
allow null values in ISemanticVersion compare methods (#837)
Jesse Plamondon-Willard
2022-04-06
fix all warnings to simplify migration to nullable annotations (#837)
Jesse Plamondon-Willard
2022-04-06
drop update checks for Stardew64Installer
Jesse Plamondon-Willard
2022-04-01
make mod file paths case-insensitive in all SMAPI APIs
Jesse Plamondon-Willard
2022-03-27
split helper.Content API into game/mod content APIs
Jesse Plamondon-Willard
2022-03-26
add IContentHelper.ParseAssetName (#766)
Jesse Plamondon-Willard
2022-03-26
add deprecation notices for SMAPI 4.0.0 (#766)
Jesse Plamondon-Willard
2022-03-26
rewrite content loading to allow handling locale variants (#766, #786, #812)
Jesse Plamondon-Willard
2022-03-26
add asset edit priority (#766)
Jesse Plamondon-Willard
2022-03-25
add load conflict resolution option (#766)
Jesse Plamondon-Willard
2022-03-25
fix asset load conflict always showing multiple-mod form
Jesse Plamondon-Willard
2022-03-25
add content pack labels (#766)
Jesse Plamondon-Willard
2022-03-24
add AssetInvalidated content event (#766)
Jesse Plamondon-Willard
2022-03-23
add initial AssetRequested content event (#766)
Jesse Plamondon-Willard
2022-03-22
encapsulate & cache asset operation groups (#766)
Jesse Plamondon-Willard
2022-03-10
fix set_farm_type not updating warps
Jesse Plamondon-Willard
2022-03-06
rework launch script argument parsing (#832)
Jesse Plamondon-Willard
2022-02-27
update schema for Content Patcher 1.25.0
Jesse Plamondon-Willard
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