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path: root/src/SMAPI/Framework/SGame.cs
AgeCommit message (Expand)Author
2018-12-09fix 'begin must be called' sprite batch errors when using Display.RenderedWor...Jesse Plamondon-Willard
2018-12-05add friendly error when Steam isn't loadedJesse Plamondon-Willard
2018-12-04fix build error in non-strict mode (#606)Jesse Plamondon-Willard
2018-12-04add SMAPI 3.0 compatibility strict mode (#606)Jesse Plamondon-Willard
2018-11-29fix RenderedWorld event not invoked before overlays are renderedJesse Plamondon-Willard
2018-11-25fix error when leaving & rejoining a server in the same sessionJesse Plamondon-Willard
2018-11-16fix error when entering an incorrect console commandJesse Plamondon-Willard
2018-11-07add verbose logging as a monitor featureJesse Plamondon-Willard
2018-11-07print deprecation messages in batches for easier readingJesse Plamondon-Willard
2018-11-03add APIs to send/receive messages in multiplayer (#480)Jesse Plamondon-Willard
2018-10-31sync SMAPI context between players in multiplayer (#480)Jesse Plamondon-Willard
2018-10-08add more events (#310)Jesse Plamondon-Willard
2018-10-06add DayEnding event (#310)Jesse Plamondon-Willard
2018-10-06add save and day-started events for 3.0 (#310)Jesse Plamondon-Willard
2018-10-05tweak new event naming convention (#310)Jesse Plamondon-Willard
2018-09-29fix command errors logged as SMAPI instead of the affected modJesse Plamondon-Willard
2018-09-27log base update loop errors as 'game' instead of SMAPIJesse Plamondon-Willard
2018-09-18update for Stardew Valley 1.3.30Jesse Plamondon-Willard
2018-08-22update for Stardew Valley 1.3.29 beta (#585)Jesse Plamondon-Willard
2018-08-11add support for loading unpacked .json files through content API (#576)Jesse Plamondon-Willard
2018-07-27remove now-unneeded save guard (#568)Jesse Plamondon-Willard
2018-07-15fix misnamed typesJesse Plamondon-Willard
2018-07-13fix console commands being invoked asynchronously (#562)Jesse Plamondon-Willard
2018-07-08add GameLoop events for SMAPI 3.0 (#310)Jesse Plamondon-Willard
2018-07-06run new-day task synchronouslyJesse Plamondon-Willard
2018-07-04fix game freeze if the window loses focus while loadingJesse Plamondon-Willard
2018-06-30tweak world-ready events to handle edge casesJesse Plamondon-Willard
2018-06-26update Game1.Draw overrideJesse Plamondon-Willard
2018-06-24add more verbose logs to simplify troubleshootingJesse Plamondon-Willard
2018-06-10add debris list changed event (#310)Jesse Plamondon-Willard
2018-06-10create watcher core (#310)Jesse Plamondon-Willard
2018-06-02tweak SGame update logic to avoid some edge cases (#310)Jesse Plamondon-Willard
2018-06-02remove suppression from new events, add convenience methods (#310)Jesse Plamondon-Willard
2018-06-02add input APIJesse Plamondon-Willard
2018-06-02add mouse scroll event (#310)Jesse Plamondon-Willard
2018-06-02use value watcher for cursor position (#310)Jesse Plamondon-Willard
2018-06-02add Input.CursorMoved event (#310)Jesse Plamondon-Willard
2018-06-02add new-style input events (#310)Jesse Plamondon-Willard
2018-06-02disambiguate legacy events internally (#310)Jesse Plamondon-Willard
2018-06-01add large terrain feature list changed event (#310)Jesse Plamondon-Willard
2018-06-01add NPC list changed event (#310)Jesse Plamondon-Willard
2018-06-01add terrain feature list changed event (#310)Jesse Plamondon-Willard
2018-06-01rename new events for clarity (#310)Jesse Plamondon-Willard
2018-05-31move location events into new event system (#310)Jesse Plamondon-Willard
2018-05-25suppress implicit cast warnings in code mirrored from gameJesse Plamondon-Willard
2018-05-24tweak context trace messages to make multiplayer context more clearJesse Plamondon-Willard
2018-05-22refactor content API to fix load errors with decentralised cache (#524)Jesse Plamondon-Willard
2018-05-10fix various issues with content core rewrite (#488)Jesse Plamondon-Willard
2018-05-09rewrite content logic to decentralise cache (#488)Jesse Plamondon-Willard
2018-05-06fix new events losing track of changed dataJesse Plamondon-Willard