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2018-07-13fix console commands being invoked asynchronously (#562)Jesse Plamondon-Willard
2018-07-11add GitHub issue templatesJesse Plamondon-Willard
2018-07-09fix error reading empty translation filesJesse Plamondon-Willard
2018-07-01add support for reloading NPC schedules through the content APIJesse Plamondon-Willard
2018-07-01polish 2.6 release notes a bitJesse Plamondon-Willard
2018-07-01add game path to assembly definition resolution search paths for rare edge ↵Jesse Plamondon-Willard
cases where it's not added automatically
2018-06-30detect broken assembly references not covered by a dependency, and flag as ↵Jesse Plamondon-Willard
incompatible (#356)
2018-06-30remove player_setlevel and player_setspeed commands (#415)Jesse Plamondon-Willard
2018-06-30fix Context.IsPlayerFree being false during festivals (#550)Jesse Plamondon-Willard
2018-06-30generalise NuGet package's non-mod project feature (#555)Jesse Plamondon-Willard
2018-06-30tweak world-ready events to handle edge casesJesse Plamondon-Willard
In particular: - world was never considered ready if the player's name was blank; - AfterReturnToTitle didn't trigger after being disconnected in multiplayer (#545).
2018-06-29update technical docs for web API (#532)Jesse Plamondon-Willard
2018-06-28add support for unofficial version in update checks (#532)Jesse Plamondon-Willard
2018-06-28add support for writing versions to JSONJesse Plamondon-Willard
2018-06-28use mod DB in web API to get default update keys for mod IDs (#532)Jesse Plamondon-Willard
2018-06-27add log parser option to view raw logJesse Plamondon-Willard
2018-06-24add mod build config option to ignore custom files by regex (#549)Jesse Plamondon-Willard
2018-06-24update to Mono.Cecil 0.10Jesse Plamondon-Willard
2018-06-19 add absolute pixels to ICursorPosition, fix tile not updated if ↵Jesse Plamondon-Willard
screen-relative pos didn't change (#546)
2018-06-19rewrite update checks (#551)Jesse Plamondon-Willard
2018-06-17set 'large address aware' flag on SMAPI executable to fix memory issues (#431)Jesse Plamondon-Willard
This is safe since the vanilla game has it set too.
2018-06-16update web UI to let players download from new Nexus page (#547)Jesse Plamondon-Willard
2018-06-10improve semantic version validationJesse Plamondon-Willard
2018-06-09add metadata dump option for troubleshootingJesse Plamondon-Willard
2018-06-09make web layout more responsiveJesse Plamondon-Willard
2018-06-09fix world_setseason command not normalising seasonJesse Plamondon-Willard
2018-06-09update and tweak release notesJesse Plamondon-Willard
2018-06-08Merge branch 'add-harmony' into developJesse Plamondon-Willard
# Conflicts: # docs/release-notes.md
2018-06-08update release notes (#512)Jesse Plamondon-Willard
2018-06-08allow launching multiple instances without manually changing log path (#494)Jesse Plamondon-Willard
2018-06-06+ missing release noteJesse Plamondon-Willard
2018-06-06add Harmony patch to fix custom tilesheet handling (#541)Jesse Plamondon-Willard
2018-06-06return file versions from Nexus in web API (#532)Jesse Plamondon-Willard
2018-06-03fix log parser mangling some crossplatform pathsJesse Plamondon-Willard
2018-06-03show debug messages in log parser by defaultJesse Plamondon-Willard
2018-06-03redesign log parser upload pageJesse Plamondon-Willard
This makes the instructions much more clear and prominent, so it should be more intuitive for players. The previous design often confused users because they saw the big textbox and ignored the little instructions above it.
2018-06-02add input APIJesse Plamondon-Willard
2018-06-02update various wiki linksJesse Plamondon-Willard
2018-06-01fix issue where a mod crashing in CanEdit/CanLoad could cause an abort-retry ↵Jesse Plamondon-Willard
loop
2018-05-31fix Nexus mod update alerts not showing HTTPs linksJesse Plamondon-Willard
2018-05-24Merge branch 'content-core-rewrite' into developJesse Plamondon-Willard
# Conflicts: # docs/release-notes.md
2018-05-24add option to locally suppress update checks for a specific modJesse Plamondon-Willard
2018-05-23fix launch issue for Linux players with some terminals (#489, #526)Jesse Plamondon-Willard
2018-05-23exclude common non-mod files from mod release zipsJesse Plamondon-Willard
2018-05-22refactor content API to fix load errors with decentralised cache (#524)Jesse Plamondon-Willard
2018-05-17fix mod update checks failing if a mod only has prerelease versions on GitHubJesse Plamondon-Willard
2018-05-12group mod warnings in consoleJesse Plamondon-Willard
2018-05-12update docs (#253)Jesse Plamondon-Willard
2018-05-12fix world_setseason command not running season change logicJesse Plamondon-Willard
2018-05-11link smapi.io/install to install guideJesse Plamondon-Willard