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2020-07-26
use ordinal comparison/sorting instead of invariant
Jesse Plamondon-Willard
2020-05-16
use newer C# features
Jesse Plamondon-Willard
2020-02-02
add support for self-broadcasts, optimize network messages
Jesse Plamondon-Willard
2019-10-29
update for further networking changes in SDV 1.4 (#638)
Jesse Plamondon-Willard
2019-10-29
update for networking changes in SDV 1.4 (#638)
Jesse Plamondon-Willard
2019-09-14
fix typos and inconsistent spelling
Jesse Plamondon-Willard
2018-12-27
tweak comment header convention
Jesse Plamondon-Willard
2018-12-16
fix messages not sent correctly to farmhands connected via Steam friends
Jesse Plamondon-Willard
2018-11-17
fix errors in rare cases when sending a message through LidgrenClient after a...
Jesse Plamondon-Willard
2018-11-14
update multiplayer code for Stardew Valley 1.3.22 (#480)
Jesse Plamondon-Willard
2018-11-14
patch GalaxyNetServer to support context sync pending game code changes to ma...
Jesse Plamondon-Willard
2018-11-14
override Galaxy client/server to support context sync (#480)
Jesse Plamondon-Willard
2018-11-14
rework multiplayer code to allow for upcoming Galaxy client overrides (#480)
Jesse Plamondon-Willard
2018-11-14
rework multiplayer code to allow for upcoming Galaxy server overrides (#480)
Jesse Plamondon-Willard
2018-11-07
fix error if peer.GetMod is called on a peer who doesn't have SMAPI (#480)
Jesse Plamondon-Willard
2018-11-04
rewrite multiplayer sync to use generic callbacks from client/server for bett...
Jesse Plamondon-Willard
2018-11-03
add APIs to send/receive messages in multiplayer (#480)
Jesse Plamondon-Willard
2018-10-31
sync SMAPI context between players in multiplayer (#480)
Jesse Plamondon-Willard