| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2024-05-25 | feat: add simple inverse-kinematics solver for multibodies (#632) | Sébastien Crozet | |
| * feat: add a simple jacobian-based inverse-kinematics implementation for multibodies * feat: add 2d inverse kinematics example * feat: make forward_kinematics auto-fix the root’s degrees of freedom * feat: add 3d inverse kinematics example * chore: update changelog * chore: clippy fixes * chore: more clippy fixes * fix tests | |||
| 2024-05-05 | feat: add a vertical wall to the 2D and 3D character controller examples | Sébastien Crozet | |
| 2024-04-30 | chore: clippy fixes | Sébastien Crozet | |
| 2024-04-30 | feat: rename collision_skin to contact_skin | Sébastien Crozet | |
| 2024-04-30 | feat: more interesting dynamic mesh demo | Sébastien Crozet | |
| 2024-04-30 | feat: add dynamic trimesh example | Sébastien Crozet | |
| 2024-04-30 | feat: add configurable distance cap to soft-ccd | Sébastien Crozet | |
| 2024-04-30 | feat: add a few more debug demos | Sébastien Crozet | |
| 2024-03-24 | feat: update testbeds to bevy 0.13 | Sébastien Crozet | |
| 2024-03-23 | feat: add the DefaultBroadPhase type alias | Sébastien Crozet | |
| 2024-03-23 | feat!: rename BroadPhase to BroadPhaseMultiSap | Sébastien Crozet | |
| 2024-01-27 | Fix clippy and enable clippy on CI | Sébastien Crozet | |
| 2024-01-24 | chore: rename the multibody motor debug demo | Sébastien Crozet | |
| 2024-01-24 | Fix dimforge#416 - update ball joint motor pos | AnonymousAcid | |
| 2024-01-24 | Make testing environment with bug repro code | AnonymousAcid | |
| 2024-01-21 | feat: implement new "small-steps" solver + joint improvements | Sébastien Crozet | |
| 2023-12-10 | fix initialization of the joint_motor_position examples | Sébastien Crozet | |
| 2023-12-10 | fix: avoid perpetual movement when the target ang motor position is overshot | Sébastien Crozet | |
| 2023-10-23 | update bevy 0.11 - fix compile errors | johnny-smitherson | |
| 2022-12-26 | Fix CI build error check-fmt | fabriceci | |
| 2022-12-18 | Merge pull request #415 from Wolftousen/master | Sébastien Crozet | |
| Add Rope Joints | |||
| 2022-12-11 | Fix tests | Sébastien Crozet | |
| 2022-12-11 | Update parry and changelog | Sébastien Crozet | |
| 2022-12-11 | Add a dynamic ray-cast vehicle controller | Sébastien Crozet | |
| 2022-11-05 | adding 3d rope joint | Wolftousen | |
| 2022-10-30 | Add internal edges debug examples. | Sébastien Crozet | |
| 2022-10-02 | Add a character controller implementation | Sébastien Crozet | |
| 2022-08-13 | impl Group | Tristan Guichaoua | |
| 2022-07-08 | Rename allowed_translation/rotation to enabled_translation/rotation | Sébastien Crozet | |
| 2022-07-08 | Rename restrict_translation/rotation to set_allowed_translation/rotation | Sébastien Crozet | |
| 2022-07-01 | Fix examples | Sébastien Crozet | |
| 2022-05-30 | Add the option to automatically wake-up rigid-bodies a new joint is attached to | Sébastien Crozet | |
| 2022-04-22 | Add a basic lines-based debug-renderer | Sébastien Crozet | |
| 2022-04-20 | Finalize refactoring | Sébastien Crozet | |
| 2022-03-20 | Combine contact events and intersection events into a single event type and ↵ | Sébastien Crozet | |
| flags | |||
| 2022-03-20 | Rename rigid-body `static` to `fixed` | Sébastien Crozet | |
| 2022-03-20 | Add 2-axes coupling for angular joint limits | Sébastien Crozet | |
| 2022-03-20 | Don’t track the state.bin file. | Sébastien Crozet | |
| 2022-03-20 | Rename the 3D debug-deserialize example | Sébastien Crozet | |
| 2022-03-20 | Allow removing a rigid-body without auto-removing attached colliders | Sébastien Crozet | |
| 2022-03-20 | Start fixing the parallel version. | Sébastien Crozet | |
| 2022-03-20 | Joint API and joint motors improvements | Sébastien Crozet | |
| 2022-03-06 | Start to Load World State | Geoffrey Hayes | |
| This patch starts to load world state for debugging. The next step is to make sure that deserialization exactly matches the format of world.takeSnapshot(). | |||
| 2022-01-23 | Move convex decomposition example models to the assets folder. | Sébastien Crozet | |
| 2022-01-16 | Fix some solver issues | Sébastien Crozet | |
| - Fix the wrong codepath taken by the solver for contacts involving a collider without parent. - Properly adress the non-linear treatment of the friction direction - Simplify the sleeping strategy - Add an impulse resolution multiplier | |||
| 2022-01-09 | Update the testbed to use bevy 0.6 | Sébastien Crozet | |
| 2022-01-02 | Implement multibody joints and the new solver | Sébastien Crozet | |
| 2021-08-08 | Implement limits for ball joints. | Sébastien Crozet | |
| 2021-08-08 | Implement limits for revolute joints. | Sébastien Crozet | |
| 2021-07-11 | Release v0.10.0v0.10.0 | Crozet Sébastien | |
