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Author
2018-06-19
add absolute pixels to ICursorPosition, fix tile not updated if screen-relat...
Jesse Plamondon-Willard
2018-06-19
rewrite update checks (#551)
Jesse Plamondon-Willard
2018-06-17
set 'large address aware' flag on SMAPI executable to fix memory issues (#431)
Jesse Plamondon-Willard
2018-06-16
update web UI to let players download from new Nexus page (#547)
Jesse Plamondon-Willard
2018-06-10
improve semantic version validation
Jesse Plamondon-Willard
2018-06-09
add metadata dump option for troubleshooting
Jesse Plamondon-Willard
2018-06-09
make web layout more responsive
Jesse Plamondon-Willard
2018-06-09
fix world_setseason command not normalising season
Jesse Plamondon-Willard
2018-06-09
update and tweak release notes
Jesse Plamondon-Willard
2018-06-08
Merge branch 'add-harmony' into develop
Jesse Plamondon-Willard
2018-06-08
update release notes (#512)
Jesse Plamondon-Willard
2018-06-08
allow launching multiple instances without manually changing log path (#494)
Jesse Plamondon-Willard
2018-06-06
+ missing release note
Jesse Plamondon-Willard
2018-06-06
add Harmony patch to fix custom tilesheet handling (#541)
Jesse Plamondon-Willard
2018-06-06
return file versions from Nexus in web API (#532)
Jesse Plamondon-Willard
2018-06-03
fix log parser mangling some crossplatform paths
Jesse Plamondon-Willard
2018-06-03
show debug messages in log parser by default
Jesse Plamondon-Willard
2018-06-03
redesign log parser upload page
Jesse Plamondon-Willard
2018-06-02
add input API
Jesse Plamondon-Willard
2018-06-02
update various wiki links
Jesse Plamondon-Willard
2018-06-01
fix issue where a mod crashing in CanEdit/CanLoad could cause an abort-retry ...
Jesse Plamondon-Willard
2018-05-31
fix Nexus mod update alerts not showing HTTPs links
Jesse Plamondon-Willard
2018-05-24
Merge branch 'content-core-rewrite' into develop
Jesse Plamondon-Willard
2018-05-24
add option to locally suppress update checks for a specific mod
Jesse Plamondon-Willard
2018-05-23
fix launch issue for Linux players with some terminals (#489, #526)
Jesse Plamondon-Willard
2018-05-23
exclude common non-mod files from mod release zips
Jesse Plamondon-Willard
2018-05-22
refactor content API to fix load errors with decentralised cache (#524)
Jesse Plamondon-Willard
2018-05-17
fix mod update checks failing if a mod only has prerelease versions on GitHub
Jesse Plamondon-Willard
2018-05-12
group mod warnings in console
Jesse Plamondon-Willard
2018-05-12
update docs (#253)
Jesse Plamondon-Willard
2018-05-12
fix world_setseason command not running season change logic
Jesse Plamondon-Willard
2018-05-11
link smapi.io/install to install guide
Jesse Plamondon-Willard
2018-05-11
rename 'install.exe' to 'install on Windows.exe' to avoid confusion
Jesse Plamondon-Willard
2018-05-08
improve GitHub support guidelines
Jesse Plamondon-Willard
2018-05-05
enforce mod ID convention (only alphanumeric, hyphen, dot, and underscore)
Jesse Plamondon-Willard
2018-05-05
fix input suppression not working in some cases
Jesse Plamondon-Willard
2018-05-05
rewrite location events for multiplayer
Jesse Plamondon-Willard
2018-05-04
fix install error on Linux/Mac in some cases
Jesse Plamondon-Willard
2018-05-04
add LocationEvents.ObjectsChanged event
Jesse Plamondon-Willard
2018-05-04
load game synchronously to fix asset loader/editor errors
Jesse Plamondon-Willard
2018-05-03
add prompt when in beta channel and a new version is found
Jesse Plamondon-Willard
2018-05-03
add semanticVersion.IsPrerelease()
Jesse Plamondon-Willard
2018-05-02
fix log parser not recognising content packs with no description (#481)
Jesse Plamondon-Willard
2018-05-01
add public platform constant for mods
Jesse Plamondon-Willard
2018-05-01
unify SMAPI.AssemblyRewriters and SMAPI.Common projects
Jesse Plamondon-Willard
2018-04-28
update wiki links
Jesse Plamondon-Willard
2018-04-25
update for upcoming 2.6 beta release
Jesse Plamondon-Willard
2018-04-25
simplify beta channel logic (#457)
Jesse Plamondon-Willard
2018-04-25
add friendly error when game can't load audio (#472)
Jesse Plamondon-Willard
2018-04-25
update release notes, refactor a bit (#474)
Jesse Plamondon-Willard
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