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SMAPI
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SMultiplayer.cs
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Author
2022-05-11
don't raise events that have no listeners
Jesse Plamondon-Willard
2022-05-06
fix errors reading empty JSON files
Jesse Plamondon-Willard
2022-04-16
use specified nullability in reflection API (#837)
Jesse Plamondon-Willard
2022-04-13
enable nullable annotations in the rest of SMAPI core (#837)
Jesse Plamondon-Willard
2022-04-06
enable nullable annotations by default (#837)
Jesse Plamondon-Willard
2022-04-06
remove some unused/redundant code
Jesse Plamondon-Willard
2022-04-06
use target-typed new
Jesse Plamondon-Willard
2021-01-20
rewrite C# 9 code not supported in Linux build tools yet
Jesse Plamondon-Willard
2021-01-17
don't send multiplayer broadcasts to players without SMAPI
Jesse Plamondon-Willard
2021-01-15
add split-screen info to multiplayer peer
Jesse Plamondon-Willard
2021-01-02
fix players in split-screen mode sharing peer state (#747)
Jesse Plamondon-Willard
2020-07-26
use ordinal comparison/sorting instead of invariant
Jesse Plamondon-Willard
2020-05-04
add Multiplayer.PeerConnected event
Jesse Plamondon-Willard
2020-02-02
add support for self-broadcasts, optimize network messages
Jesse Plamondon-Willard
2019-09-14
fix typos and inconsistent spelling
Jesse Plamondon-Willard
2019-09-14
add separate LogNetworkTraffic option
Jesse Plamondon-Willard
2019-09-14
fix log level for multiplayer 'received message' logs
Jesse Plamondon-Willard
2019-09-14
remove deprecated APIs (#606)
Jesse Plamondon-Willard
2019-09-14
better handle player reconnecting before disconnection is registered
Jesse Plamondon-Willard
2018-12-27
tweak comment header convention
Jesse Plamondon-Willard
2018-12-16
fix host peer not cleared when a multiplayer session ends
Jesse Plamondon-Willard
2018-12-16
fix messages not sent correctly to farmhands connected via Steam friends
Jesse Plamondon-Willard
2018-12-04
add SMAPI 3.0 compatibility strict mode (#606)
Jesse Plamondon-Willard
2018-11-14
update multiplayer code for Stardew Valley 1.3.22 (#480)
Jesse Plamondon-Willard
2018-11-14
patch GalaxyNetServer to support context sync pending game code changes to ma...
Jesse Plamondon-Willard
2018-11-14
override Galaxy client/server to support context sync (#480)
Jesse Plamondon-Willard
2018-11-14
rework multiplayer code to allow for upcoming Galaxy client overrides (#480)
Jesse Plamondon-Willard
2018-11-14
rework multiplayer code to allow for upcoming Galaxy server overrides (#480)
Jesse Plamondon-Willard
2018-11-07
add verbose logging as a monitor feature
Jesse Plamondon-Willard
2018-11-04
add PeerDisconnected event (#480)
Jesse Plamondon-Willard
2018-11-04
add ContextReceived event (#480)
Jesse Plamondon-Willard
2018-11-04
rewrite multiplayer sync to use generic callbacks from client/server for bett...
Jesse Plamondon-Willard
2018-11-03
add APIs to send/receive messages in multiplayer (#480)
Jesse Plamondon-Willard
2018-10-31
sync SMAPI context between players in multiplayer (#480)
Jesse Plamondon-Willard
2018-10-05
tweak new event naming convention (#310)
Jesse Plamondon-Willard
2018-04-27
add multiplayer sync events (#479)
Jesse Plamondon-Willard