Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-06-06 | return file versions from Nexus in web API (#532) | Jesse Plamondon-Willard | |
2018-06-03 | fix log parser mangling some crossplatform paths | Jesse Plamondon-Willard | |
2018-06-03 | show debug messages in log parser by default | Jesse Plamondon-Willard | |
2018-06-03 | redesign log parser upload page | Jesse Plamondon-Willard | |
This makes the instructions much more clear and prominent, so it should be more intuitive for players. The previous design often confused users because they saw the big textbox and ignored the little instructions above it. | |||
2018-06-02 | add input API | Jesse Plamondon-Willard | |
2018-06-02 | update various wiki links | Jesse Plamondon-Willard | |
2018-06-01 | fix issue where a mod crashing in CanEdit/CanLoad could cause an abort-retry ↵ | Jesse Plamondon-Willard | |
loop | |||
2018-05-31 | fix Nexus mod update alerts not showing HTTPs links | Jesse Plamondon-Willard | |
2018-05-24 | Merge branch 'content-core-rewrite' into develop | Jesse Plamondon-Willard | |
# Conflicts: # docs/release-notes.md | |||
2018-05-24 | add option to locally suppress update checks for a specific mod | Jesse Plamondon-Willard | |
2018-05-23 | fix launch issue for Linux players with some terminals (#489, #526) | Jesse Plamondon-Willard | |
2018-05-23 | exclude common non-mod files from mod release zips | Jesse Plamondon-Willard | |
2018-05-22 | refactor content API to fix load errors with decentralised cache (#524) | Jesse Plamondon-Willard | |
2018-05-17 | fix mod update checks failing if a mod only has prerelease versions on GitHub | Jesse Plamondon-Willard | |
2018-05-12 | group mod warnings in console | Jesse Plamondon-Willard | |
2018-05-12 | update docs (#253) | Jesse Plamondon-Willard | |
2018-05-12 | fix world_setseason command not running season change logic | Jesse Plamondon-Willard | |
2018-05-11 | link smapi.io/install to install guide | Jesse Plamondon-Willard | |
2018-05-11 | rename 'install.exe' to 'install on Windows.exe' to avoid confusion | Jesse Plamondon-Willard | |
2018-05-05 | enforce mod ID convention (only alphanumeric, hyphen, dot, and underscore) | Jesse Plamondon-Willard | |
2018-05-05 | fix input suppression not working in some cases | Jesse Plamondon-Willard | |
2018-05-05 | rewrite location events for multiplayer | Jesse Plamondon-Willard | |
2018-05-04 | fix install error on Linux/Mac in some cases | Jesse Plamondon-Willard | |
2018-05-04 | add LocationEvents.ObjectsChanged event | Jesse Plamondon-Willard | |
2018-05-04 | load game synchronously to fix asset loader/editor errors | Jesse Plamondon-Willard | |
2018-05-03 | add prompt when in beta channel and a new version is found | Jesse Plamondon-Willard | |
2018-05-03 | add semanticVersion.IsPrerelease() | Jesse Plamondon-Willard | |
2018-05-02 | fix log parser not recognising content packs with no description (#481) | Jesse Plamondon-Willard | |
2018-05-01 | add public platform constant for mods | Jesse Plamondon-Willard | |
2018-04-28 | update wiki links | Jesse Plamondon-Willard | |
2018-04-25 | update for upcoming 2.6 beta release | Jesse Plamondon-Willard | |
2018-04-25 | simplify beta channel logic (#457) | Jesse Plamondon-Willard | |
2018-04-25 | add friendly error when game can't load audio (#472) | Jesse Plamondon-Willard | |
2018-04-25 | update release notes, refactor a bit (#474) | Jesse Plamondon-Willard | |
2018-04-25 | update release notes, tweak formatting (#477) | Jesse Plamondon-Willard | |
2018-04-25 | update release notes, minor tweaks (#475) | Jesse Plamondon-Willard | |
2018-04-25 | add default GOG install path | Jesse Plamondon-Willard | |
2018-04-25 | fix misplaced release notes (#453) | Jesse Plamondon-Willard | |
2018-04-23 | show update-key warnings before checking mod status, enable in non-dev mode | Jesse Plamondon-Willard | |
2018-04-22 | rewrite input suppression (#453) | Jesse Plamondon-Willard | |
This lets SMAPI intercept all input using the new Game1.hooks in SDV 1.3.0.32. However, intercepting mouse clicks needs a few more changes in the game code. | |||
2018-04-22 | don't send chatbox input to mods (#453) | Jesse Plamondon-Willard | |
2018-04-21 | rewrite world/player state tracking (#453) | Jesse Plamondon-Willard | |
2018-04-19 | fix GetApi interface validation errors not naming interface | Jesse Plamondon-Willard | |
2018-04-17 | add warning in developer mode for mods with no update keys | Jesse Plamondon-Willard | |
2018-04-14 | fix world_settime command sometimes breaking NPC schedules | Jesse Plamondon-Willard | |
2018-04-14 | make crossplatform handling more consistent | Jesse Plamondon-Willard | |
2018-04-13 | use light-background color scheme on Mac by default | Jesse Plamondon-Willard | |
2018-04-13 | add MacOS detection | Jesse Plamondon-Willard | |
2018-04-13 | fix console color scheme for PowerShell, and make it configurable | Jesse Plamondon-Willard | |
2018-04-13 | split mod DB into a separate file | Jesse Plamondon-Willard | |
The mod metadata has grown over time, and there's no need to keep it in memory after mod loading. This lets us load the config earlier (since it has a smaller impact on memory usage which affects the game's audio code), and lets us discard the mod metadata when we're done with it. |