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path: root/src/SMAPI/Context.cs
AgeCommit message (Expand)Author
2023-04-02fix IsWorldReady being editable by modsJesse Plamondon-Willard
2022-05-15reduce performance impact of deprecation warningsJesse Plamondon-Willard
2022-04-13enable nullable annotations in SMAPI where no changes are needed (#837)Jesse Plamondon-Willard
2022-04-06enable nullable annotations by default (#837)Jesse Plamondon-Willard
2022-04-06simplify with newer pattern featuresJesse Plamondon-Willard
2022-04-06simplify 'is not' patternsJesse Plamondon-Willard
2022-04-06use target-typed newJesse Plamondon-Willard
2021-04-04fix Context.IsMainPlayer incorrectly true when split-screen player is joiningJesse Plamondon-Willard
2021-03-16avoid asset propagation into the world if it's unloadedJesse Plamondon-Willard
2020-12-20update for split-screen modeJesse Plamondon-Willard
2019-09-14fix typos and inconsistent spellingJesse Plamondon-Willard
2019-09-14load mods much earlier so they can intercept all content assetsJesse Plamondon-Willard
2019-02-07fix save folder constants not available during early load stagesJesse Plamondon-Willard
2018-12-04add SMAPI 3.0 compatibility strict mode (#606)Jesse Plamondon-Willard
2018-10-28fix Context.IsPlayerFree being true before player finishes transitioning to a...Jesse Plamondon-Willard
2018-06-30fix Context.IsPlayerFree being false during festivals (#550)Jesse Plamondon-Willard
2018-06-30tweak world-ready events to handle edge casesJesse Plamondon-Willard
2018-04-12fix various net field conversions in SMAPI code (#453)Jesse Plamondon-Willard
2018-04-10add context properties for multiplayer, update release notes (#453)Jesse Plamondon-Willard
2017-10-07reorganise repo structureJesse Plamondon-Willard