| Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
the same multibody
|
|
|
|
|
|
|
|
collider with a shape computed form mesh buffers
|
|
Colliders must only be added through the `ColliderSet`.
|
|
|
|
JointAxis::X/Y/Z by ::LinX/LinY/LinZ
|
|
|
|
|
|
|
|
|
|
Derived Debug for ColliderBuilder
|
|
|
|
|
|
Fix typo in internal variable name.
|
|
Fix trivial todo; removing a private type.
|
|
Seems unblocked since rust 1.51
|
|
|
|
|
|
contact_damping_ratio
|
|
|
|
|
|
|
|
|
|
angular frequency instead of explicit ERP
|
|
* feat: add a simple jacobian-based inverse-kinematics implementation for multibodies
* feat: add 2d inverse kinematics example
* feat: make forward_kinematics auto-fix the root’s degrees of freedom
* feat: add 3d inverse kinematics example
* chore: update changelog
* chore: clippy fixes
* chore: more clippy fixes
* fix tests
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|