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Author
2017-04-23
ensure SMAPI resources are disposed on exit (#268)
Jesse Plamondon-Willard
2017-04-23
add support for non-melee weapons to TrainerMod (#259)
Jesse Plamondon-Willard
2017-04-23
add world_setyear command to TrainerMod
Jesse Plamondon-Willard
2017-04-23
add string overloads for version methods (#263)
Jesse Plamondon-Willard
2017-04-23
fix rare issue where installer crashes trying to delete a bundled mod from %a...
Jesse Plamondon-Willard
2017-04-23
revamp startup process (#265)
Jesse Plamondon-Willard
2017-04-23
let mods specify a minimum game version in their manifest.json (#264)
Jesse Plamondon-Willard
2017-04-23
unify SMAPI versions for SDV 1.11 and 1.2 using compile switches where needed...
Jesse Plamondon-Willard
2017-04-23
Merge branch for Stardew Valley 1.2 beta into develop
Jesse Plamondon-Willard
2017-04-23
fix monitor.ExitGameImmediately not working correctly
Jesse Plamondon-Willard
2017-04-22
fix mouse-changed event never updating prior mouse position
Jesse Plamondon-Willard
2017-04-05
unbackport for SDV 1.2 branch (#258)
Jesse Plamondon-Willard
2017-04-01
add --log-path argument to specify SMAPI log path during testing
Jesse Plamondon-Willard
2017-03-30
remove old error logs when installing a new version to avoid confusion
Jesse Plamondon-Willard
2017-03-30
backport SMAPI 1.9 to Stardew Valley 1.11 (#258)
Jesse Plamondon-Willard
2017-03-26
fix SMAPI not recognising Mod instances that don't subclass Mod directly (#252)
Jesse Plamondon-Willard
2017-03-16
add another default game path for Linux
Jesse Plamondon-Willard
2017-03-16
validate XNA 4.0+ is installed on Windows in SMAPI installer
Jesse Plamondon-Willard
2017-03-16
polish release notes
Jesse Plamondon-Willard
2017-03-14
validate .NET Framework 4.5+ is installed on Windows in SMAPI installer
Jesse Plamondon-Willard
2017-03-14
revert all projects except installer to .NET Framework 4.5
Jesse Plamondon-Willard
2017-03-14
downgrade to .NET Framework 4.0 for better compatibility on Windows 7–8.1
Jesse Plamondon-Willard
2017-03-12
add release notes for compatibility finders (#247)
Jesse Plamondon-Willard
2017-03-11
fix SaveEvents.AfterLoad being raised during the new-game intro before the pl...
Jesse Plamondon-Willard
2017-03-03
add content language changed event (#243)
Jesse Plamondon-Willard
2017-03-03
start draft 2.0 release notes
Jesse Plamondon-Willard
2017-03-01
deprecate `IConfigFile` (#238)
Jesse Plamondon-Willard
2017-03-01
fix `world_downminelevel` command not working, prevent invalid `world_setmine...
Jesse Plamondon-Willard
2017-03-01
show OS caption (like "Windows 10") instead of internal version when available
Jesse Plamondon-Willard
2017-03-01
fix TrainerMod letting player add invalid items
Jesse Plamondon-Willard
2017-03-01
fix errors in console command handlers crashing the game
Jesse Plamondon-Willard
2017-03-01
improve TrainerMod feedback to user, standardise color/colour spelling
Jesse Plamondon-Willard
2017-02-24
add release note, fix docblock
Jesse Plamondon-Willard
2017-02-23
make skipped-mod messages more user-friendly
Jesse Plamondon-Willard
2017-02-19
fix installer not recognising Linux/Mac paths starting with ~ or containing a...
Jesse Plamondon-Willard
2017-02-19
fix installer not ignoring potential game folders that don't contain a Starde...
Jesse Plamondon-Willard
2017-02-17
write XNA input enums to JSON as strings automatically
Jesse Plamondon-Willard
2017-02-17
fix issue where mod dependencies overrode SMAPI dependencies
Jesse Plamondon-Willard
2017-02-16
increase all notice deprecations to info, tweak deprecation message format
Jesse Plamondon-Willard
2017-02-13
update release notes (#199)
Jesse Plamondon-Willard
2017-02-12
update release notes (#237)
Jesse Plamondon-Willard
2017-02-11
add TimeEvents.AfterDayStarted event (#236)
Jesse Plamondon-Willard
2017-02-11
delve into mod folders that only contain another folder (#208)
Jesse Plamondon-Willard
2017-02-11
redirect the game's debug messages into trace logs (#233)
Jesse Plamondon-Willard
2017-02-10
tweak debug build config, update release notes
Jesse Plamondon-Willard
2017-02-08
always use \r\n line endings in log file for crossplatform compatibility (#230)
Jesse Plamondon-Willard
2017-02-08
simplify log filename
Jesse Plamondon-Willard
2017-02-08
add SaveEvents.AfterReturnToTitle event (#231)
Jesse Plamondon-Willard
2017-02-07
add reflectionHelper.GetPrivateProperty<T> (#231)
Jesse Plamondon-Willard
2017-02-07
remove oldest deprecated code (#231)
Jesse Plamondon-Willard
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