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Author
2022-04-29
set SMAPI version from main build script
Jesse Plamondon-Willard
2022-04-26
re-enable Pintail by default
Jesse Plamondon-Willard
2022-04-19
fix typo
Jesse Plamondon-Willard
2022-04-16
temporarily disable Pintail by default pending out parameter fix
Jesse Plamondon-Willard
2022-04-16
update release notes
Jesse Plamondon-Willard
2022-04-16
fix Nexus API key needed to launch web project locally
Jesse Plamondon-Willard
2022-04-14
show simplified stack trace for deprecation notices
Jesse Plamondon-Willard
2022-04-14
prepare mod build package 4.0.1 for release
Jesse Plamondon-Willard
2022-04-14
update release notes
Jesse Plamondon-Willard
2022-04-14
fix assembly version conflict error in mod build package
Jesse Plamondon-Willard
2022-04-13
update release notes (#837)
Jesse Plamondon-Willard
2022-04-11
add IAssetDataForMap.ExtendMap
Jesse Plamondon-Willard
2022-04-09
update release notes
Jesse Plamondon-Willard
2022-04-09
add environment variable form of new CLI args, update docs
Jesse Plamondon-Willard
2022-04-07
reverse mod build package migration to .NET 5 (#837)
Jesse Plamondon-Willard
2022-04-07
migrate mod build package to .NET 5 to allow full nullable annotations (#837)
Jesse Plamondon-Willard
2022-04-07
expand & reorganize 3.14.0 release notes
Jesse Plamondon-Willard
2022-04-06
allow null values in ISemanticVersion compare methods (#837)
Jesse Plamondon-Willard
2022-04-06
fix all warnings to simplify migration to nullable annotations (#837)
Jesse Plamondon-Willard
2022-04-06
drop update checks for Stardew64Installer
Jesse Plamondon-Willard
2022-04-01
make mod file paths case-insensitive in all SMAPI APIs
Jesse Plamondon-Willard
2022-03-27
split helper.Content API into game/mod content APIs
Jesse Plamondon-Willard
2022-03-26
add IContentHelper.ParseAssetName (#766)
Jesse Plamondon-Willard
2022-03-26
add deprecation notices for SMAPI 4.0.0 (#766)
Jesse Plamondon-Willard
2022-03-26
rewrite content loading to allow handling locale variants (#766, #786, #812)
Jesse Plamondon-Willard
2022-03-26
add asset edit priority (#766)
Jesse Plamondon-Willard
2022-03-25
add load conflict resolution option (#766)
Jesse Plamondon-Willard
2022-03-25
fix asset load conflict always showing multiple-mod form
Jesse Plamondon-Willard
2022-03-25
add content pack labels (#766)
Jesse Plamondon-Willard
2022-03-24
add AssetInvalidated content event (#766)
Jesse Plamondon-Willard
2022-03-23
add initial AssetRequested content event (#766)
Jesse Plamondon-Willard
2022-03-22
encapsulate & cache asset operation groups (#766)
Jesse Plamondon-Willard
2022-03-10
fix set_farm_type not updating warps
Jesse Plamondon-Willard
2022-03-06
rework launch script argument parsing (#832)
Jesse Plamondon-Willard
2022-02-27
update schema for Content Patcher 1.25.0
Jesse Plamondon-Willard
2022-02-25
update release notes
Jesse Plamondon-Willard
2022-02-19
add Constants.ContentPath
Jesse Plamondon-Willard
2022-02-19
add Constants.GamePath & deprecate Constants.ExecutionPath
Jesse Plamondon-Willard
2022-02-18
add AssetName to encapsulate asset name handling (#766)
Jesse Plamondon-Willard
2022-02-18
Fix support for custom locale codes in asset names (#766)
Jesse Plamondon-Willard
2022-02-12
add data-* attributes to log parser for external tools
Jesse Plamondon-Willard
2022-02-11
fix thumbstick input overrides
Jesse Plamondon-Willard
2022-01-29
fix manifest JSON schema's update key pattern
Jesse Plamondon-Willard
2022-01-29
normalize season names in SDate constructor
Jesse Plamondon-Willard
2022-01-29
fix item repo's handling of Journal Scraps and Secret Notes
Jesse Plamondon-Willard
2022-01-24
update release notes
Jesse Plamondon-Willard
2022-01-16
prepare for release
Jesse Plamondon-Willard
2022-01-16
rewrite fallback assembly resolution
Jesse Plamondon-Willard
2022-01-16
fix typo
Jesse Plamondon-Willard
2022-01-16
prepare for release
Jesse Plamondon-Willard
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