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release-notes.md
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Author
2017-07-01
update release notes (#255)
Jesse Plamondon-Willard
2017-07-01
group skipped mods in console log
Jesse Plamondon-Willard
2017-06-27
fix corrupted state exceptions not being logged by SMAPI
Jesse Plamondon-Willard
2017-06-27
clean up log output when loading mods
Jesse Plamondon-Willard
2017-06-26
change manifest.MinimumApiVersion to ISemanticVersion
Jesse Plamondon-Willard
2017-06-26
improve logging when SMAPI loads mods
Jesse Plamondon-Willard
2017-06-19
when the ObjectInformation.xnb file is broken, print one error instead of a w...
Jesse Plamondon-Willard
2017-06-19
make version parsing stricter, add unit tests for parsing (#309)
Jesse Plamondon-Willard
2017-06-18
enable string versions in manifest.json (#308)
Jesse Plamondon-Willard
2017-06-18
add support for minimum dependency versions (#286)
Jesse Plamondon-Willard
2017-06-18
enable C# 7 tuples
Jesse Plamondon-Willard
2017-06-12
add separate list of obsolete mods
Jesse Plamondon-Willard
2017-06-02
tweak 1.14 release notes
Jesse Plamondon-Willard
2017-06-02
fix release notes log links
Jesse Plamondon-Willard
2017-06-02
add TimeSpeed <2.2.1 to incompatibility list
Jesse Plamondon-Willard
2017-05-29
deprecate TimeEvents.DayOfMonthChanged, SeasonOfYearChanged, and YearOfGameCh...
Jesse Plamondon-Willard
2017-05-28
bump minimum game version to 1.2.30
Jesse Plamondon-Willard
2017-05-28
log debug command output (#297)
Jesse Plamondon-Willard
2017-05-27
add Context.IsPlayerFree
Jesse Plamondon-Willard
2017-05-27
fix content API not matching XNB files with two dots (like 'a.b.xnb') if exte...
Jesse Plamondon-Willard
2017-05-27
improve libgdiplus.dylib fix for Mono players
Jesse Plamondon-Willard
2017-05-25
update release notes for map changes
Jesse Plamondon-Willard
2017-05-23
fix Context.IsInDrawLoop having a public setter
Jesse Plamondon-Willard
2017-05-23
fix rare crash when window loses focus for some players
Jesse Plamondon-Willard
2017-05-22
show friendly error when running install.exe from within zip file
Jesse Plamondon-Willard
2017-05-22
add Context.IsInDrawLoop for specialised mods
Jesse Plamondon-Willard
2017-05-21
reimplement event deprecation warnings to fix "unknown mod" warnings
Jesse Plamondon-Willard
2017-05-21
fix smapi-crash.txt being copied from default log even if --log-path is speci...
Jesse Plamondon-Willard
2017-05-21
enable mod dependencies (#285)
Jesse Plamondon-Willard
2017-05-20
show friendly errors when the game is missing or pre-1.2
Jesse Plamondon-Willard
2017-05-20
add metadata to internal mod registry & use mod display name everywhere
Jesse Plamondon-Willard
2017-05-19
fix error when loading a mod with no version
Jesse Plamondon-Willard
2017-05-18
improve game install path detection
Jesse Plamondon-Willard
2017-05-17
clarify release note
Jesse Plamondon-Willard
2017-05-17
fix errors during overridden update loop immediately crashing the game with n...
Jesse Plamondon-Willard
2017-05-16
add internal refactoring to release notes
Jesse Plamondon-Willard
2017-05-16
tweak release notes
Jesse Plamondon-Willard
2017-05-16
fix maps not recognising custom tilesheets added through the SMAPI content API
Jesse Plamondon-Willard
2017-05-16
add warning for mods that don't have a name or version
Jesse Plamondon-Willard
2017-05-15
add Context.IsWorldReady flag
Jesse Plamondon-Willard
2017-05-15
update compatibility blacklist for SDV 1.2
Jesse Plamondon-Willard
2017-05-14
fix world/player events being raised when the player loads a save due to valu...
Jesse Plamondon-Willard
2017-05-13
streamline crossplatform build with Mono 5.0, update readme, tweak release notes
Jesse Plamondon-Willard
2017-05-12
fix error on Linux/Mac when a mod tries to load content immediately after sav...
Jesse Plamondon-Willard
2017-05-11
overhaul save handling to fix save events not triggering on Linux/Mac (#284)
Jesse Plamondon-Willard
2017-05-10
deprecate GameEvents.GameLoaded and GameEvents.FirstUpdateTick
Jesse Plamondon-Willard
2017-05-09
fix installer finding redundant game paths on Linux
Jesse Plamondon-Willard
2017-05-09
add warning for mods that don't set the UniqueID manifest field
Jesse Plamondon-Willard
2017-05-09
let mods dispose unmanaged resources when SMAPI is disposing (#282)
Jesse Plamondon-Willard
2017-05-09
add 'debug' console command
Jesse Plamondon-Willard
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