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SMAPI.ModBuildConfig
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Author
2022-04-06
use target-typed new
Jesse Plamondon-Willard
2021-11-28
bump upcoming mod build package version
Jesse Plamondon-Willard
2021-11-28
remove package workaround no longer needed with MonoGame
Jesse Plamondon-Willard
2021-11-28
add BundleExtraAssemblies package option for new .NET 5 reference model
Jesse Plamondon-Willard
2021-11-28
remove GameFramework build property from package
Jesse Plamondon-Willard
2021-11-28
remove GameExecutableName build property from package
Jesse Plamondon-Willard
2021-11-28
add IgnoreModFilePaths option to package
Jesse Plamondon-Willard
2021-11-28
ignore reference assemblies and *.deps.json when building a mod
Jesse Plamondon-Willard
2021-11-28
tweak assembly ignore logic in mod build package
Jesse Plamondon-Willard
2021-11-28
update to .NET 5 and official 64-bit
Jesse Plamondon-Willard
2021-11-28
update for Netcode now merged into game assembly on all platforms
Jesse Plamondon-Willard
2021-11-28
drop support for XNA Framework
Jesse Plamondon-Willard
2021-10-08
bump to .NET Framework 4.5.2
Jesse Plamondon-Willard
2021-03-30
prepare for release
Jesse Plamondon-Willard
2021-03-30
prepare mod build package for 64-bit SMAPI (#767)
Jesse Plamondon-Willard
2021-03-21
Drop hardcoded 32-bit restrictions on most SMAPI assemblies (#767)
Jesse Plamondon-Willard
2021-03-21
split compile flag into separate Windows + XNA flags (#767)
Jesse Plamondon-Willard
2020-09-23
prepare mod build package for release
Jesse Plamondon-Willard
2020-09-23
add SMAPI-ModTranslationClassBuilder files to mod build config ignore list
Jesse Plamondon-Willard
2020-09-23
streamline mod build config package creation
Jesse Plamondon-Willard
2020-09-11
prepare for release
Jesse Plamondon-Willard
2020-09-11
fix default mods folder path in build package
Jesse Plamondon-Willard
2020-09-11
improve logging in mod build package
Jesse Plamondon-Willard
2020-09-06
prepare for release
Jesse Plamondon-Willard
2020-09-05
add mod build package option to change the Mods path
Jesse Plamondon-Willard
2020-07-26
use ordinal comparison/sorting instead of invariant
Jesse Plamondon-Willard
2020-07-05
fix other missing quotes
Jesse Plamondon-Willard
2020-07-05
Update smapi.targets so 0Harmony, MonoGame refs appear only when intended.
Ellen
2020-06-14
tweak build files
Jesse Plamondon-Willard
2020-05-16
use newer C# features
Jesse Plamondon-Willard
2020-02-01
prepare for release
Jesse Plamondon-Willard
2020-02-01
ignore Harmony DLL in mod build package
Jesse Plamondon-Willard
2019-11-24
migrate package icon to the new NuGet format
Jesse Plamondon-Willard
2019-11-23
drop mod build package change which sets the x86 platform
Jesse Plamondon-Willard
2019-09-14
minor fixes
Jesse Plamondon-Willard
2019-09-14
remove legacy AssemblyInfo and GlobalAssemblyInfo files, use consistent assem...
Jesse Plamondon-Willard
2019-09-14
fix typos and inconsistent spelling
Jesse Plamondon-Willard
2019-09-14
update for SDV 1.4 build change on Linux/Mac (#638)
Jesse Plamondon-Willard
2019-09-14
group technical docs, add general shortcut for mod build package docs (#651)
Jesse Plamondon-Willard
2019-09-14
remove unsupported Markdown in nuspec release notes
Jesse Plamondon-Willard
2019-09-14
reduce duplication in mod build package
Jesse Plamondon-Willard
2019-09-14
add optional Harmony reference to mod build package
Jesse Plamondon-Willard
2019-09-14
keep true/false capitalisation consistent in mod build package
Jesse Plamondon-Willard
2019-09-14
update game-not-found error messages
Jesse Plamondon-Willard
2019-09-14
add $(GameExecutableName) to mod build package
Jesse Plamondon-Willard
2019-09-14
move <GamePath> logic into separate .targets file file for reuse
Jesse Plamondon-Willard
2019-09-14
remove temporary backwards-compat in mod build package
Jesse Plamondon-Willard
2019-09-14
move game detection into toolkit for reuse
Jesse Plamondon-Willard
2019-09-14
include PDB files in mod builds by default
Jesse Plamondon-Willard
2019-09-14
add temporary backwards compatibility for SDV 1.3.36 in mod build package
Jesse Plamondon-Willard
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