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path: root/src/SMAPI/Framework/SCore.cs
AgeCommit message (Expand)Author
2021-07-14add workaround for Harmony 2.x breaking XNA content pipeline for some assets ...Jesse Plamondon-Willard
2021-06-26improve error if SMAPI fails to dispose on exitJesse Plamondon-Willard
2021-06-24log trace message if conflicting software is detectedJesse Plamondon-Willard
2021-05-26Add `World.FurnitureListChanged` eventDiscipleOfEris
2021-05-09normalize manifest array fieldsJesse Plamondon-Willard
2021-04-23add [64-bit] tag to window titles (#767)Jesse Plamondon-Willard
2021-04-22add update alerts for Stardew64Installer (#767)Jesse Plamondon-Willard
2021-04-04standardize spelling of 'macOS'Jesse Plamondon-Willard
2021-04-02add initial support for 64-bit Windows hack (#767)Jesse Plamondon-Willard
2021-03-21add Constants.GameFramework field (#767)Jesse Plamondon-Willard
2021-03-21split compile flag into separate Windows + XNA flags (#767)Jesse Plamondon-Willard
2021-03-19update NPC pathfinding cache when map warps changeJesse Plamondon-Willard
2021-02-28fix edge case for non-English farmhands where content coordinator handled ret...Jesse Plamondon-Willard
2021-02-06fix edge case in non-English asset cache after returning to title screenJesse Plamondon-Willard
2021-01-31add experimental 'aggressive memory optimization' flag (#757)Jesse Plamondon-Willard
2021-01-20rewrite C# 9 code not supported in Linux build tools yetJesse Plamondon-Willard
2021-01-19add Input.ButtonsChanged event (#744)Jesse Plamondon-Willard
2021-01-19add multi-key binding API (#744)Jesse Plamondon-Willard
2021-01-17subclass chatbox to log game errorsJesse Plamondon-Willard
2021-01-15(feat) Disable Mod rewrites if requestedDavid Camp
2021-01-15move error-handling Harmony patches into a new Error Handler bundled modJesse Plamondon-Willard
2021-01-10fix title screen music not stopping after save is loadedJesse Plamondon-Willard
2021-01-06add a way to send console commands to a specific screenJesse Plamondon-Willard
2021-01-06remove experimental performance countersJesse Plamondon-Willard
2021-01-01fix network messages not using same JSON serializer settings (#745)Jesse Plamondon-Willard
2020-12-29show details in TRACE logs when a mod is blocked by compatibility listJesse Plamondon-Willard
2020-12-26rewrite migration to avoid repeating game checksJesse Plamondon-Willard
2020-12-26detect & fix broken community center bundlesJesse Plamondon-Willard
2020-12-20update for split-screen modeJesse Plamondon-Willard
2020-10-18use update URL from server instead of hardcoding itJesse Plamondon-Willard
2020-09-22fix reference to nonexistent fieldJesse Plamondon-Willard
2020-09-22update release notes, format codeJesse Plamondon-Willard
2020-09-22Performance tuningMarcos Miller Dantas
2020-09-16fix conflict with PyTK's map display deviceJesse Plamondon-Willard
2020-09-16fix typo in error messagesJesse Plamondon-Willard
2020-09-08fix input handling issues in SMAPI 3.7Jesse Plamondon-Willard
2020-09-04simplify error shown for duplicate modsJesse Plamondon-Willard
2020-09-04extend game's input logic instead of replacing itJesse Plamondon-Willard
2020-08-31switch SGame back to callbacksJesse Plamondon-Willard
2020-08-29tweaks to reduce differences in Android portJesse Plamondon-Willard
2020-08-29fix build error on Linux/MacJesse Plamondon-Willard
2020-08-28fix map tile rotation broken when you return to titleJesse Plamondon-Willard
2020-08-25tweak locale init so it doesn't depend on the game's internal load orderJesse Plamondon-Willard
2020-08-24minor tweaksJesse Plamondon-Willard
2020-08-23fix object-disposed errorJesse Plamondon-Willard
2020-08-23minor cleanupJesse Plamondon-Willard
2020-08-23centralise core SMAPI logic, decouple from Game1 where possibleJesse Plamondon-Willard
2020-08-23move some console/logging logic out of SCore into a new LogManagerJesse Plamondon-Willard
2020-08-13remove experimental RewriteInParallel optionJesse Plamondon-Willard
2020-07-26use ordinal comparison/sorting instead of invariantJesse Plamondon-Willard