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SMAPI
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SCore.cs
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Author
2021-02-06
fix edge case in non-English asset cache after returning to title screen
Jesse Plamondon-Willard
2021-01-31
add experimental 'aggressive memory optimization' flag (#757)
Jesse Plamondon-Willard
2021-01-20
rewrite C# 9 code not supported in Linux build tools yet
Jesse Plamondon-Willard
2021-01-19
add Input.ButtonsChanged event (#744)
Jesse Plamondon-Willard
2021-01-19
add multi-key binding API (#744)
Jesse Plamondon-Willard
2021-01-17
subclass chatbox to log game errors
Jesse Plamondon-Willard
2021-01-15
(feat) Disable Mod rewrites if requested
David Camp
2021-01-15
move error-handling Harmony patches into a new Error Handler bundled mod
Jesse Plamondon-Willard
2021-01-10
fix title screen music not stopping after save is loaded
Jesse Plamondon-Willard
2021-01-06
add a way to send console commands to a specific screen
Jesse Plamondon-Willard
2021-01-06
remove experimental performance counters
Jesse Plamondon-Willard
2021-01-01
fix network messages not using same JSON serializer settings (#745)
Jesse Plamondon-Willard
2020-12-29
show details in TRACE logs when a mod is blocked by compatibility list
Jesse Plamondon-Willard
2020-12-26
rewrite migration to avoid repeating game checks
Jesse Plamondon-Willard
2020-12-26
detect & fix broken community center bundles
Jesse Plamondon-Willard
2020-12-20
update for split-screen mode
Jesse Plamondon-Willard
2020-10-18
use update URL from server instead of hardcoding it
Jesse Plamondon-Willard
2020-09-22
fix reference to nonexistent field
Jesse Plamondon-Willard
2020-09-22
update release notes, format code
Jesse Plamondon-Willard
2020-09-22
Performance tuning
Marcos Miller Dantas
2020-09-16
fix conflict with PyTK's map display device
Jesse Plamondon-Willard
2020-09-16
fix typo in error messages
Jesse Plamondon-Willard
2020-09-08
fix input handling issues in SMAPI 3.7
Jesse Plamondon-Willard
2020-09-04
simplify error shown for duplicate mods
Jesse Plamondon-Willard
2020-09-04
extend game's input logic instead of replacing it
Jesse Plamondon-Willard
2020-08-31
switch SGame back to callbacks
Jesse Plamondon-Willard
2020-08-29
tweaks to reduce differences in Android port
Jesse Plamondon-Willard
2020-08-29
fix build error on Linux/Mac
Jesse Plamondon-Willard
2020-08-28
fix map tile rotation broken when you return to title
Jesse Plamondon-Willard
2020-08-25
tweak locale init so it doesn't depend on the game's internal load order
Jesse Plamondon-Willard
2020-08-24
minor tweaks
Jesse Plamondon-Willard
2020-08-23
fix object-disposed error
Jesse Plamondon-Willard
2020-08-23
minor cleanup
Jesse Plamondon-Willard
2020-08-23
centralise core SMAPI logic, decouple from Game1 where possible
Jesse Plamondon-Willard
2020-08-23
move some console/logging logic out of SCore into a new LogManager
Jesse Plamondon-Willard
2020-08-13
remove experimental RewriteInParallel option
Jesse Plamondon-Willard
2020-07-26
use ordinal comparison/sorting instead of invariant
Jesse Plamondon-Willard
2020-06-20
fix reload_i18n not reloading content pack translations
Jesse Plamondon-Willard
2020-06-20
make parallel rewriting optional
Jesse Plamondon-Willard
2020-06-19
backport harmony_summary command to Harmony 1.x (#711)
Jesse Plamondon-Willard
2020-06-16
fix typo
Jesse Plamondon-Willard
2020-06-15
temporarily restore Harmony 1.x support with compile flag (#711)
Jesse Plamondon-Willard
2020-06-15
Merge pull request #723 from spacechase0/event-priority
Jesse Plamondon-Willard
2020-06-15
refactor & optimize event code a bit, drop old support for unknown event hand...
Jesse Plamondon-Willard
2020-05-22
add harmony_summary command
Jesse Plamondon-Willard
2020-05-22
move internal commands out of SCore
Jesse Plamondon-Willard
2020-05-09
sort mod warning lists
Jesse Plamondon-Willard
2020-05-09
simplify logged paranoid warnings
Jesse Plamondon-Willard
2020-04-17
use better short date translations
Jesse Plamondon-Willard
2020-02-01
add JSON converter for Vector2
Jesse Plamondon-Willard
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